Fabian Bieler
e28630bc32
wined3d: Remove usesFog flag from IWineD3DVertexShaderImpl.
2007-04-23 13:55:45 +02:00
Fabian Bieler
71fe9ae7da
d3d9/tests: Fix fog with shader test.
2007-04-23 13:55:35 +02:00
Maarten Lankhorst
db6d0d1e9f
winecfg: Update Dutch resources.
2007-04-23 13:55:15 +02:00
Maarten Lankhorst
0c6a63a062
winmm: Pass the right message to hwnd from mixer callback.
2007-04-23 13:55:06 +02:00
Gerald Pfeifer
d529c63ced
server: Silence compiler warning in fd_queue_async().
2007-04-23 13:54:31 +02:00
Kirill K. Smirnov
9a973408a0
xcopy: Add Russian resource.
2007-04-23 13:54:14 +02:00
Rolf Kalbermatter
6c33eb4410
advapi32: Make QueryServiceStatus use QueryServiceStatusEx.
2007-04-20 13:20:15 +02:00
Rolf Kalbermatter
af5f6325e5
advapi32: Implement QueryServiceStatusEx.
...
Based on a patch by Anastasius Focht.
2007-04-20 13:18:59 +02:00
Stefan Dösinger
c42a1dc226
wined3d: The cursor texture doesn't have GL_APPLE_client_storage backing.
2007-04-20 13:09:09 +02:00
Huw Davies
6a94516cc4
user32: Cache the text buffer length to avoid excessive calls to strlenW.
2007-04-20 13:05:05 +02:00
Huw Davies
a0dbcb2595
user32: Add a function to return the length of the text buffer.
2007-04-20 13:04:57 +02:00
Huw Davies
c79ce3cdbe
user32: Keep track of whether the app has asked for the text buffer handle.
2007-04-20 13:04:53 +02:00
Aric Stewart
1e4e99a295
gdi32: Make the comparison for system link font replacement not case sensitive.
2007-04-20 13:04:46 +02:00
Stefan Dösinger
fe3ebb3c42
wined3d: Do not upload to the vbo if there's nothing to do.
2007-04-20 13:04:25 +02:00
Andrew Talbot
a224fdb14e
dbghelp: Constify some variables.
2007-04-20 13:04:11 +02:00
Detlef Riekenberg
d5b2a0c37e
localspl: ConfigurePort is now in localui.dll.
2007-04-20 13:04:05 +02:00
Detlef Riekenberg
3fc87ef626
localui: Implement ConfigurePortUI.
2007-04-20 13:03:57 +02:00
Detlef Riekenberg
55a18d7af2
localspl: DeletePort is now in localui.dll.
2007-04-19 11:56:36 +02:00
Andrew Talbot
645d76f889
dbghelp: Constify some variables.
2007-04-19 11:56:30 +02:00
H. Verbeet
a7638ac5a2
wined3d: Remove GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT from debug_fbostatus().
2007-04-19 11:56:23 +02:00
Hans Leidekker
395ba3b945
shell32: Add a stub implementation for OpenAs_RunDLL.
2007-04-19 11:56:16 +02:00
Hans Leidekker
480faefe61
msvcrt: Correct the spec file entry for _makepath.
2007-04-19 11:56:10 +02:00
Hans Leidekker
dfebf1b91d
iphlpapi: Only call res_init() once per process.
2007-04-19 11:56:03 +02:00
Aric Stewart
dac19db358
shell32: SHGFI_EXETYPE flag should have the files returning 0 if they are DLL images.
2007-04-19 11:55:49 +02:00
Alexandre Julliard
bf5b6c9b34
server: Don't give out read/write access to the named pipe device.
2007-04-18 16:32:31 +02:00
Alexandre Julliard
c18e8d6a69
server: Use the standard file descriptor wait queue for named pipe server async waits.
2007-04-18 16:28:01 +02:00
Alexandre Julliard
6105a93be6
server: Moved the FSCTL_PIPE_LISTEN implementation to the server.
