Commit Graph

60359 Commits

Author SHA1 Message Date
Henri Verbeet 03686cb6bd wined3d: Explicitly pass the context to the shader_load_constants() handlers. 2009-08-06 17:26:30 +02:00
Henri Verbeet a7251f0f4e wined3d: Track render_offscreen in the context.
This makes sure the relevant states in FindContext() are actually marked dirty
when needed.
2009-08-06 17:26:30 +02:00
Henri Verbeet b04e992a65 wined3d: Set the WINED3DTEXF_NONE entry in the minification lookup table to GL_NEAREST.
Although WINED3DTEXF_NONE is not a valid minification filter, having it in the
tables simplifies the lookup. GL_NEAREST is more appropriate than GL_LINEAR
though.
2009-08-06 17:26:29 +02:00
Andrew Nguyen 625d1e75cd wine.inf: Add a fake DLL for dinput8. 2009-08-06 17:26:29 +02:00
Andrew Nguyen 4569eb2e66 gdi32: Fix the type of a few return values. 2009-08-06 17:26:29 +02:00
Ken Sharp e072d36a87 gdiplus: Add GdipIsVisibleRectI stub. 2009-08-06 12:25:53 +02:00
Maarten Lankhorst 58f67036ba winecfg: Hide basic and normal acceleration options by default.
There's not really a good reason for them to be visible. The only 
options that are effective are emulation, which pipes through waveout 
and >= basic, which pipes through the accelerated path.
2009-08-06 12:23:44 +02:00
Maarten Lankhorst 4e046a6759 winecfg: Remove 'emulation' driver option. 2009-08-06 12:22:36 +02:00
Maarten Lankhorst c186d8a337 msgsm32.acm: Also check for gsm/gsm.h.
Some systems don't have a gsm.h, so try including gsm/gsm.h first
2009-08-06 12:22:26 +02:00
Aurimas Fišeras bc1f3f4c95 jscript: Update Lithuanian translation. 2009-08-06 12:02:39 +02:00
Piotr Caban 3edf1ba22f jscript: Added JSGlobal_parseFloat implementation. 2009-08-06 12:02:34 +02:00
Piotr Caban 9d23f8a771 jscript: Make compare2_values working with NULL BSTR's. 2009-08-06 12:02:09 +02:00
Piotr Caban ec25138a46 jscript: Added 'unterminated string' error. 2009-08-06 12:02:00 +02:00
Juan Lang 5ee34ea870 secur32: Implement QueryContextAttributes for SECPKG_ATTR_REMOTE_CERT_CONTEXT. 2009-08-06 12:01:41 +02:00
Juan Lang 3a493d7782 secur32: Sanity check handle index before indexing table. 2009-08-06 12:01:30 +02:00
Alexandre Julliard 7f64b8a9a9 ntdll: Don't switch from small to large block when HEAP_REALLOC_IN_PLACE_ONLY is specified. 2009-08-05 20:35:36 +02:00
Alistair Leslie-Hughes 31dab8f0db shlwapi: Correct AssocCreate tests. 2009-08-05 15:30:16 +02:00
Austin English 0bbb924db2 wine.inf: Add HKCU\AppEvents\Schemes registry key. 2009-08-05 15:30:16 +02:00
Jeff Latimer f40cbb3d77 ws2_32: Add the scope_id to the IPv6 address string if present. 2009-08-05 15:30:16 +02:00
Jeff Latimer 4028a0e9f0 ws2_32: Add the port to the IPv6 address string if present. 2009-08-05 15:30:16 +02:00
Austin English 4814d67ed5 userenv: Add a stub for LoadUserProfileW. 2009-08-05 15:30:16 +02:00
Alexandre Julliard 66e83d2156 comctl32/tests: Fix some test failures on older versions. 2009-08-05 15:30:10 +02:00
Alexandre Julliard 8c700d2b3b kernel32/tests: Add one more possible error code. 2009-08-05 13:52:42 +02:00
Vladimir Pankratov 148551f900 winspool.drv: Convert the Russian resources to UTF-8. 2009-08-05 13:11:08 +02:00
Vladimir Pankratov c574f6c421 wldap32: Convert the Russian resources to UTF-8. 2009-08-05 13:11:01 +02:00
Vladimir Pankratov 590bb35079 winmm: Convert the Russian resources to UTF-8. 2009-08-05 13:10:56 +02:00
Juan Lang 90d7172bcb crypt32: Fix leak on error path.
