Commit Graph

188 Commits

Author SHA1 Message Date
Maarten Lankhorst 569ed159b0 dsound: Use AudioClient buffer statistics.
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-14 14:39:52 +09:00
Francois Gouget 359fbe829a dsound: Remove unneeded NONAMELESSXXX directives. 2015-03-11 22:10:31 +09:00
Mark Harmstone 17056b9f30 dsound: Implement SetFX. 2015-03-10 23:53:40 +09:00
Michael Stefaniuc 91e59d99f9 dsound: Avoid comparing BOOL variables with TRUE (PVS-Studio). 2015-03-09 22:06:45 +09:00
Thomas Faber 78b96c8776 dsound: Do not call CoUninitialize if CoInitialize failed. 2014-07-28 17:21:38 -05:00
Alexandre Julliard 5c8ffb795a dsound: Don't bother to delete critical sections at process exit. 2013-05-16 12:56:04 +02:00
Maarten Lankhorst 605cd62c7d dsound: Create a primary_pwfx separately from pwfx. 2012-11-22 14:53:14 +01:00
Jacek Caban 3f353e0025 dsound: Use proper helpers for iface calls. 2012-08-27 19:46:07 +02:00
Michael Stefaniuc 1555aebf1e dsound: Cleanup IKsPrivatePropertySetImpl_Create(). 2012-08-24 10:25:58 +02:00
Michael Stefaniuc 885e205ade dsound: Cleanup the DirectSoundFullDuplex create functions. 2012-08-16 11:38:44 +02:00
Michael Stefaniuc b8ffb4930f dsound: Merge the DirectSoundCapture create functions. 2012-08-16 11:38:08 +02:00
Michael Stefaniuc bf4481d3f0 dsound: Merge the DirectSound create functions. 2012-07-19 16:01:46 +02:00
Andrew Eikum 6d391df4aa dsound: Don't launch a separate thread for the mmdevapi enumerator. 2012-01-16 19:32:51 +01:00
Alexander E. Patrakov 663bc47602 dsound: Always resample buffers in mixer thread. 2011-12-29 17:56:48 +01:00
Francois Gouget c64ce9d0ff dsound: Remove mmErr(). It is not used anymore. 2011-12-06 17:52:54 +01:00
Francois Gouget 68dc1468cb dsound: Give a name to the critical sections, make them static and delete them when unloading the dll. 2011-11-15 19:37:35 +01:00
Andrew Eikum c8c6cc97bc dsound: Always enumerate the default device first. 2011-10-21 12:11:39 +02:00
Andrew Eikum cec8e0d73a dsound: Remove a few unused variables. 2011-10-05 17:31:27 -05:00
Andrew Eikum 8856ea79f3 dsound: Reimplement PropertySet on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum 3735ecac21 dsound: Reimplement capturing devices on mmdevapi. 2011-09-27 16:53:59 +02:00
Andrew Eikum e786998daf dsound: Reimplement rendering devices on mmdevapi. 2011-09-27 16:53:51 +02:00
Andrew Eikum b1fdaa81b0 dsound: Remove hardware acceleration support. 2011-09-26 18:38:07 +02:00
Alexandre Julliard b56dc9a6f7 winecrt0: Remove the clsid parameter in __wine_(un)register_resources. 2011-08-02 20:47:49 +02:00
Andrew Eikum 7d82403f05 dsound: Inform the driver if we are in emulation mode or not. 2011-06-29 10:22:57 -05:00
Michael Stefaniuc d2e90cddfd dsound: Use an iface instead of a vtbl pointer in IClassFactoryImpl. 2010-12-05 16:44:02 +01:00
Alexandre Julliard b3c307fb91 dsound: Convert dll registration to the IRegistrar mechanism. 2010-12-03 14:28:28 +01:00
William Waghorn 594de90ccd dsound: Ensure device name and description buffers are NUL terminated. 2010-03-22 15:52:35 +01:00
Reece Dunn a2c41b72f8 Don't generate FIXME warnings for DllCanUnloadNow. 2010-01-06 10:59:51 +01:00
Maarten Lankhorst ef0a0d8b86 Revert "dsound: Only initialize one guid for capture and renderer."
Reverts b474649e0e. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst 1b94450f78 dsound: Remove refcounting in classfactory. 2009-12-16 12:42:40 +01:00
Maarten Lankhorst b474649e0e dsound: Only initialize one guid for capture and renderer. 2009-12-10 15:41:25 +01:00
Maarten Lankhorst 708eaaa6be dsound: Implement DirectSoundCaptureEnumerateA on top of DirectSoundCaptureEnumerateW. 2009-11-16 14:45:35 +01:00
Maarten Lankhorst 03c16aaba9 dsound: Move DirectSoundCaptureEnumerate to dsound_main.c. 2009-11-16 14:45:28 +01:00
Maarten Lankhorst 9ec5f957cc dsound: Implement DirectSoundEnumerateA on top of DirectSoundEnumerateW. 2009-11-16 14:44:36 +01:00
Michael Stefaniuc 0ae74c2a9b dsound: Use UlongToHandle to make the real payload a HWAVEIN/HWAVEOUT.
Fixes Win64 compiler warnings.
2009-01-28 12:11:07 +01:00
Andrew Talbot 62d6a4e9f7 dsound: Declare some variables static. 2009-01-03 15:36:08 +01:00
Maarten Lankhorst 94c620cf95 dsound: Correct amount of buffers used for playing.
Fixes regression caused by ce06de4208
Amount of time per buffer was doubled, but amount of buffers wasn't 
halved, so latency was doubled.
2009-01-02 12:39:11 +01:00
Maarten Lankhorst dc22442141 dsound: Tune some parameters to make pulseaudio work. 2008-08-22 10:41:16 +02:00
Maarten Lankhorst 6c4d9448a9 dsound: Skip the sound checks on the primary module and change its driver module to "". 2008-04-21 13:20:12 +02:00
Andrew Talbot e8aebfcb4b dsound: Assign to structs instead of using CopyMemory. 2008-03-31 12:50:30 +02:00
Maarten Lankhorst 021019ff8f dsound: Add an option to mix sound buffers in the mixer again. 2008-03-17 14:44:46 +01:00
Maarten Lankhorst 2a117a2017 dsound: Add support for WAVEFORMATEXTENSIBLE format. 2007-11-07 11:48:56 +01:00
Maarten Lankhorst aaa9e41fdf dsound: Change default bpp and sample frequency to be better for the ears. 2007-09-11 12:33:56 +02:00
Maarten Lankhorst e56a302f7d dsound: Increase dll refcount and disable thread calls. 2007-08-30 19:48:01 +02:00
Maarten Lankhorst 33e1b6ffef dxguid: Remove dsdriver.h from imports. 2007-08-17 12:01:37 +02:00
Maarten Lankhorst 575f34e548 dsound: Add SndQueueMin to have less lock contention in mixer. 2007-07-31 22:20:55 +02:00
Maarten Lankhorst 7fcce036da dsound: Add a registry setting for hel buffer length. 2007-07-31 22:19:57 +02:00
Maarten Lankhorst 0c3cd2a0e4 dsound: Some cosmetic changes. 2007-07-27 12:23:27 +02:00
Maarten Lankhorst f13f48876c dsound: Clean up some unused variables. 2007-07-06 19:28:59 +02:00
Maarten Lankhorst e28da99e4c dsound: Tune some parameters for alsa waveout. 2007-06-22 12:23:24 +02:00