2007-04-18 16:26:37 +02:00
Alexandre Julliard
f3fbae4546
server: Allow specifying the status code to return on file descriptors that don't have a Unix fd.
2007-04-18 16:05:59 +02:00
Ken Thomases
42cd970ee0
shell32/tests: Test that quoting file path prevents masking at space.
2007-04-18 13:47:33 +02:00
Ken Thomases
49c8388a98
shell32: Don't break file path at spaces in ShellExecuteEx if quoted.
2007-04-18 13:47:29 +02:00
Ken Thomases
1e5a03eca4
shell32/tests: Added to-do test showing a bug with file paths with spaces.
...
If ShellExecuteEx is asked to execute a file which has a space in its path,
and if there exists a "masking" file whose name matches the path truncated
at a space, then ShellExecuteEx launches the masking file instead.
2007-04-18 13:47:18 +02:00
Stefan Dösinger
725f4bfeb1
d3d9: Rework the converted vertex declaration management.
...
Instead of creating a converted declaration each time SetFVF is
called, exactly one declaration is created for each FVF(on demand) and
stored for the lifetime of the device. This avoids memory leaks and
makes keeping track of converted declarations easier. Wether a
declaration is converted from a fvf or not is now a static information
inside the declaration. Those declarations are not destroyed in
VertexDeclaration::Release, they stay for the lifetime of the
device. This keeps us free from tracking the declaration through
stateblocks
2007-04-18 13:13:45 +02:00
Bernd Buschinski
aff22d0472
wined3d: Fix drawStridedSlow typo.
2007-04-18 13:13:17 +02:00
Francois Gouget
042a78dd05
advapi32/tests: Use memcmp() instead of strcmp() so that we can check 'intrazeroed' strings.
2007-04-18 13:13:09 +02:00
José Manuel Ferrer Ortiz
730083f219
winspool.drv: Add Spanish resources.
2007-04-18 13:01:14 +02:00
Andrew Talbot
74018333d8
uxtheme: Fix conflicting declarations.
2007-04-18 13:01:05 +02:00
Andrew Talbot
099bb87feb
dbghelp: Constify some variables.
2007-04-18 13:00:57 +02:00
Detlef Riekenberg
cecaf91d62
localui: Implement DeletePortUI.
2007-04-18 13:00:49 +02:00
Detlef Riekenberg
fce002c3b6
localspl: Implement XcvData_AddPort.
2007-04-18 13:00:16 +02:00
Detlef Riekenberg
3775c9c1be
spoolss: Build the import library.
2007-04-18 13:00:05 +02:00
Aric Stewart
ac64826d0b
taskmgr: Add Japanese resource.
2007-04-18 12:59:47 +02:00
Alexandre Julliard
3684dc181c
server: Move the FSCTL_PIPE_WAIT ioctl implementation to the server.
2007-04-17 22:07:07 +02:00
Alexandre Julliard
737148c57b
server: Add a specific data type for ioctl codes so they can be printed as symbols.
2007-04-17 22:06:13 +02:00
Alexandre Julliard
aaf477f292
server: Change the timeout handling to use NT-style 64-bit timeouts everywhere.
2007-04-17 20:08:59 +02:00
Dmitry Timoshkov
31368dec93
version: Add a VerQueryValue test, make it mostly pass under Wine.
2007-04-17 12:20:41 +02:00
Stefan Dösinger
7cee0b2ed0
d3d9: Do not allow Direct3D9::GetAdapterModeCount to be called with D3DFMT_UNKNOWN.
2007-04-17 11:21:13 +02:00
Michael Kaufmann
f265599f1b
gdi32: Add a stub for CancelDC.
2007-04-17 11:21:06 +02:00
H. Verbeet
e0a94b906c
wined3d: Implement ColorFill using FBOs, if they're being used.
2007-04-17 11:13:14 +02:00
H. Verbeet
e49c480820
wined3d: Don't try to clear the depth stencil if there is none.
2007-04-17 11:13:03 +02:00
H. Verbeet
deeeda6802
wined3d: Properly handle the difference between GL_BACK and GL_FRONT for onscreen surfaces.
2007-04-17 11:12:52 +02:00