wined3d: Simplify the error path of context_update_window().
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03ca2b2932
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@ -894,13 +894,8 @@ static void context_update_window(struct wined3d_context *context)
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if (!(context->hdc = GetDC(context->win_handle)))
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{
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ERR("Failed to get a device context for window %p.\n", context->win_handle);
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goto err;
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context->valid = 0;
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}
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return;
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err:
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context->valid = 0;
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}
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static void context_destroy_gl_resources(struct wined3d_context *context)
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