Aric Stewart
58468ef152
strmbase: Define STRMBASE_DllMain.
2010-10-20 18:37:09 +02:00
Aric Stewart
6a00d78b39
strmbase: Begin implementations of AMovieDllRegisterServer2 and AMovieSetupRegisterFilter2.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
4a1379d804
include: The FLOATING_SAVE_AREA type is i386-specific.
2010-10-20 18:37:09 +02:00
Alexandre Julliard
41454fe18b
include: Get rid of the non-standard CONTEXT86 type.
2010-10-20 18:37:09 +02:00
Damjan Jovanovic
c7536ef868
msvcrt: Define STRUNCATE.
2010-10-19 10:15:35 +02:00
Henri Verbeet
70f4e66f84
wined3d: IWineD3DBuffer_Unmap() can't fail.
2010-10-15 16:19:54 +02:00
Jacek Caban
70c937f7a7
exdisp.idl: Added missing declarations.
2010-10-15 16:19:40 +02:00
Rico Schüller
9e0f26cdd6
d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler.
2010-10-15 16:17:51 +02:00
Rico Schüller
8607be1f81
d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
930f7ed3c6
d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Rico Schüller
13893afb8e
d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler.
2010-10-15 16:17:50 +02:00
Henri Verbeet
95469309d6
wined3d: Consistently use Map/Unmap for mapping resources.
2010-10-14 17:54:52 +02:00
Aric Stewart
60bf76db9a
strmbase: Remove non-standard custom allocator logic from strmbase.
...
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart
7602829c4f
strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
...
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart
3c2dfd186a
strmbase: Standardize "class" function into functions tables in the structs.
...
This allows the standardization of the "class" functions to use the
class as the argument and will aid in expanding the implementation of
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart
8f3c3723bb
strmbase: Clean up the allocator negotiating for BaseOutputPin.
2010-10-14 17:54:51 +02:00
Rico Schüller
2c9b24b054
d3dcompiler: Implement D3DStripShader().
2010-10-13 16:29:46 +02:00
Detlef Riekenberg
f69a4ef07f
winspool: Use CUPS for printing.
2010-10-13 11:35:07 +02:00
Aric Stewart
602d44a12c
strmbase: Move mediaSeeking to strmbase SourceSeeking.
2010-10-12 11:44:17 +02:00
Andrew Nguyen
41ab825126
msvcrt: Implement _strlwr_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
bcfaf467b5
msvcrt: Implement _itoa_s.
2010-10-11 17:11:38 +02:00
Andrew Nguyen
6086610314
msvcrt: Implement _localtime32_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
e245cb52c6
msvcrt: Implement _localtime64_s.
2010-10-11 17:11:37 +02:00
Andrew Nguyen
6d605e68f4
kernel32: Make the return type of LoadModule match the Windows SDK.
2010-10-11 17:11:28 +02:00
Andrew Nguyen
43e99d6e0c
kernel32: Implement GetSystemRegistryQuota as a semi-stub.
2010-10-11 17:11:27 +02:00
Eric Pouech
8d981b87f1
dbghelp: Proper support and definition for S_REGREL_V3.
2010-10-11 17:11:24 +02:00
Eric Pouech
b164155447
dbghelp: Added a couple of missing CodeView base types (used in 64bit compilation).
2010-10-11 17:08:13 +02:00
Alexandre Julliard
d3de0c265b
user32: Implemented GetIconInfoExA/W.
2010-10-08 15:23:47 +02:00
Austin English
95740b30b9
dbghelp: Fix compile on Hurd.
2010-10-08 11:56:46 +02:00
Aric Stewart
34f3f7cae3
strmbase: Move TransformFilter implementation to strmbase.
2010-10-08 11:04:52 +02:00
Aric Stewart
791087089c
strmbase: Add an implementation of BaseFilterImpl_EnumPins.
2010-10-08 11:04:09 +02:00
Aric Stewart
1d42659c40
strmbase: Implement BaseFilter in strmbase.
2010-10-08 11:04:04 +02:00
Rudolf Mayerhofer
ded24c0d1f
include: Add information class SystemLogicalProcessorInformation.
2010-10-07 15:58:12 +02:00
Rico Schüller
d52f2b63c0
d3dcompiler: Implement D3DGetDebugInfo().
2010-10-07 15:58:11 +02:00
Rico Schüller
4467901e31
d3dcompiler: Implement D3DGetInputAndOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
164dcc7973
d3dcompiler: Implement D3DGetOutputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
5946201d19
d3dcompiler: Implement D3DGetInputSignatureBlob().
2010-10-07 15:58:11 +02:00
Rico Schüller
033fd44aa1
d3dcompiler: Add D3DGetBlobPart() stub.
2010-10-07 15:58:10 +02:00
Thomas Mullaly
392d74a6b1
include: Added missing declaration for CreateIUriBuilder.
2010-10-07 12:00:27 +02:00
Aric Stewart
66e1ad8a96
strmbase: Move InputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
5c1409b55f
strmbase: Move OutputPin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
0410e50e00
strmbase: Move BasePin implementation to strmbase.
2010-10-06 20:46:48 +02:00
Aric Stewart
bb110c7749
strmbase: Move enumpins from quartz to strmbase.
2010-10-06 20:46:47 +02:00
Aric Stewart
89ea07f7d0
strmbase: Add the EnumMediaTypes base implementation.
2010-10-06 20:46:47 +02:00
Juan Lang
70462b5e08
include: Define a couple more CERT_CHAIN_POLICY flags.
2010-10-06 14:41:04 +02:00
Juan Lang
b6a5772a0c
include: Define a few missing CERT_TRUST error and info flags.
2010-10-06 14:41:03 +02:00
Nikolay Sivov
7ff3446be5
msxml3: Accept versioned XMLHTTP CLSIDs.
2010-10-06 14:41:03 +02:00
Aric Stewart
961921060c
strmbase: Initial creation of static strmbase library for Quartz and Quartz filters.
...
Move the Media Type Functions.
2010-10-05 15:56:30 +02:00
Henri Verbeet
5fa84c56c3
ddraw: Remove another hack.
...
It breaks actual front buffer / back buffer flips.
2010-10-05 15:16:52 +02:00
Jacek Caban
4c5c1f93bc
include: Added d3d10_1.idl.
2010-10-05 13:00:22 +02:00