Marcus Meissner
|
f0280cbd1e
|
made functions and variables static in some testcases.
|
2006-12-11 12:18:29 +01:00 |
Markus Amsler
|
3fd04308ab
|
d3d: Callback infrastructure for implicit depth stencil surface destruction in IWineD3DDevice.
|
2006-12-06 12:39:30 +01:00 |
Markus Amsler
|
a60d4b2d2f
|
d3d: Pass the superior creating object down to the callback functions.
|
2006-12-04 12:40:38 +01:00 |
Markus Amsler
|
e2881758a1
|
ddraw: Call wined3d's SetTextureStageState not the one of d3d7.
|
2006-12-01 12:27:04 +01:00 |
Markus Amsler
|
f8e7ddd798
|
Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58 .
|
2006-11-30 16:04:00 +01:00 |
Markus Amsler
|
5bec2f57a1
|
Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88 .
|
2006-11-30 16:04:00 +01:00 |
Markus Amsler
|
274df6ef88
|
d3d: Remove AddRef from IWineD3DDevice_GetTexture.
|
2006-11-22 11:40:31 +01:00 |
Markus Amsler
|
478a414e58
|
d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
|
2006-11-22 11:39:52 +01:00 |
Francois Gouget
|
30e44c85c8
|
Assorted spelling fixes.
|
2006-11-07 15:25:24 +01:00 |
Andrey Turkin
|
3bc442dc8c
|
ddraw: Add missing dereference operators.
|
2006-10-26 13:04:52 +02:00 |
Stefan Dösinger
|
9329efa88e
|
ddraw: Forward the depth stencil buffer to wined3d.
|
2006-10-25 20:20:59 +02:00 |
Ivan Gyurdiev
|
4f611bc0e0
|
wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
|
2006-10-24 20:06:30 +02:00 |
Stefan Dösinger
|
116236f18c
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG].
|
2006-10-16 17:05:36 +02:00 |
Stefan Dösinger
|
1d65ade5fa
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V].
|
2006-10-16 17:05:31 +02:00 |
Stefan Dösinger
|
e92d7cbf2b
|
ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE.
|
2006-10-16 12:12:58 +02:00 |
Stefan Dösinger
|
1c86290bd5
|
ddraw: Use real handles for state blocks.
|
2006-10-16 12:07:30 +02:00 |
Stefan Dösinger
|
2e5628df3f
|
ddraw: Make the surface list a standard wine list.
|
2006-10-16 12:06:43 +02:00 |
Ivan Gyurdiev
|
c912032aa5
|
wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
|
2006-10-13 11:13:02 +02:00 |
Stefan Dösinger
|
75c67f6b45
|
ddraw: Do not let the a surface dimension fall to 0.
|
2006-10-13 11:06:28 +02:00 |
Stefan Dösinger
|
b4afa19272
|
ddraw: Remove an incorrect size check.
|
2006-10-13 11:06:15 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
732e0e908b
|
wined3d: Merge GAMMARAMP types into one type in WINED3D namespace.
|
2006-10-11 12:22:01 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
H. Verbeet
|
2465fcb368
|
ddraw: Win64 printf format warning fixes.
|
2006-10-11 12:08:28 +02:00 |
H. Verbeet
|
37cb9de851
|
ddraw/tests: Win64 printf format warning fixes.
|
2006-10-10 19:59:14 +02:00 |
Jesse Allen
|
52296dbdbf
|
ddraw: Fix for DDSURFACEDESC param in CreateSurface.
|
2006-10-10 19:33:15 +02:00 |
Stefan Dösinger
|
4ff712c938
|
ddraw: Remove the process counter.
|
2006-10-09 20:38:37 +02:00 |
Stefan Dösinger
|
3543a070ff
|
ddraw: Protect the ddraw list.
|
2006-10-09 20:38:27 +02:00 |
Stefan Dösinger
|
09e794aff8
|
ddraw: Make the ddraw list a wine list.
|
2006-10-09 20:38:15 +02:00 |
Stefan Dösinger
|
48b550c9db
|
ddraw: Set the DDSCAPS2_MIPMAPSUBLEVEL flag on sublevels.
|
2006-10-09 12:54:38 +02:00 |
James Hawkins
|
1a922b6a38
|
ddraw: Set lplpDirect3DViewport3 to NULL before returning an error (found by Smatch).
|
2006-10-06 15:20:46 +02:00 |
Stefan Dösinger
|
3529560cd7
|
wined3d: Add WINED3DUSAGE_OVERLAY.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
2bcacf22d3
|
wined3d: Add IWineD3DSurface::UpdateOverlay.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
080e4f56cf
|
wined3d: Add UpdatOverlayZOrder.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
f6647486cf
|
wined3d: Add IWineD3DSurface::GetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Stefan Dösinger
|
0f3995d21a
|
wined3d: Add IWineD3DSurface::SetOverlayPosition.
|
2006-10-06 12:53:24 +02:00 |
Francois Gouget
|
82babbee0b
|
Add missing '\n's to Wine traces.
|
2006-10-05 17:46:48 +02:00 |
Elie Morisse
|
f9593bfe67
|
ddraw: Don't destroy complex attached surfaces even if explicitely
requested as they will be liquidated anyway when the root is
destroyed.
|
2006-10-03 20:33:39 +02:00 |
Francois Gouget
|
66300403c4
|
ddraw: Only perform the screen resolution changing tests in interactive mode.
|
2006-10-02 11:54:39 +02:00 |
Francois Gouget
|
ceb06a2f00
|
ddraw: Fix comparefloat() so it compiles with Visual C++ when given a negative value.
|
2006-09-29 17:53:12 +02:00 |
Michael Stefaniuc
|
85ce5117c5
|
Add a WINE_NO_LONG_INT define to many makefiles to ease the transition of DWORD/LONG/ULONG from long to int.
|
2006-09-29 16:08:30 +02:00 |
Alexandre Julliard
|
32ab895e46
|
makefiles: Generate the dependencies line to avoid some code duplication.
|
2006-09-14 09:38:16 +02:00 |
Stefan Dösinger
|
6286c4e70d
|
ddraw: Pass the fullscreen flag to wined3d.
|
2006-09-10 10:18:45 +02:00 |
Stefan Dösinger
|
2d5b19c182
|
ddraw: Double buffered primary surfaces can only be created in EXLUSIVE mode.
|
2006-09-10 10:18:23 +02:00 |
Stefan Dösinger
|
49beec8635
|
ddraw: Return DDERR_NOPALETTEATTACHED if no palette is attached.
|
2006-09-10 10:18:12 +02:00 |