We only need to check the input set for CLOSE. For all other flags we can
guarantee that the socket was included in a unique input set.
E.g. the presence of WRITE in the output flags implies that the socket must have
been in the "write" set to begin with.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Instead of the size of the data requested, which may be e.g. UINT_MAX.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52277
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Prior to c94f44f9b4 (widl: Search for
imported typelibs in the library search path.), widl looked for
tlb files in the path specified by BIN_TO_INCLUDEDIR. After that
commit, widl looks for tlb files in a subdirectory (get_pe_dir)
of BIN_TO_DLLDIR (which mingw-w64 sets to the same as
BIN_TO_INCLUDEDIR).
For compatibility with the mingw-w64 usecase, check for tlb files
in the directory specified by BIN_TO_DLLDIR without a separate
subdirectory suffix too.
Signed-off-by: Martin Storsjö <martin@martin.st>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes a regression introduced by 8892b79118,
because set_window_pos is called before UpdateLayeredWindow, which calls
the driver's WindowPosChanged earlier.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51984
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This fixes use of multiple MIDI outputs while keeping the flexibility of
proper ALSA sequencer port subscriptions.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52220
Signed-off-by: Jacek Konieczny <jajcus@jajcus.net>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
.NET Framework / old .NET Core seems to allocate not more space than
necessary for the fd_set inputs, so if the allocation fell on the edge
of the end of the heap, Wine tried to read past it.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52259
Signed-off-by: Torge Matthies <openglfreak@googlemail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Some games are doing case sensitive matches on the device paths obtained from
Setup API and expect them to be lowercase.
This fixes Virginia not being able to discover DualShock 4.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is a preparation for a patch that changes setupapi to return lowercased
device paths, which is the source of RawInput device name here. On Windows
RawInput returns mostly uppercase names (except the GUID) and we want to keep
that behavior.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This will be in next FAudio release.
This fixes a regression in some games, such as Far Cry 4, where audio
doesn't work anymore since the move to FAudio Win32 platform.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This is a temporary workaround until we have a correct apisets
implementation.
Signed-off-by: Paul Gofman <pgofman@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Fixes Quake Champions, spotted by Paul Gofman.
Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In commit 27ecc6ba5 ("ntdll: Fix iosb handling in NtCancelIoFile()"),
NtCancelIoFile(Ex) was updated to return its status rather than
unconditionally setting it in io_status->u.Status (though the write
was retained in the success case). As a result, in the error case,
the kernelbase wrappers now interpret unitialized memory as an error
code, since io_status->u.Status is never written.
Signed-off-by: Keno Fischer <keno@juliacomputing.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>