Commit Graph

233 Commits

Author SHA1 Message Date
Francois Gouget f3880a29ea Don't use DSBCAPS_{CTRLDEFAULT,CTRLALL} in capability-dumping
functions since they are nothing but a combination of other flags and
are thus redundant.
2004-08-31 18:50:59 +00:00
Robert Reif f01b871898 DirectSound8 doesn't accept 3D stereo secondary buffers but
DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Robert Reif 1bd7986c93 Only print format info when in interactive mode for capture test.
Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif 7bf4eee7ad Remove wine specific DRV_QUERYDSOUNDGUID message and calculate it in
dsound.dll (like in 2k/xp).
2004-08-20 20:01:31 +00:00
Robert Reif b6abcb51a8 Cleanup messages. 2004-08-18 20:53:40 +00:00
Robert Reif dfe3c1c579 Allocate wave format structure dynamically based on format.
Remove format checks to allow driver to decide if format supported.
Code cleanups.
2004-08-18 00:30:37 +00:00
Robert Reif cae33167d2 Cleanup some more messages. 2004-08-18 00:30:12 +00:00
Robert Reif 1d3c40d577 Delete buffer array when releasing last buffer. 2004-08-16 19:59:54 +00:00
Robert Reif eba298017d Allow proper release while capturing. 2004-08-16 19:59:37 +00:00
Robert Reif 9d5b0873a0 More dsound tests error message cleanups.
Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Robert Reif 101599e902 Speed up mixing and unmixing by moving sample size and buffer wrap
tests to outside the loop.  The code is not as compact or pretty but
it should be faster.
2004-08-12 20:01:32 +00:00
Alexandre Julliard 0467ce9fd7 Get rid of the non-standard ICOM_VFIELD macro. 2004-08-12 19:52:49 +00:00
Robert Reif 74662974f6 Start cleaning up error messages.
Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Robert Reif 704e16c32d Fixed a bug where freqAdjust was not being updated properly when the
primary buffer format changed.
2004-08-11 00:18:13 +00:00
Francois Gouget 4d73f22245 Remove the assert()s that checked that IDirectSoundBuffer_Lock() is
given two distinct pointers.
2004-08-09 22:56:45 +00:00
Hans Leidekker dbb3e14748 Fix signed/unsigned comparison warnings. 2004-08-09 18:52:18 +00:00
Robert Reif fbce110be4 Test different primary buffer formats while keeping the secondary
buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif 7ef15a607c Adds debug name to remaining critical sections. 2004-08-06 17:30:00 +00:00
Robert Reif 7bf7bce0da Add CRITICAL_SECTION debug info. 2004-08-04 18:14:21 +00:00
Gerald Pfeifer 0ba37e23d9 Avoid using round(), which is unportable. 2004-08-02 18:47:09 +00:00
Francois Gouget 1426632839 Check the return value of IDirectSoundImpl_Create() to detect errors.
Always set *ppDS to NULL in case of error.
2004-08-02 18:27:16 +00:00
Robert Reif 4c3d661781 Refactored common test code into subroutines.
Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier.  We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Robert Reif b6ab40e977 Added error checking to IDirectSound_Compact.
Fixed IDirectSoundImpl_Create to return DSERR_NODRIVER for a bad
device IID.
2004-07-30 18:42:23 +00:00
Francois Gouget 9f40a12ed6 Small cleanup in IDirectSoundBufferImpl_SetPan(). 2004-07-23 22:58:59 +00:00
Francois Gouget 7433202199 Check that modifying the secondary buffer volume/pan does not change
the primary buffer's volume and pan.
2004-07-23 22:58:46 +00:00
Francois Gouget 18aeb90165 Fix the volume and balance of primary buffers so it is the system's
volume and balance, like on Windows.
2004-07-23 19:06:31 +00:00
Robert Reif 73bd3be8c8 Downgrade tests to DX8 level so it can build on all windows
platforms.
2004-07-22 20:35:36 +00:00
Robert Reif 0e3629c3d4 Dump DirectSound capabilities flags. 2004-07-22 19:42:11 +00:00
Robert Reif aa60b5ec0d Removes dsconf IIDs from dxguid.lib.
Fixes propset files for missing IIDs.
2004-07-22 19:40:44 +00:00
Robert Reif 02a8ab2fee Save enumerated GUIDs in a global array so they persist after
enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Francois Gouget cc3a95c6e9 Make the listener/sound position update duration and TIME_SLICE
independent.
Set the sound and listener velocity and increase the sound source
velocity so we may get some doppler effect.
Added some traces so one can monitor the listener/sound positions with
WINETEST_DEBUG=3.
2004-07-19 21:20:38 +00:00
Robert Reif 3ce9c5f4b8 Do initialization to match windows behavior (with test). 2004-07-19 20:06:22 +00:00
Robert Reif 429d3059b1 Fixes the right bugs and keeps intent of test.
Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget b5ee682cae Don't try to create a IDirectSound3DBuffer, partly to keep this test
simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget 57aa9ebc38 Get and print the DirectSound primary buffer volume. 2004-07-16 23:42:44 +00:00
Francois Gouget 910b695822 Keep track of how much has been played and get rid of last_pos. This
fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
Francois Gouget 4c64f9bdf9 Call IDirectSound::Initialize() as per MSDN before using the
DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Francois Gouget acb7207a9d On Windows GetPan() may not return the value that was just set with
SetPan().
2004-07-16 23:21:33 +00:00
Robert Reif 605cc1b029 Remove DirectSound reference counts by buffers and add Destroy
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif ed9d91e6a1 - Create IDirectSound and IDirectSound8 objects using the
CoCreateInstance COM function to test the Class Factory interfaces.
- Create IDirectSound and IDirectSound8 objects using CreateDirectSound
  and CreateDirectSound8 using a NULL device GUID.
2004-07-12 19:45:28 +00:00
Robert Reif f66807f248 Better error checking and recovery. 2004-07-09 19:25:39 +00:00
Francois Gouget ca942f1625 Assorted spelling fixes. 2004-07-08 20:16:23 +00:00
Robert Reif 84e292c614 Fix IDirectSoundBuffer8_Initialize function prototype and use. 2004-07-06 19:27:00 +00:00
Robert Reif 5d8997d881 Create DirectSound or DirectSound8 depending on riid. 2004-07-06 19:25:59 +00:00
Robert Reif 33e4506cda Get certification for VerifyCertification from driver to match
GetCaps.
Change OSS driver to report certified.
Change OSS driver to show message name rather than number in traces.
2004-07-06 18:43:57 +00:00
Robert Reif 31f817b6f9 Separated DirectSoundCreate8 into two functions and added a
IDirectSound implementation.
Added proper COM behavior for QueryInterface for IDirectSound and
IDirectSound8.
Fixed a bug in the dsound.h header file for IDirectSound8
CreateSoundBuffer and DuplicateSoundBuffer.
Added new tests for proper COM behavior and enables some commented out
code for tests that work on windows.  Added new tests for
IDirectSound8.
2004-07-04 00:13:44 +00:00
Francois Gouget de9af2414b Split the 'dsound' test into two parts:
- the sound format test. Plays a 5 second reference tone to help
  debug issues with the tone duration and help detect stutter issues.
  Prints explanations describing the sound format interactive
  test. Then plays a 1 second test tone for each supported sound
  format.
- the 3D sound tests. Performs the volume, panning, moving listener
  tests, etc.
2004-06-17 23:03:11 +00:00
Eric Pouech df93f2eeee GetModuleFileName[AW] doesn't terminate the string if the buffer is
too small.
2004-05-19 03:22:55 +00:00