Francois Gouget
|
1ccf944900
|
Assorted spelling fixes.
|
2006-11-13 13:01:53 +01:00 |
Stefan Dösinger
|
def7df305e
|
wined3d: ScissorRect correction.
|
2006-11-08 15:49:22 +01:00 |
Francois Gouget
|
30e44c85c8
|
Assorted spelling fixes.
|
2006-11-07 15:25:24 +01:00 |
Stefan Dösinger
|
7cae24fc36
|
wined3d: glReadPixels corrections.
|
2006-11-04 11:57:28 +01:00 |
Ivan Gyurdiev
|
4934b7ae79
|
wined3d: Add D3DLINEPATTERN to the WINED3D namespace.
|
2006-10-31 12:11:09 +01:00 |
Ivan Gyurdiev
|
50130fdfdb
|
wined3d: Add D3DPATCHEDGESTYLE to the WINED3D namespace.
|
2006-10-31 12:11:01 +01:00 |
Ivan Gyurdiev
|
8d7a01963e
|
wined3d: Use D3DCUBEMAP_FACES consistently in the WINED3D namespace.
|
2006-10-31 12:10:52 +01:00 |
Ivan Gyurdiev
|
aa164647e6
|
wined3d: Use D3DDEGREE consistently in the WINED3D namespace.
|
2006-10-31 12:10:42 +01:00 |
Ivan Gyurdiev
|
4c723a7662
|
wined3d: Add D3DSTREAMSOURCE codes to the WINED3D namespace.
|
2006-10-31 12:10:31 +01:00 |
Ivan Gyurdiev
|
f71edf223f
|
wined3d: Add D3DCOLORWRITEENABLE codes to the WINED3D namespace.
|
2006-10-31 12:10:12 +01:00 |
Ivan Gyurdiev
|
b1df1d8320
|
wined3d: Add D3DCLEAR codes to the WINED3D namespace.
|
2006-10-31 12:09:46 +01:00 |
Ivan Gyurdiev
|
de108f65e1
|
wined3d: Add D3DTSS_TCI codes to the WINED3D namespace.
|
2006-10-31 12:09:15 +01:00 |
Ivan Gyurdiev
|
875a1eb02d
|
wined3d: Add D3DFVF codes to the WINED3D namespace.
|
2006-10-31 12:09:06 +01:00 |
Ivan Gyurdiev
|
908853f63d
|
wined3d: Add D3DMATERIALCOLORSOURCE to the WINED3D namespace.
|
2006-10-30 12:06:17 +01:00 |
Ivan Gyurdiev
|
f5cc612842
|
wined3d: Add D3DFILLMODE to the WINED3D namespace.
|
2006-10-30 12:05:55 +01:00 |
Ivan Gyurdiev
|
02fb9f6f41
|
wined3d: Add D3DCULL to the WINED3D namespace.
|
2006-10-30 12:05:48 +01:00 |
Ivan Gyurdiev
|
16767d21e1
|
wined3d: Add D3DSHADEMODE to the WINED3D namespace.
|
2006-10-30 12:05:36 +01:00 |
Ivan Gyurdiev
|
042fa7be8b
|
wined3d: Add D3DBLENDOP to the WINED3D namespace.
|
2006-10-30 12:05:31 +01:00 |
Ivan Gyurdiev
|
4eced8ea24
|
wined3d: Add D3DFOGMODE to the WINED3D namespace.
|
2006-10-30 12:05:24 +01:00 |
Ivan Gyurdiev
|
69550f2c47
|
wined3d: Make GetTexture and GetSamplerState read from the correct stateblock.
|
2006-10-30 11:53:26 +01:00 |
Ivan Gyurdiev
|
61f9061484
|
wined3d: Fix GetTexture() for uninitialized textures.
|
2006-10-30 11:53:08 +01:00 |
Ivan Gyurdiev
|
5f79e80827
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
Ivan Gyurdiev
|
10cbffb335
|
wined3d: Add D3DBLEND to the WINED3D namespace.
