Commit Graph

89 Commits

Author SHA1 Message Date
Henri Verbeet e00cc024fd ddraw/tests: Add some color key tests for complex surfaces. 2014-01-09 17:39:49 +01:00
Stefan Dösinger 03b2e737d2 ddraw/tests: Add a getdc test with a custom pitch. 2014-01-08 20:03:04 +01:00
Francois Gouget 1f26451964 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2014-01-03 11:28:16 +01:00
Henri Verbeet b9ab54a09a ddraw/tests: Add a test for palettes on primary surfaces. 2013-12-13 12:36:11 +01:00
Stefan Dösinger cc978c90d4 ddraw/tests: Use correct ddraw COM macros. 2013-12-12 19:21:37 +01:00
Stefan Dösinger f53d83cf26 ddraw: Sysmem overlays are not allowed. 2013-12-12 19:21:37 +01:00
Stefan Dösinger 0fdb1aaff6 ddraw: SetSurfaceDesc does not work on primaries. 2013-12-12 19:21:36 +01:00
Stefan Dösinger 5a656dead6 ddraw/tests: Test user memory and getdc interaction.
Some Windows Media Player 9 visualization plugins used ddraw in this way
to get a dc for their custom memory allocations.
2013-12-11 18:17:00 +01:00
Francois Gouget 94eb50eda0 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-12-05 12:40:57 +01:00
Henri Verbeet ce09d3633a ddraw: Properly flip through the swap chain in ddraw_surface7_Flip(). 2013-12-05 12:40:56 +01:00
Henri Verbeet f637c229f9 ddraw/tests: Add a test for primary surface capabilities. 2013-12-05 12:40:56 +01:00
Henri Verbeet 00eaf27dc7 ddraw: Validate that surfaces are on the same swap chain in ddraw_surface7_Flip(). 2013-12-04 11:07:51 +01:00
Henri Verbeet 74e3f516bc ddraw: Attach the first surface in the swap chain to the last one. 2013-12-04 11:07:46 +01:00
Henri Verbeet ab8d59c29d ddraw: Reject flips of surfaces with themselves. 2013-12-04 11:07:41 +01:00
Stefan Dösinger 42470bae67 ddraw/tests: Test SetSurfaceDesc and Lock interaction. 2013-12-03 19:36:13 +01:00
Stefan Dösinger 5e43ee256c ddraw: Check for lpSurface=NULL in SetSurfaceDesc. 2013-12-03 19:36:11 +01:00
Stefan Dösinger c15d89c803 ddraw: SetSurfaceDesc accepts DDSD_CAPS with dwCaps=0. 2013-12-03 19:36:09 +01:00
Stefan Dösinger 1f36605886 ddraw: SetSurfaceDesc is not allowed on managed textures. 2013-12-03 19:36:07 +01:00
Stefan Dösinger eb361e9eec ddraw/tests: Port test_set_surface_desc to other versions. 2013-12-03 19:36:04 +01:00
Henri Verbeet e780ee581d ddraw: Return the correct error in ddraw_surface7_Flip() when the surface is not flippable. 2013-12-03 12:35:19 +01:00
Henri Verbeet 76420a2441 ddraw: Only set DDSCAPS_VISIBLE on the root surface. 2013-12-03 12:35:11 +01:00
Henri Verbeet ebd5c2076c ddraw/tests: Add a surface flipping test. 2013-12-03 12:35:03 +01:00
Henri Verbeet 019143a6a9 ddraw/tests: Unify the skip messages a bit. 2013-12-02 12:12:54 +01:00
Henri Verbeet a86aba4bc0 ddraw/tests: Add some missing DestroyWindow() calls. 2013-12-02 12:12:51 +01:00
Henri Verbeet 026dc11677 ddraw/tests: Use explicit A calls. 2013-10-31 09:58:44 +01:00
Stefan Dösinger 4b39c46fa2 ddraw/tests: Make caps checking in test_rt_caps() less strict.
