This also fixes the many ok() calls that were missing context
information.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Some applications (e.g. Lego Worlds, Hitman 2) use (-32000,-32000) to
determine whether a window is minimized.
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In particular, test sending WM_CANCELMODE to a parent of the capture window.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Killing explorer breaks later tests. We can create a new desktop
without a shell instead.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48142
Signed-off-by: Esme Povirk <esme@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
According to the Extended Window Manager Hints (EWMH) spec 1.3 regarding
_NET_WM_STATE_FULLSCREEN, "the Window Manager is responsible for
restoring the original geometry after a switch from fullscreen back to
normal window.", which means that removing _NET_WM_STATE_FULLSCREEN from
a window may cause the window to receive a ConfigureNotify event to
restore the window size, thus causing a application resize action to be
overwritten by the window managers.
Fix a game called Mugsters becomes maximized after exiting full screen.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Report the line number where the test failed to wait for the child so
one can identify which child process did not behave as expected.
Also wait_child_process() is meant for the general case so report
all non-crash error cases as test failures so they are accounted for.
Omit the "winetest_" prefix to match the other Wine test functions and
so the underlying winetest_wait_child_process() function can be wrapped
with the usual line-capturing macros.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48651
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
They change from one run to the next, causing the failures to always
look new. Also for the topmost failures the window handle is irrelevant:
all that matters is which window got the wrong results.
Signed-off-by: Francois Gouget <fgouget@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This shows that one of test_SetWindowPos is broken on Wine, and needs
to be fixed. It was previously fixed by some change in DefWindowProcA,
introduced in 71d35d8940 but that was a
unexpected side effect.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This test is actually testing the reply from DefWindowProcA, as the
window it was sent to is not handling this particular message.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
rect and rect2 have been modified by the previous test by the time we
get to AdjustWindowRectExForDpi(). This makes interpreting the traces
harder in case of a failure. So reset them to the same starting state
as for the AdjustWindowRectEx() test.
Signed-off-by: Francois Gouget <fgouget@free.fr>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Windows doesn't do a NULL check on the WINDOWINFO pointer.
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes black screen in SWTOR after window minimize / maximize or
switching window in full screen mode.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>