Alexandre Julliard
395df1aa2d
ntdll: Heap handles should be 64K-aligned.
2014-03-26 11:24:30 +01:00
Alistair Leslie-Hughes
8a82aacec9
netcfgx: Add INetCfgLock support.
2014-03-26 10:44:29 +01:00
Alistair Leslie-Hughes
1db600d44b
include: Add interface INetCfgLock.
2014-03-26 10:44:15 +01:00
André Hentschel
99c151a146
setupapi: Don't confuse ARM with ARM64.
2014-03-25 20:22:36 +01:00
Jacek Caban
9301c580d0
dxgi1_2.idl: Added new file.
2014-03-25 19:05:12 +01:00
Jacek Caban
22b675ed81
dxgi.idl: Added IDXGIDevice1 declaration.
2014-03-25 19:05:11 +01:00
Andrew Eikum
a6bf8328fd
winmm/tests: Accept MMSYSERR_ALLOCATED for more tests.
2014-03-25 19:05:10 +01:00
Piotr Caban
9c1d687a7a
msvcrt: Remove setlocale test with empty locale string.
2014-03-25 19:05:09 +01:00
Piotr Caban
3b96069e58
msvcp90: Add _Random_device implementation.
2014-03-25 19:01:35 +01:00
Jacek Caban
f6d6238e93
vbscript: Store required stack offset before doing jump.
2014-03-25 19:01:34 +01:00
Hermès Bélusca-Maïto
8fb52c7c5d
usp10: Avoid non-standard array initialization.
2014-03-25 19:01:33 +01:00
Markus Weiland
7462da1345
dxdiagn: Added properties for hardware acceleration capabilities.
2014-03-25 19:01:32 +01:00
Shuai Meng
1809f7c782
oleaut32: Fixed bounds of VarIntFromFloat.
2014-03-25 19:01:32 +01:00
Marcus Meissner
c820bddd74
wbemprox: Fixed leaks in fill_datafile (Coverity).
2014-03-25 19:01:31 +01:00
Austin English
4903dda319
shell32: Fix a typo.
2014-03-25 19:01:30 +01:00
Michael Müller
b1f2e33cc2
dxva2: Added stub dll.
2014-03-25 19:01:29 +01:00
Alistair Leslie-Hughes
f9862efa48
netcfgx: Add INetCfg interface support.
2014-03-25 19:01:28 +01:00
Vijay Kiran Kamuju
66c1a099aa
mshtml: Add text/jscript as valid mime type for javascript files.
2014-03-25 19:01:28 +01:00
Hans Leidekker
86bd0603a2
shell32: Forward ShExtractIconsW to user32.PrivateExtractIconsW.
2014-03-25 19:01:27 +01:00
Hans Leidekker
fb31e0fbe3
user32/tests: Add more tests for PrivateExtractIcons.
2014-03-25 19:01:26 +01:00
Thomas Faber
644bda381e
oleview: Avoid variable-length arrays.
2014-03-25 19:01:25 +01:00
Thomas Faber
626040b1ac
ws2_32: Avoid a variable-length array.
2014-03-25 19:01:14 +01:00
Thomas Faber
b1b92046c2
shell32: Avoid a variable-length array.
2014-03-25 13:55:46 +01:00
Thomas Faber
9d79ca78db
msxml3: Avoid a variable-length array.
2014-03-25 13:55:46 +01:00
Thomas Faber
ff3d728d74
gdi32: Avoid variable-length arrays.
2014-03-25 13:55:45 +01:00
Thomas Faber
20dcd96de3
gameux/tests: Avoid a variable-length array.
2014-03-25 13:55:44 +01:00
Thomas Faber
4b1fb32d9d
dplayx: Fix broken pointer arithmetic.
2014-03-25 13:55:43 +01:00
Nikolay Sivov
d60910fc14
comctl32: Fix a leak on error path (Coverity).
2014-03-25 13:55:43 +01:00
Piotr Caban
61a92af5ca
user32/tests: Workaround SetForegroundWindow failure due to foreground lock timeout.
2014-03-25 13:55:42 +01:00
Nikolay Sivov
e3a94656f2
winhttp: Move allocation after input validation to fix leaks (Coverity).
2014-03-25 10:56:50 +01:00
Nikolay Sivov
c3f5fc58bd
scrrun: Fix a find handle leak (Coverity).
2014-03-25 10:56:44 +01:00
Nikolay Sivov
293bae153d
scrrun: Close find handle on error (Coverity).
2014-03-25 10:56:41 +01:00
Nikolay Sivov
4768ac4413
ole32: Fix leaks on error paths (Coverity).
2014-03-25 10:56:35 +01:00
Nikolay Sivov
43b5f46fcd
ole32: Fix some leaks on early returns (Coverity).
2014-03-25 10:56:29 +01:00
Nikolay Sivov
9d1232a1ec
comctl32/tests: Fix uninitialized variable case (Coverity).
2014-03-25 10:56:25 +01:00
Vincent Povirk
500a96d079
gdiplus: Copy palettes with bitmaps.
2014-03-25 10:56:17 +01:00
Vincent Povirk
392d3b657a
gdiplus: Remove a useless comparison.
2014-03-25 10:56:09 +01:00
Vincent Povirk
526143cb05
gdiplus: Limit image output to the bounds of the Graphics object.
2014-03-25 10:56:04 +01:00
Stefan Dösinger
ebd5f96aea
wined3d: Remove resource private data methods.
2014-03-24 20:20:18 +01:00
Stefan Dösinger
50de4cda8f
d3d9: Use the private store api for surfaces.
2014-03-24 20:20:17 +01:00
Stefan Dösinger
6121393d0a
d3d9: Use the private store api for textures.
2014-03-24 20:20:17 +01:00
Stefan Dösinger
f2b5bf26b7
d3d9: Use the private store api for buffers.
2014-03-24 20:20:16 +01:00
Stefan Dösinger
96a74e0cf7
d3d9: Introduce a resource structure.
2014-03-24 20:20:15 +01:00
Ken Thomases
f3aa481238
wined3d: Track if a context's private hdc has had its pixel format set, so we don't need to check it.
2014-03-24 20:20:14 +01:00
Ken Thomases
272873823e
wined3d: Track if a context's hdc is private so we never need to restore its pixel format.
...
This currently only applies to the swapchain backup DC, but it will soon be
used for surfaces created using the WGL_WINE_surface extension. Also, there
are a couple of cases where ddraw creates private windows and passes them in.
It could be extended to those.
2014-03-24 20:20:13 +01:00
Ken Thomases
57c51710e0
wined3d: When restoring pixel format in context_release(), mark the context as needing to be set on the next context_acquire().
...
If we had to restore the pixel format then we know it won't be what we need
when the app calls into wined3d again. This helps avoid the GetPixelFormat()
in context_acquire().
2014-03-24 20:20:12 +01:00
Ken Thomases
ffb357b717
wined3d: Don't call GetPixelFormat() to set a flag that's already set.
2014-03-24 20:20:12 +01:00
Ken Thomases
90d7f3e03f
wined3d: Simplify the error path of context_update_window().
2014-03-24 20:20:11 +01:00
Ken Thomases
03ca2b2932
wined3d: Don't leak the HDC of an invalid context in context_update_window().
...
If context_set_gl_context() fails, it marks the context as invalid. It still
has an HDC, though, and context_update_window() would lose the reference to
it.
2014-03-24 20:20:10 +01:00
Nikolay Sivov
e5e8677666
oleaut32/tests: Move string allocation after function pointer check (Coverity).
2014-03-24 20:20:09 +01:00