R200 creates P8 3DDEVICE surfaces in video memory, and consequently
returns a different error message when trying to create a device.
2013-10-29 20:02:40 +01:00
Stefan Dösinger 81ed93d4f7 ddraw/tests: Accept nvidia return values in test_rt_caps. 2013-10-29 19:59:27 +01:00
Francois Gouget 4dc152bd70 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-10-28 10:42:00 +01:00
Stefan Dösinger e47edf47fe ddraw/tests: Test DDLOCK_DISCARDCONTENTS. 2013-10-24 19:01:56 +02:00
Stefan Dösinger a562af5ace ddraw/tests: Test DDSCAPS2_D3DTEXTUREMANAGE. 2013-10-23 17:02:57 +02:00
Stefan Dösinger 9c456ef88c ddraw/tests: Add surface lockability tests. 2013-10-23 17:02:57 +02:00
Henri Verbeet 31de4f1670 ddraw/tests: Add a test for render target surface capabilities. 2013-09-20 11:27:37 +02:00
Francois Gouget 15b6ff2023 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-09-13 00:17:58 +02:00
Stefan Dösinger 20ce6bd102 ddraw/tests: Don't test transformed vertices with normals.
They crash the GPU driver of my r200 WinXP laptop, causing anything from
a BSOD to a frozen or black screen and sometimes incorrectly set
resolutions.
2013-09-09 22:10:01 +02:00
Stefan Dösinger b92928333b ddraw/tests: Test unsupported texture formats. 2013-09-06 17:25:08 +02:00
Stefan Dösinger f69ba15a92 ddraw/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
Stefan Dösinger 8da09ba196 ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags. 2013-09-05 17:56:06 +02:00
Stefan Dösinger 91fa7c07c9 ddraw/tests: Test WM_ACTIVATEAPP messages generated by SetCooperativeLevel. 2013-09-02 18:07:17 +02:00
Francois Gouget 67307a9cf1 ddraw/tests: Fix compilation on systems that don't support nameless unions. 2013-06-29 12:45:26 +02:00
Stefan Dösinger 4b93cf707d ddraw/tests: Test lighting control in different interface versions. 2013-06-20 22:14:36 +02:00
Stefan Dösinger 21491c8748 ddraw/tests: Add a test for fog_start == fog_end. 2013-06-19 20:09:53 +02:00
Stefan Dösinger 831424ef83 ddraw/tests: Fix a typo. 2013-06-06 10:45:46 +02:00
Stefan Dösinger 89dd55c4a6 ddraw/tests: Add EXCLUSIVE->NORMAL coop level switching tests. 2013-06-06 10:45:42 +02:00
Sam Edwards d1b67698b9 ddraw/tests: Verify window style after exiting fullscreen mode. 2013-04-03 11:34:05 +02:00
Stefan Dösinger f39443787a ddraw/tests: Use a software VP device in test_surface_interface_mismatch. 2013-03-12 18:54:56 +01:00
Stefan Dösinger a990dbfa22 ddraw/tests: Use a TnLHal device only if supported in ddraw7 tests.
Intel GPUs don't support d3d7 hardware vertexprocessing on Windows. In
d3d8 and d3d9 it is available starting with i965 chips, but for some
reason the driver does not expose this for d3d7.
2013-03-12 18:54:45 +01:00
Stefan Dösinger aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Stefan Dösinger a8469a458f ddraw/tests: Add basic tests for DrawIndexedPrimitiveStrided. 2013-01-16 20:27:19 +01:00
Henri Verbeet 292522c4ad ddraw: Only modify the ddraw destination window at the end of ddraw7_SetCooperativeLevel().
We want this to happen after ddraw_destroy_swapchain() in particular, because
dest_window being different from d3d_window will cause it to destroy
d3d_window, but this seems like a good idea in general.
2013-01-15 12:13:04 +01:00
Henri Verbeet ae725df54a ddraw: Add a small tests for SetCooperativeLevel() calls with different windows.
In particular, test that the windows aren't destroyed by accident.
2013-01-15 12:12:56 +01:00