Alexandre Julliard
b8edf184ee
winex11: Add a helper function to set input focus for non-managed windows.
2012-09-18 14:47:02 +02:00
Alexandre Julliard
4289c74f50
winex11: Allow retrieving the window data structure from another thread, with appropriate locking.
2012-09-17 14:13:24 +02:00
Alexandre Julliard
c8ea1e50dc
winex11: Avoid passing a window data structure to functions that can send messages.
2012-09-17 12:42:21 +02:00
Alexandre Julliard
0682355af2
winex11: Don't use a window surface for embedded windows.
2012-09-13 10:31:58 +02:00
Alexandre Julliard
edea44f0ff
winex11: Add support for the LWA_COLORKEY layered window attribute.
2012-09-12 16:00:18 +02:00
Alexandre Julliard
64dc6561cd
winex11: Remove support for icon windows, use a default icon instead.
2012-09-10 16:22:08 +02:00
Alexandre Julliard
a39659fcc9
winex11: Disable client-side rendering for OpenGL windows.
2012-09-10 16:16:05 +02:00
Alexandre Julliard
33ac850c80
winex11: Use window surfaces for rendering top-level windows.
...
It can be disabled by setting "ClientSideGraphics"="n".
2012-09-06 12:44:54 +02:00
Alexandre Julliard
a5ef549c6e
user32: Add support for managing a DIB surface for a window.
2012-09-06 12:35:32 +02:00
Alexandre Julliard
514eb69584
winex11: Store the rectangle of the GL drawable and use it when updating the window size.
2012-09-04 15:03:04 +02:00
Alexandre Julliard
ea07c310ec
winex11: Create the whole window at window creation time.
2012-09-04 14:11:16 +02:00
Alexandre Julliard
9f042298f7
winex11: Move the GL drawable management to opengl.c.
2012-09-03 16:45:51 +02:00
Alexandre Julliard
ef034e71e2
winex11: Treat the client window as an OpenGL drawable.
2012-09-03 16:45:51 +02:00
Alexandre Julliard
fbac3194a5
winex11: Store the OpenGL drawable in a separate structure with its own context.
2012-09-03 16:45:51 +02:00
Alexandre Julliard
d596b62d95
winex11: Only create the client window when the pixel format is changed.
2012-09-03 16:45:50 +02:00
Alexandre Julliard
044f790bcb
winex11: Always paint to the whole window.
2012-08-30 19:02:27 +02:00
Alexandre Julliard
2967599286
winex11: Don't select for mouse events on the client window.
2012-08-30 12:57:45 +02:00
Alexandre Julliard
e280527f6b
winex11: Never attempt to create the window data from a different thread.
2012-08-30 12:11:58 +02:00
Alexandre Julliard
d35fc4369f
user32: Always go through set_window_pos when the WS_VISIBLE style is changed.
2012-08-29 20:09:28 +02:00
Alexandre Julliard
cf1be58706
winex11: Remove the remaining X11 locking calls.
2012-08-16 16:48:00 +02:00
Alexandre Julliard
c970621d90
winex11: Create contexts at initialization time to avoid the need for locks.
2012-08-16 14:34:00 +02:00
Alexandre Julliard
6bfcb347bf
winex11: Remove X11 locking around simple X calls.
2012-08-14 15:13:08 +02:00
Henri Verbeet
13820b6f94
winex11: Don't set MWM decorations either for fullscreen virtual desktops.
2012-08-13 16:28:50 +02:00
Alexandre Julliard
4b0f27f664
winex11: Get rid of the no longer needed drawable rect in the X11 device.
2012-07-12 16:05:37 -05:00
Alexandre Julliard
1adbfe921b
winex11: Don't free a variable that is no longer allocated on the heap.
2012-06-04 12:17:55 +02:00
Alexandre Julliard
c2073b7ba2
winex11: Use the create_pixmap_from_image helper to create window icons.
2012-05-15 20:58:39 +02:00
Alexandre Julliard
a708448725
winex11: Define an enum to manage the various types of GL device contexts.