Spotted by Chris Ahrendt.
2009-08-05 11:40:33 +02:00
Vincent Povirk 100546686c windowscodecs: Add test for IWICImagingFactory::CreateDecoderFromStream. 2009-08-05 11:40:24 +02:00
Vincent Povirk 219b8c64ac windowscodecs: Implement IWICImagingFactory::CreateDecoderFromStream. 2009-08-05 11:40:02 +02:00
Vincent Povirk 9dd3c209c6 include: Add definitions for CreateDecoderFromStream. 2009-08-05 11:39:55 +02:00
Vincent Povirk cd4fdb9587 windowscodecs: Implement IWICImagingFactory::CreateComponentEnumerator. 2009-08-05 11:39:47 +02:00
Vincent Povirk d8c926d79e windowscodecs: Implement GetDecoderInfo for BMP decoder. 2009-08-05 11:39:38 +02:00
Vincent Povirk 220edb7900 windowscodecs: Add tests for IWICBitmapDecoderInfo. 2009-08-05 11:39:31 +02:00
Vincent Povirk a13899cc90 windowscodecs: Implement IWICBitmapDecoderInfo::MatchesPattern. 2009-08-05 11:39:21 +02:00
Vincent Povirk 4e5ee3699f windowscodecs: Implement IWICBitmapDecoderInfo::CreateInstance. 2009-08-05 11:39:14 +02:00
Vincent Povirk 6c5d1b2f63 windowscodecs: Implement IWICBitmapDecoderInfo::GetPatterns. 2009-08-05 11:39:07 +02:00
Vincent Povirk 3f2ff08803 windowscodecs: Implement IWICBitmapDecoderInfo::GetComponentType. 2009-08-05 11:39:01 +02:00
Vincent Povirk f24834f486 windowscodecs: Add stub implementation of IWICBitmapDecoderInfo. 2009-08-05 11:38:53 +02:00
Vincent Povirk d89b470e18 include: Add IWICBitmapDecoderInfo to headers. 2009-08-05 11:37:59 +02:00
Stefan Leichter a14256f621 shell32: Make the tests of the value returned from function SHGetFileInfoA more strick, fix wine to pass the tests. 2009-08-05 11:23:41 +02:00
Alexandre Julliard b76dc21b82 ntdll: Ignore activation context entries that don't specify a path. 2009-08-05 11:23:16 +02:00
Alexandre Julliard c10bdbefd6 ntdll: Don't free low address space for large address aware applications.
Many games set the LARGE_ADDRESS_AWARE flag but don't pass the
appropriate flags to d3dx9 to make it cope with it.
2009-08-05 11:23:02 +02:00
Alexandre Julliard 6aa4d2e562 mshtml: Never try to unload the Gecko libraries. 2009-08-05 11:21:33 +02:00
Henri Verbeet 7165bd19c1 wined3d: WINED3DTEXF_NONE only makes sense as a mip filter. 2009-08-05 11:20:43 +02:00
Henri Verbeet 9e8f7898c9 wined3d: Get rid of the ANISOTROPIC entry from the filter lookup tables.
Anisotropy and texture filters are orthogonal in GL. In D3D
D3DTEXF_ANISOTROPIC just selects the best (linear) filter type and enables
anisotropy.
2009-08-05 11:20:36 +02:00
Henri Verbeet 62ac872b36 wined3d: Remove a redundant check from basetexture_get_autogen_filter_type().
This is already initialized to an appropriate value in basetexture_init().
Also fix the indentation while we're at it.
2009-08-05 11:20:24 +02:00
Henri Verbeet a86f31658b wined3d: Move texture filter lookup table initialization to basetexture_init(). 2009-08-05 11:20:19 +02:00
Henri Verbeet 351d6de818 wined3d: Add functions to lookup texture filters. 2009-08-05 11:20:09 +02:00
Henri Verbeet 0f161dc10f wined3d: Remove some unused code. 2009-08-05 11:19:59 +02:00
Dmitry Timoshkov 5b90101e2e user32/tests: Use symbol charset when creating Marlett font. 2009-08-05 11:19:54 +02:00