Alexandre Julliard
0799c1a780
Added LGPL standard comment, and copyright notices where necessary.
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Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Patrik Stridvall
01d5e5b071
Documentation fixes.
2001-07-02 19:59:40 +00:00
James Juran
f4d5fefb0a
Add <string.h> to files that needed it.
2001-01-26 20:43:40 +00:00
Dimitrie O. Paun
529da54394
Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ;
2000-11-27 23:54:25 +00:00
Francois Gouget
f5cea729a6
We must include windef.h before wtypes.h (directly or indirectly).
2000-11-08 05:05:15 +00:00
Peter Hunnisett
10a04e7485
- Add proper message reply mechanism and sp player data storage
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- More implementation and fixes
2000-10-19 20:20:58 +00:00
Peter Hunnisett
ef6dca5c37
- Implemented loading and initialization of service providers
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- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Patrik Stridvall
c77ff5ef67
Fixed issues reported by winapi_check.
2000-04-29 14:26:13 +00:00
Patrik Stridvall
55ef9a5a68
Fixed issues found by winapi_check.
2000-04-24 18:03:54 +00:00
Patrik Stridvall
fcfacb95a7
Added/fixed some documentation reported by winapi_check.
2000-03-24 20:46:04 +00:00
Francois Gouget
f82a723a43
The COM virtual tables must use the
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'ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE' macro to provide padding in C++.
2000-01-30 02:55:16 +00:00
Alexandre Julliard
681c75bf17
Added debugstr_guid function and used it to replace
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WINE_StringFromCLSID in all debugging messages.
2000-01-18 05:09:49 +00:00
Francois Gouget
01c9ac401f
Generalized the use of the new ICOM_VFIELD and ICOM_VTBL macros.
1999-10-31 01:59:23 +00:00
Peter Hunnisett
22b861c1be
- Moved dplay and dplayx to a proper home in the dlls directory.
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- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00