2012-05-07 13:10:18 +02:00
Alexandre Julliard
fdef173ce0
winex11: Make sure the clip window is created as soon as possible.
2012-02-13 20:52:03 +01:00
Alexandre Julliard
abfed909b2
winex11: Move the window resizing support to mouse.c.
2012-02-01 16:42:48 +01:00
Alexandre Julliard
a534925a48
winex11: Reset clipping when a fullscreen window is unmapped.
2012-01-31 13:45:04 +01:00
Matteo Bruni
b4afbf98cf
winex11: Don't put the GL drawable offscreen.
2012-01-25 11:28:02 +01:00
Dmitry Timoshkov
c0cf49d50c
winex11.drv: Use dialog window type also for owned windows with WS_EX_DLGMODALFRAME style set.
2012-01-19 21:08:51 +01:00
Kusanagi Kouichi
f56e1fcf7c
winex11.drv: Assign struct.
2012-01-11 17:47:35 +01:00
Alexandre Julliard
c1297ac0d8
winex11: Only take managed popups into account when deciding whether to make a window managed.
2011-12-19 20:15:41 +01:00
Alexandre Julliard
c4cf90246d
winex11: Hardcode the MWM hints for the desktop window.
2011-12-19 20:15:41 +01:00
Alexandre Julliard
5f1f57ce48
winex11: Update MWM hints when the window size changes.
2011-12-16 12:08:08 +01:00
Ulrich Czekalla
392785965f
winex11: Avoid grabbing user_section while holding X11DRV_CritSection.
2011-11-28 20:15:18 +01:00
Alexandre Julliard
098b11e995
winex11: Don't allow setting the cursor across processes while clipping.
2011-11-09 14:26:34 +01:00
Alexandre Julliard
2e46c671d6
winex11: Set the desktop window gravity to NorthWest to avoid spurious position changes.
2011-05-12 16:25:50 +02:00
Alexandre Julliard
a07b8411fc
winex11: Export a couple of helper functions for window rectangles.
2011-05-11 12:09:12 +02:00
Alexandre Julliard
f1f223d001
winex11: Release the clip cursor grab when the clipping window loses focus.
2011-04-25 10:49:59 +02:00
Alexandre Julliard
0eb19126e5
winex11: Store a message window with the desktop when the cursor is clipped.
...
This ensures that the thread can be notified when the clip rectangle is reset.
2011-04-22 17:51:28 +02:00
Alexandre Julliard
d2ff461615
winex11: Clip out the top-level windows when repainting the desktop.
2011-04-22 12:16:33 +02:00
Dmitry Timoshkov
fd043c5644
winex11.drv: Use dialog window type again for owned popup windows.
2011-04-20 16:29:33 +02:00
Alexandre Julliard
2ed57f9b96
winex11: Make sure the clipping window is initialized in every thread.
2011-04-14 17:13:41 +02:00
Alexandre Julliard
06948ebccf
winex11: Update the cursor on the clip window when the pointer grab starts.
2011-04-06 13:10:44 +02:00
Alexandre Julliard
ecf217bbe4
winex11: Update the cursor on the clipping window while it's mapped.
2011-04-05 13:36:57 +02:00
Alexandre Julliard
886ae4c348
winex11: Always forward SetCursor to the driver, and limit the frequency of updates on the driver side.
2011-04-05 13:36:57 +02:00
Alexandre Julliard
ae2b356361
winex11: Implement cursor clipping using a pointer grab.
2011-04-05 13:36:57 +02:00
Dmitry Timoshkov
5ef58c11ce
winex11.drv: Do not use any window types except _NET_WM_WINDOW_TYPE_NORMAL.
...
Main window of the Atom Zombie Smasher game has WS_DLGFRAME style set,
but Metacity allows making fullscreen ONLY normal windows, so do not
use any window types except _NET_WM_WINDOW_TYPE_NORMAL.
2011-03-29 12:21:22 +02:00