diff --git a/dlls/winepulse.drv/mmdevdrv.c b/dlls/winepulse.drv/mmdevdrv.c index 5737071cc0c..2c26c9981eb 100644 --- a/dlls/winepulse.drv/mmdevdrv.c +++ b/dlls/winepulse.drv/mmdevdrv.c @@ -128,6 +128,8 @@ struct ACImpl { IAudioClient IAudioClient_iface; IAudioRenderClient IAudioRenderClient_iface; IAudioCaptureClient IAudioCaptureClient_iface; + IAudioClock IAudioClock_iface; + IAudioClock2 IAudioClock2_iface; IMMDevice *parent; struct list entry; float vol[PA_CHANNELS_MAX]; @@ -156,6 +158,8 @@ static const WCHAR defaultW[] = {'P','u','l','s','e','a','u','d','i','o',0}; static const IAudioClientVtbl AudioClient_Vtbl; static const IAudioRenderClientVtbl AudioRenderClient_Vtbl; static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl; +static const IAudioClockVtbl AudioClock_Vtbl; +static const IAudioClock2Vtbl AudioClock2_Vtbl; static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface) { @@ -172,6 +176,16 @@ static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface) return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface); } +static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface) +{ + return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface); +} + +static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface) +{ + return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface); +} + /* Following pulseaudio design here, mainloop has the lock taken whenever * it is handling something for pulse, and the lock is required whenever * doing any pa_* call that can affect the state in any way @@ -783,6 +797,8 @@ HRESULT WINAPI AUDDRV_GetAudioEndpoint(GUID *guid, IMMDevice *dev, IAudioClient This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl; This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl; This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl; + This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl; + This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl; This->dataflow = dataflow; This->parent = dev; for (i = 0; i < PA_CHANNELS_MAX; ++i) @@ -1581,6 +1597,8 @@ static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid, if (This->dataflow != eCapture) return AUDCLNT_E_WRONG_ENDPOINT_TYPE; *ppv = &This->IAudioCaptureClient_iface; + } else if (IsEqualIID(riid, &IID_IAudioClock)) { + *ppv = &This->IAudioClock_iface; } if (*ppv) { @@ -1886,6 +1904,158 @@ static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl = AudioCaptureClient_GetNextPacketSize }; +static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface, + REFIID riid, void **ppv) +{ + ACImpl *This = impl_from_IAudioClock(iface); + + TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); + + if (!ppv) + return E_POINTER; + *ppv = NULL; + + if (IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock)) + *ppv = iface; + else if (IsEqualIID(riid, &IID_IAudioClock2)) + *ppv = &This->IAudioClock2_iface; + if (*ppv) { + IUnknown_AddRef((IUnknown*)*ppv); + return S_OK; + } + + WARN("Unknown interface %s\n", debugstr_guid(riid)); + return E_NOINTERFACE; +} + +static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface) +{ + ACImpl *This = impl_from_IAudioClock(iface); + return IAudioClient_AddRef(&This->IAudioClient_iface); +} + +static ULONG WINAPI AudioClock_Release(IAudioClock *iface) +{ + ACImpl *This = impl_from_IAudioClock(iface); + return IAudioClient_Release(&This->IAudioClient_iface); +} + +static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq) +{ + ACImpl *This = impl_from_IAudioClock(iface); + HRESULT hr; + + TRACE("(%p)->(%p)\n", This, freq); + + pthread_mutex_lock(&pulse_lock); + hr = pulse_stream_valid(This); + if (SUCCEEDED(hr)) + *freq = This->ss.rate * pa_frame_size(&This->ss); + pthread_mutex_unlock(&pulse_lock); + return hr; +} + +static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos, + UINT64 *qpctime) +{ + ACImpl *This = impl_from_IAudioClock(iface); + HRESULT hr; + + TRACE("(%p)->(%p, %p)\n", This, pos, qpctime); + + if (!pos) + return E_POINTER; + + pthread_mutex_lock(&pulse_lock); + hr = pulse_stream_valid(This); + if (FAILED(hr)) { + pthread_mutex_unlock(&pulse_lock); + return hr; + } + + *pos = This->clock_written; + + /* Make time never go backwards */ + if (*pos < This->clock_lastpos) + *pos = This->clock_lastpos; + else + This->clock_lastpos = *pos; + pthread_mutex_unlock(&pulse_lock); + + TRACE("%p Position: %u\n", This, (unsigned)*pos); + + if (qpctime) { + LARGE_INTEGER stamp, freq; + QueryPerformanceCounter(&stamp); + QueryPerformanceFrequency(&freq); + *qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart; + } + + return S_OK; +} + +static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface, + DWORD *chars) +{ + ACImpl *This = impl_from_IAudioClock(iface); + + TRACE("(%p)->(%p)\n", This, chars); + + if (!chars) + return E_POINTER; + + *chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ; + + return S_OK; +} + +static const IAudioClockVtbl AudioClock_Vtbl = +{ + AudioClock_QueryInterface, + AudioClock_AddRef, + AudioClock_Release, + AudioClock_GetFrequency, + AudioClock_GetPosition, + AudioClock_GetCharacteristics +}; + +static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface, + REFIID riid, void **ppv) +{ + ACImpl *This = impl_from_IAudioClock2(iface); + return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv); +} + +static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface) +{ + ACImpl *This = impl_from_IAudioClock2(iface); + return IAudioClient_AddRef(&This->IAudioClient_iface); +} + +static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface) +{ + ACImpl *This = impl_from_IAudioClock2(iface); + return IAudioClient_Release(&This->IAudioClient_iface); +} + +static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface, + UINT64 *pos, UINT64 *qpctime) +{ + ACImpl *This = impl_from_IAudioClock2(iface); + HRESULT hr = AudioClock_GetPosition(&This->IAudioClock_iface, pos, qpctime); + if (SUCCEEDED(hr)) + *pos /= pa_frame_size(&This->ss); + return hr; +} + +static const IAudioClock2Vtbl AudioClock2_Vtbl = +{ + AudioClock2_QueryInterface, + AudioClock2_AddRef, + AudioClock2_Release, + AudioClock2_GetDevicePosition +}; + HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device, IAudioSessionManager2 **out) {