PulseAudio doesn't make any buffer size guarantees. With some hardware
and some configurations, PulseAudio will fail to allocate the full
buffer requested by the application. So, we have to store the data
within winepulse until there is enough room in the PulseAudio buffer
to accept it.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
winepulse depends on PulseAudio to allocate the entire requested
buffer size. If it allocates less than that size, then mmdevapi
clients may not be able to write as much data as they expect. So, we
should warn the user that the PA buffer is too small.
This is a common symptom of users setting the PULSE_LATENCY_MSEC
environment variable, which would help in some situations with
winealsa, but is no longer required with winepulse.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Sebastian Lackner <sebastian@fds-team.de>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Edited by Maarten Lankhorst: No support for multiple devices in winepulse yet.
Synchronous static data initialization by Andrew Eikum <aeikum@codeweavers.com>.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Edited by Maarten Lankhorst: No support for multiple devices in winepulse yet.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on Jeff Klein's patches for the other drivers.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Includes API compatibility patch by Juergen Tretthahn <orson@orson.at>.
Synchronous static data initialization by Andrew Eikum <aeikum@codeweavers.com>.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>