Jacek Caban
9dd32ba67d
crypt32: Added support for retrieving issuers from URL cache.
2013-09-06 17:25:08 +02:00
Jacek Caban
0e0d51ae85
crypt32: Search world collection when looking for issuer.
2013-09-06 17:25:08 +02:00
Nikolay Sivov
47650c3320
user32/tests: Test to show that SendMessage/PostMessage don't force caller activation context on window thread.
2013-09-06 17:25:08 +02:00
Andrew Cook
fef18a4267
kernel32: Fix argument order for NtIsProcessInJob.
2013-09-06 12:08:10 +02:00
Dmitry Timoshkov
a4ec059354
ntdll/tests: Add some tests for negative file offsets.
2013-09-06 12:03:55 +02:00
Henri Verbeet
75deeb4589
d3drm: Avoid LPCSTR.
2013-09-06 12:00:26 +02:00
Henri Verbeet
5daf5e80fb
d3dcompiler: Avoid LPVOID.
2013-09-06 12:00:24 +02:00
Henri Verbeet
4735690dc2
ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure.
2013-09-06 12:00:22 +02:00
Henri Verbeet
7859509f5b
wined3d: Get rid of the SFLAG_INTEXTURE / SFLAG_INSRGBTEX check in surface_set_texture_name().
2013-09-06 12:00:12 +02:00
Henri Verbeet
137590be31
wined3d: Return 1 instead of 0 for max_vertex_blend_matrices in glsl_vertex_pipe_vp_get_caps().
...
It's not necessarily clear to me that one is better than the other here, but
this is what we returned in the old GL fixed function implementation of the
D3D fixed function vertex pipe, and apparently EverQuest depends on this.
This fixes a regression introduced by commit 2014141a25
.
2013-09-06 12:00:09 +02:00
Ken Thomases
7ed00f6d97
winemac: Add support for mouse-move and right- and middle-click events on systray icons in the Mac status bar.
2013-09-06 11:59:13 +02:00
Frédéric Delanoy
ee771fddaa
loader: Mention builtin executables in wine manpage.
2013-09-06 11:55:40 +02:00
Marcus Meissner
c6761b8b9d
mciqtz32: Do not print uninitialized variables (Coverity).
2013-09-06 11:46:52 +02:00
Ralf Habacker
39629a3d35
gdi32: Fixed Rectangle() rotation with GM_ADVANCED graphics mode in dib driver.
2013-09-05 20:58:24 +02:00
Stefan Dösinger
22fc22d28b
ddraw: Enumerate DXT2 and DXT4.
2013-09-05 17:56:24 +02:00
Stefan Dösinger
b88daee3bc
ddraw: Create managed pool textures.
...
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Stefan Dösinger
8da09ba196
ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags.
2013-09-05 17:56:06 +02:00
Stefan Dösinger
b73464a413
wined3d: Use the ftoa helper function in the ARB shader backend.
...
This is the ARB equivalent to e0494afa00
.
2013-09-05 17:55:48 +02:00
Stefan Dösinger
37c4f3a88c
wined3d: Don't clamp texture lookups in the ARB fixed function fragment pipe.
2013-09-05 17:55:11 +02:00
Bruno Jesus
1d1faa0283
ws2_32: Cope with invalid protocols in WSAEnumProtocols.
2013-09-05 16:21:48 +02:00
Jacek Caban
533730de7f
cryptnet: Removed unused typedefs.
2013-09-05 15:56:46 +02:00
Hans Leidekker
9ea95f4105
rpcrt4: Add support for NTLM and Negotiate.
2013-09-05 13:26:15 +02:00
Jactry Zeng
a8d87afe1c
riched20/tests: Add tests of ITextDocument_Open.
2013-09-05 13:25:34 +02:00
Nikolay Sivov
93c59714c0
ntdll: Inherit default activation context from creation thread.
2013-09-05 13:23:50 +02:00
Nikolay Sivov
ab08d2a5ba
kernel32/tests: Some tests for initial thread activation context.
2013-09-05 13:23:42 +02:00
Rafał Mużyło
bb50d6fd95
configure: Don't use X_PRE_LIBS.
2013-09-05 13:21:58 +02:00
Michael Stefaniuc
74b191a605
ntdll: Avoid TRUE FALSE conditional expressions.
2013-09-05 13:18:24 +02:00
Henri Verbeet
1046aa6e48
d3dcompiler: Avoid LPCVOID.
2013-09-05 13:18:24 +02:00
Henri Verbeet
36190dd5e6
d3dcompiler: Avoid LPCSTR.
2013-09-05 13:18:24 +02:00
Henri Verbeet
ad178a5b55
wined3d: Enforce WINED3DUSAGE_DEPTHSTENCIL format restrictions on resource creation.
2013-09-05 13:18:24 +02:00
Henri Verbeet
b28e9f6482
wined3d: Enforce WINED3DUSAGE_RENDERTARGET format restrictions on resource creation.
2013-09-05 13:18:23 +02:00
Henri Verbeet
6f321ff2f9
ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
...
If the application actually wants to do 3D rendering on the primary surface,
it should set DDSCAPS_3DDEVICE as well.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
b80ab33571
dplayx: Simplify the creation of an IDirectPlaySPImpl object.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
a3ba1b8ff0
dplayx: Finish the COM cleanup for IDirectPlaySP.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
11756086b4
dplayx: Merge the extra struct into IDirectPlaySPImpl.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
95fcb49503
dplayx: Remove the unused lock from IDirectPlaySPImpl.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
07e5975797
dplayx: Remove commented out TRACEs that mimic +tid functionality.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
744f94be4a
dplayx: Simplify ref-counting for IDirectPlaySP.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
008cc60821
dplayx: Introduce impl_from_IDirectPlaySP().
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
12245de801
dplayx: Use consistent naming for the IDirectPlaySP methods.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc
b9a2efdf24
dplayx: Fix the initial refcount of the IDPLobbySPImpl object.
2013-09-05 13:18:22 +02:00
Piotr Caban
a2ea406eee
oleaut32: Add ICreateTypeInfo2::SetVarName implementation.
2013-09-05 13:18:22 +02:00
Alexandre Julliard
f21961cc14
ntdll: Add a configure check for the tcdrain function.
...
Also remove the tcgetattr check that is no longer used.
2013-09-05 13:18:21 +02:00
Hans Leidekker
050a46f30f
winhttp: Fix the base64 decoder.
2013-09-04 21:36:55 +02:00
Dmitry Timoshkov
2d5ecbee43
ntdll: NtReadFile should fail for overlapped IO on files if offset is NULL.
2013-09-04 17:56:52 +02:00
Dmitry Timoshkov
d37fac0519
ntdll: NtWriteFile should fail for overlapped IO on files if offset is NULL.
2013-09-04 17:56:50 +02:00
Alexandre Julliard
6666614a19
ntdll: Actually return the mount point in get_device_mount_point on Mac OS.
2013-09-04 16:28:10 +02:00
Roderick Colenbrander
dee3418d3a
winex11: Support WGL_EXT_swap_control_tear.
2013-09-04 16:27:29 +02:00
Roderick Colenbrander
e95e77a19f
winex11: Refactor wglSwapIntervalEXT for use with glXSwapIntervalEXT.
...
In preparation for WGL_EXT_swap_control_tear support, transition to using glXSwapIntervalEXT.
2013-09-04 16:27:25 +02:00
André Hentschel
0079248f10
xinput1_4: Add new dll based on xinput1_3.
2013-09-04 14:44:06 +02:00