|
2006-10-24 20:06:38 +02:00 |
Ivan Gyurdiev
|
997e670e12
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
Francois Gouget
|
ef998ea6cb
|
Assorted spelling fixes.
|
2006-10-16 11:33:38 +02:00 |
Stefan Dösinger
|
1e6a38967c
|
d3d8: Implement CopyRects with BltFast.
|
2006-10-16 11:26:00 +02:00 |
Francois Gouget
|
58162f87fd
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
Ivan Gyurdiev
|
4745e602d2
|
wined3d: Add D3DCLIPPLANE constants to the WINED3D namespace.
|
2006-10-13 11:15:18 +02:00 |
Ivan Gyurdiev
|
6f0bb0f6fc
|
wined3d: Add D3DVERTEXBLENDFLAGS to the WINED3D namespace.
|
2006-10-13 11:14:33 +02:00 |
Ivan Gyurdiev
|
2bac4a02da
|
wined3d: Merge D3DPRIMITIVETYPE types into one type in WINED3D namespace.
|
2006-10-12 12:37:52 +02:00 |
Ivan Gyurdiev
|
1cd7bcf4c8
|
wined3d: Merge D3DCOLOR types into one type in WINED3D namespace.
|
2006-10-12 12:37:40 +02:00 |
Ivan Gyurdiev
|
9628a1b2e2
|
wined3d: Merge D3DRECT types into one type in WINED3D namespace.
|
2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
|
ac37163124
|
wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
|
2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
|
ec782c2b97
|
wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
|
b1a4bd87a9
|
wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
|
2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
|
5f2987ae32
|
wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
|
2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
|
90f5be2bef
|
wined3d: Merge MATERIAL types into one type in WINED3D namespace.
|
2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
|
70bbf734b1
|
wined3d: Merge LIGHT types into one type in WINED3D namespace.
|
2006-10-11 12:21:06 +02:00 |
Ivan Gyurdiev
|
f0d5b35c97
|
wined3d: D3DQUERYTYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:19:15 +02:00 |
Ivan Gyurdiev
|
837027fcb7
|
wined3d: D3DTEXTURESTAGESTATETYPE: Consistently use in WINED3D namespace.
|
2006-10-11 12:18:53 +02:00 |
Ivan Gyurdiev
|
fb0c932f21
|
wined3d: D3DFORMAT: Consistently use WINED3D namespace.
|
2006-10-11 12:17:21 +02:00 |
Ivan Gyurdiev
|
e020eceddf
|
wined3d: Make the shader mode selections per device.
|
2006-10-09 20:27:55 +02:00 |
Stefan Dösinger
|
6bcc5ae9f7
|
wined3d: Pitch alignment for the pow2Size.
|
2006-10-06 12:53:25 +02:00 |
Stefan Dösinger
|
d45c16ba98
|
wined3d: Define the surface alignment in the header.
|
2006-10-06 12:53:24 +02:00 |
Francois Gouget
|
82babbee0b
|
Add missing '\n's to Wine traces.
|
2006-10-05 17:46:48 +02:00 |
Ivan Gyurdiev
|
3dcd3681f3
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
Stefan Dösinger
|
ab8264a86d
|
wined3d: Tell gl about the surface alignment.
|
2006-09-28 11:56:29 +02:00 |
Jan Zerebecki
|
10d13b2186
|
wined3d: Fix typo in ResourceReleased.
|
2006-09-27 20:20:54 +02:00 |
Ivan Gyurdiev
|
d0032a1a2a
|
wined3d: Move device pointer into the BaseShader class.
|
2006-09-27 19:44:09 +02:00 |
H. Verbeet
|
5abdd7a19f
|
wined3d: Comparing BOOLs against FALSE is redundant.
|
2006-09-27 09:49:07 +02:00 |