winepulse: Add IAudioClock and IAudioClock2.

Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Maarten Lankhorst 2015-10-29 12:05:36 -05:00 committed by Alexandre Julliard
parent d7eb9090b7
commit 8f44307741
1 changed files with 170 additions and 0 deletions

View File

@ -128,6 +128,8 @@ struct ACImpl {
IAudioClient IAudioClient_iface;
IAudioRenderClient IAudioRenderClient_iface;
IAudioCaptureClient IAudioCaptureClient_iface;
IAudioClock IAudioClock_iface;
IAudioClock2 IAudioClock2_iface;
IMMDevice *parent;
struct list entry;
float vol[PA_CHANNELS_MAX];
@ -156,6 +158,8 @@ static const WCHAR defaultW[] = {'P','u','l','s','e','a','u','d','i','o',0};
static const IAudioClientVtbl AudioClient_Vtbl;
static const IAudioRenderClientVtbl AudioRenderClient_Vtbl;
static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl;
static const IAudioClockVtbl AudioClock_Vtbl;
static const IAudioClock2Vtbl AudioClock2_Vtbl;
static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface)
{
@ -172,6 +176,16 @@ static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface)
return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface);
}
static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface);
}
static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface)
{
return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface);
}
/* Following pulseaudio design here, mainloop has the lock taken whenever
* it is handling something for pulse, and the lock is required whenever
* doing any pa_* call that can affect the state in any way
@ -783,6 +797,8 @@ HRESULT WINAPI AUDDRV_GetAudioEndpoint(GUID *guid, IMMDevice *dev, IAudioClient
This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl;
This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl;
This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl;
This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl;
This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl;
This->dataflow = dataflow;
This->parent = dev;
for (i = 0; i < PA_CHANNELS_MAX; ++i)
@ -1581,6 +1597,8 @@ static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid,
if (This->dataflow != eCapture)
return AUDCLNT_E_WRONG_ENDPOINT_TYPE;
*ppv = &This->IAudioCaptureClient_iface;
} else if (IsEqualIID(riid, &IID_IAudioClock)) {
*ppv = &This->IAudioClock_iface;
}
if (*ppv) {
@ -1886,6 +1904,158 @@ static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl =
AudioCaptureClient_GetNextPacketSize
};
static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv);
if (!ppv)
return E_POINTER;
*ppv = NULL;
if (IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock))
*ppv = iface;
else if (IsEqualIID(riid, &IID_IAudioClock2))
*ppv = &This->IAudioClock2_iface;
if (*ppv) {
IUnknown_AddRef((IUnknown*)*ppv);
return S_OK;
}
WARN("Unknown interface %s\n", debugstr_guid(riid));
return E_NOINTERFACE;
}
static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock_Release(IAudioClock *iface)
{
ACImpl *This = impl_from_IAudioClock(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq)
{
ACImpl *This = impl_from_IAudioClock(iface);
HRESULT hr;
TRACE("(%p)->(%p)\n", This, freq);
pthread_mutex_lock(&pulse_lock);
hr = pulse_stream_valid(This);
if (SUCCEEDED(hr))
*freq = This->ss.rate * pa_frame_size(&This->ss);
pthread_mutex_unlock(&pulse_lock);
return hr;
}
static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos,
UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock(iface);
HRESULT hr;
TRACE("(%p)->(%p, %p)\n", This, pos, qpctime);
if (!pos)
return E_POINTER;
pthread_mutex_lock(&pulse_lock);
hr = pulse_stream_valid(This);
if (FAILED(hr)) {
pthread_mutex_unlock(&pulse_lock);
return hr;
}
*pos = This->clock_written;
/* Make time never go backwards */
if (*pos < This->clock_lastpos)
*pos = This->clock_lastpos;
else
This->clock_lastpos = *pos;
pthread_mutex_unlock(&pulse_lock);
TRACE("%p Position: %u\n", This, (unsigned)*pos);
if (qpctime) {
LARGE_INTEGER stamp, freq;
QueryPerformanceCounter(&stamp);
QueryPerformanceFrequency(&freq);
*qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart;
}
return S_OK;
}
static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface,
DWORD *chars)
{
ACImpl *This = impl_from_IAudioClock(iface);
TRACE("(%p)->(%p)\n", This, chars);
if (!chars)
return E_POINTER;
*chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ;
return S_OK;
}
static const IAudioClockVtbl AudioClock_Vtbl =
{
AudioClock_QueryInterface,
AudioClock_AddRef,
AudioClock_Release,
AudioClock_GetFrequency,
AudioClock_GetPosition,
AudioClock_GetCharacteristics
};
static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface,
REFIID riid, void **ppv)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv);
}
static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_AddRef(&This->IAudioClient_iface);
}
static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface)
{
ACImpl *This = impl_from_IAudioClock2(iface);
return IAudioClient_Release(&This->IAudioClient_iface);
}
static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface,
UINT64 *pos, UINT64 *qpctime)
{
ACImpl *This = impl_from_IAudioClock2(iface);
HRESULT hr = AudioClock_GetPosition(&This->IAudioClock_iface, pos, qpctime);
if (SUCCEEDED(hr))
*pos /= pa_frame_size(&This->ss);
return hr;
}
static const IAudioClock2Vtbl AudioClock2_Vtbl =
{
AudioClock2_QueryInterface,
AudioClock2_AddRef,
AudioClock2_Release,
AudioClock2_GetDevicePosition
};
HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device,
IAudioSessionManager2 **out)
{