Alexandre Julliard
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f0cd33c69e
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include: Add support for defining Win32 types as 'long' where possible.
Add -DWINE_NO_LONG_TYPES to modules that still have compilation
warnings with long types.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2022-01-27 20:38:22 +01:00 |
Nikolay Sivov
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c40896d269
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d3dx10/tests: Add some tests for font object.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2021-08-17 19:24:22 +02:00 |
Ziqing Hui
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9f59bdd9d2
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d3dx10/tests: Add more test images.
Signed-off-by: Ziqing Hui <zhui@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2020-07-09 21:41:07 +02:00 |
Huw Davies
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91d72e0841
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d3dx10/tests: Dynamically load d3d10 and skip if it's not present.
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-08-22 23:05:21 +09:00 |
Nikolay Sivov
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ce53cb4a00
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d3dx10: Implement D3DX10UnsetAllDeviceObjects().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-05-03 00:03:59 +09:00 |