Maarten Lankhorst
|
15eb4c6fc9
|
include: Add a few speaker defines to ksmedia.h.
|
2007-11-07 11:48:50 +01:00 |
Alexandre Julliard
|
113e40c28f
|
include: Moved AttachThreadInput prototype to winuser.h where it belongs.
|
2007-11-06 19:57:18 +01:00 |
Stefan Dösinger
|
654571f2fc
|
wined3d: Add a max varyings member to the gl info structure.
|
2007-11-06 13:34:47 +01:00 |
David Adam
|
951ca73ff7
|
d3dx8: Implement D3DXMatrixOrthoOffCenterLH.
|
2007-11-06 13:01:41 +01:00 |
David Adam
|
9fc132d02f
|
d3dx8: Implement D3DXMatrixOrthoOffCenterRH.
|
2007-11-06 13:01:31 +01:00 |
Rob Shearman
|
b8af667739
|
include: Fix a typo in midles.h.
|
2007-11-05 15:06:02 +01:00 |
David Adam
|
4bbe41bb5e
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoLH.
|
2007-11-05 14:58:45 +01:00 |
David Adam
|
23d9da1eb9
|
d3dx8: Implement D3DXMatrixPerspectiveOrthoRH.
|
2007-11-05 14:58:38 +01:00 |
David Adam
|
515d7101ce
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH.
|
2007-11-05 14:58:31 +01:00 |
David Adam
|
110fcb4926
|
d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH.
|
2007-11-05 14:58:24 +01:00 |
David Adam
|
bc386fd753
|
d3dx8: Implement D3DXMatrixPerspectiveFovLH.
|
2007-11-05 14:58:16 +01:00 |
David Adam
|
f45e991c78
|
d3dx8: Implement D3DXMatrixPerspectiveFovRH.
|
2007-11-05 14:58:09 +01:00 |
David Adam
|
bde962f0ff
|
d3dx8: Implement D3DXMatrixPerspectiveLH.
|
2007-11-05 14:58:02 +01:00 |
David Adam
|
5154b203b0
|
d3dx8: Implement D3DXMatrixPerspectiveRH.
|
2007-11-05 14:57:55 +01:00 |
David Adam
|
324aad4545
|
d3dx8: Implement D3DXMatrixLookAtLH.
|
2007-11-05 14:57:45 +01:00 |
David Adam
|
8d996a22a8
|
d3dx8: Implement D3DXMatrixLookAtRH.
|
2007-11-05 14:57:33 +01:00 |
David Adam
|
15f029a5ee
|
d3dx8: Implement D3DXMatrixRotationYawPitchRoll.
|
2007-11-05 14:57:21 +01:00 |
David Adam
|
11bd418aa2
|
d3dx8: Implement D3DXMatrixRotationQuaternion.
|
2007-11-05 14:57:09 +01:00 |
Rob Shearman
|
151f18e69c
|
include: Add a new header file: midles.h.
|
2007-11-05 13:24:36 +01:00 |
Rob Shearman
|
d1696ff5fe
|
include: Take care to not declare CtxtHandle and PCtxtHandle more than once when including both sspi.h and wincred.h.
|
2007-11-05 13:24:36 +01:00 |
Huw Davies
|
f49880c6af
|
include: Add a couple more interfaces.
|
2007-11-05 12:09:41 +01:00 |
Huw Davies
|
381e48ec13
|
inetcomm: Add two missing member functions.
|
2007-11-05 12:09:27 +01:00 |
Huw Davies
|
83efdf300c
|
include: Add a few defines and fill out IMimeMessageCallback.
|
2007-11-05 12:08:43 +01:00 |
Rob Shearman
|
fe99768dc9
|
include: Add mimeole.idl.
|
2007-11-05 12:08:15 +01:00 |
Rob Shearman
|
08050758de
|
include: Add imnact.idl and imnxport.idl.
|
2007-11-05 12:04:58 +01:00 |
Alexandre Julliard
|
a54a990b3b
|
server: Allow to specify the class name instead of the atom to find a window.
|
2007-11-02 15:26:49 +01:00 |
Alexandre Julliard
|
1fc461f98b
|
server: Allow to specify the class name instead of the atom to create a window.
|
2007-11-02 15:16:25 +01:00 |
Marcel Partap
|
91b3eac2f2
|
include: Add winddiui.h header.
|
2007-11-02 12:27:12 +01:00 |
Alexandre Julliard
|
b9b940fab9
|
server: Support using a name to destroy a window class too.
|
2007-11-01 15:28:30 +01:00 |
Alexandre Julliard
|
0762d98f7c
|
server: Allow to send a name instead of an atom when creating a window class.
|
2007-11-01 13:02:01 +01:00 |
James Hawkins
|
c3df74e24f
|
msi: Implement the MoveFiles standard action.
|
2007-11-01 12:42:50 +01:00 |
Dmitry Timoshkov
|
d43fdc5ab0
|
include: Synchronize DEVMODE layout with PSDK.
|
2007-11-01 12:41:21 +01:00 |
Alexandre Julliard
|
917f288f1b
|
server: Also return the new extended style in the set_window_pos request.
|
2007-10-31 17:51:05 +01:00 |
David Adam
|
035773b9fe
|
d3dx8: Implement D3DXMatrixRotationAxis.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
ad911054dd
|
d3dx8: Implement D3DXMatrixRotationZ.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
5098f39410
|
d3dx8: Implement D3DXMatrixRotationY.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
4ee8e89510
|
d3dx8: Implement D3DXMatrixRotationX.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
4cd47e8b64
|
d3dx8: Implement D3DXMatrixTranslation.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
716862d696
|
d3dx8: Implement D3DXMatrixScaling.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
e8f887dc18
|
d3dx8: Implement D3DXMatrixTranspose.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
c392a8bc74
|
d3dx8: Implement D3DXMatrixMultiply.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
720fb79d7f
|
d3dx8: Implement D3DXMatrixfDeterminant.
|
2007-10-31 12:39:54 +01:00 |
David Adam
|
08d17fd27f
|
d3dx8: Fix the condition in D3DXMatrixIsIdentity.
|
2007-10-31 12:39:54 +01:00 |
Alexandre Julliard
|
94c976c97a
|
server: Add the generated files missing from the last commit.
|
2007-10-30 15:32:40 +01:00 |
David Adam
|
0af358b52b
|
d3dx8: Implement D3DX*Vec4Cross.
|
2007-10-29 14:03:57 +01:00 |
David Adam
|
cc22eac10e
|
d3dx8: Implement D3DXTransformNormal.
|
2007-10-29 14:03:46 +01:00 |
David Adam
|
90c4757b8d
|
d3dx8: Implement D3DX*TransformCoord.
|
2007-10-29 14:03:36 +01:00 |
David Adam
|
fa58dcee8d
|
d3dx8: Implement D3DX*Transform.
|
2007-10-29 14:03:24 +01:00 |
David Adam
|
7d0f15f964
|
d3dx8: Implement D3DX*CatmullRom.
|
2007-10-29 14:02:58 +01:00 |
David Adam
|
4ff191a7eb
|
d3dx8: Implement D3DX*Hermite.
|
2007-10-29 14:02:44 +01:00 |