Commit Graph

96939 Commits

Author SHA1 Message Date
Jacek Caban 9dd32ba67d crypt32: Added support for retrieving issuers from URL cache. 2013-09-06 17:25:08 +02:00
Jacek Caban 0e0d51ae85 crypt32: Search world collection when looking for issuer. 2013-09-06 17:25:08 +02:00
Nikolay Sivov 47650c3320 user32/tests: Test to show that SendMessage/PostMessage don't force caller activation context on window thread. 2013-09-06 17:25:08 +02:00
Andrew Cook fef18a4267 kernel32: Fix argument order for NtIsProcessInJob. 2013-09-06 12:08:10 +02:00
Dmitry Timoshkov a4ec059354 ntdll/tests: Add some tests for negative file offsets. 2013-09-06 12:03:55 +02:00
Henri Verbeet 75deeb4589 d3drm: Avoid LPCSTR. 2013-09-06 12:00:26 +02:00
Henri Verbeet 5daf5e80fb d3dcompiler: Avoid LPVOID. 2013-09-06 12:00:24 +02:00
Henri Verbeet 4735690dc2 ddraw: Introduce a helper function for initializing a D3DDEVICEDESC structure from a D3DDEVICEDESC7 structure. 2013-09-06 12:00:22 +02:00
Henri Verbeet 7859509f5b wined3d: Get rid of the SFLAG_INTEXTURE / SFLAG_INSRGBTEX check in surface_set_texture_name(). 2013-09-06 12:00:12 +02:00
Henri Verbeet 137590be31 wined3d: Return 1 instead of 0 for max_vertex_blend_matrices in glsl_vertex_pipe_vp_get_caps().
It's not necessarily clear to me that one is better than the other here, but
this is what we returned in the old GL fixed function implementation of the
D3D fixed function vertex pipe, and apparently EverQuest depends on this.

This fixes a regression introduced by commit 2014141a25.
2013-09-06 12:00:09 +02:00
Ken Thomases 7ed00f6d97 winemac: Add support for mouse-move and right- and middle-click events on systray icons in the Mac status bar. 2013-09-06 11:59:13 +02:00
Frédéric Delanoy ee771fddaa loader: Mention builtin executables in wine manpage. 2013-09-06 11:55:40 +02:00
Marcus Meissner c6761b8b9d mciqtz32: Do not print uninitialized variables (Coverity). 2013-09-06 11:46:52 +02:00
Ralf Habacker 39629a3d35 gdi32: Fixed Rectangle() rotation with GM_ADVANCED graphics mode in dib driver. 2013-09-05 20:58:24 +02:00
Stefan Dösinger 22fc22d28b ddraw: Enumerate DXT2 and DXT4. 2013-09-05 17:56:24 +02:00
Stefan Dösinger b88daee3bc ddraw: Create managed pool textures.
The surfaces are already in WINED3D_POOL_MANAGED.
2013-09-05 17:56:17 +02:00
Stefan Dösinger 8da09ba196 ddraw/tests: Test DDCAPS2_TEXTUREMANAGE compatibility, with other flags. 2013-09-05 17:56:06 +02:00
Stefan Dösinger b73464a413 wined3d: Use the ftoa helper function in the ARB shader backend.
This is the ARB equivalent to e0494afa00.
2013-09-05 17:55:48 +02:00
Stefan Dösinger 37c4f3a88c wined3d: Don't clamp texture lookups in the ARB fixed function fragment pipe. 2013-09-05 17:55:11 +02:00
Bruno Jesus 1d1faa0283 ws2_32: Cope with invalid protocols in WSAEnumProtocols. 2013-09-05 16:21:48 +02:00
Jacek Caban 533730de7f cryptnet: Removed unused typedefs. 2013-09-05 15:56:46 +02:00
Hans Leidekker 9ea95f4105 rpcrt4: Add support for NTLM and Negotiate. 2013-09-05 13:26:15 +02:00
Jactry Zeng a8d87afe1c riched20/tests: Add tests of ITextDocument_Open. 2013-09-05 13:25:34 +02:00
Nikolay Sivov 93c59714c0 ntdll: Inherit default activation context from creation thread. 2013-09-05 13:23:50 +02:00
Nikolay Sivov ab08d2a5ba kernel32/tests: Some tests for initial thread activation context. 2013-09-05 13:23:42 +02:00
Rafał Mużyło bb50d6fd95 configure: Don't use X_PRE_LIBS. 2013-09-05 13:21:58 +02:00
Michael Stefaniuc 74b191a605 ntdll: Avoid TRUE FALSE conditional expressions. 2013-09-05 13:18:24 +02:00
Henri Verbeet 1046aa6e48 d3dcompiler: Avoid LPCVOID. 2013-09-05 13:18:24 +02:00
Henri Verbeet 36190dd5e6 d3dcompiler: Avoid LPCSTR. 2013-09-05 13:18:24 +02:00
Henri Verbeet ad178a5b55 wined3d: Enforce WINED3DUSAGE_DEPTHSTENCIL format restrictions on resource creation. 2013-09-05 13:18:24 +02:00
Henri Verbeet b28e9f6482 wined3d: Enforce WINED3DUSAGE_RENDERTARGET format restrictions on resource creation. 2013-09-05 13:18:23 +02:00
Henri Verbeet 6f321ff2f9 ddraw: Don't imply WINED3DUSAGE_RENDERTARGET on primary surfaces.
If the application actually wants to do 3D rendering on the primary surface,
it should set DDSCAPS_3DDEVICE as well.
2013-09-05 13:18:23 +02:00
Michael Stefaniuc b80ab33571 dplayx: Simplify the creation of an IDirectPlaySPImpl object. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc a3ba1b8ff0 dplayx: Finish the COM cleanup for IDirectPlaySP. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 11756086b4 dplayx: Merge the extra struct into IDirectPlaySPImpl. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 95fcb49503 dplayx: Remove the unused lock from IDirectPlaySPImpl. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 07e5975797 dplayx: Remove commented out TRACEs that mimic +tid functionality. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 744f94be4a dplayx: Simplify ref-counting for IDirectPlaySP. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 008cc60821 dplayx: Introduce impl_from_IDirectPlaySP(). 2013-09-05 13:18:23 +02:00
Michael Stefaniuc 12245de801 dplayx: Use consistent naming for the IDirectPlaySP methods. 2013-09-05 13:18:23 +02:00
Michael Stefaniuc b9a2efdf24 dplayx: Fix the initial refcount of the IDPLobbySPImpl object. 2013-09-05 13:18:22 +02:00
Piotr Caban a2ea406eee oleaut32: Add ICreateTypeInfo2::SetVarName implementation. 2013-09-05 13:18:22 +02:00
Alexandre Julliard f21961cc14 ntdll: Add a configure check for the tcdrain function.
Also remove the tcgetattr check that is no longer used.
2013-09-05 13:18:21 +02:00
Hans Leidekker 050a46f30f winhttp: Fix the base64 decoder. 2013-09-04 21:36:55 +02:00
Dmitry Timoshkov 2d5ecbee43 ntdll: NtReadFile should fail for overlapped IO on files if offset is NULL. 2013-09-04 17:56:52 +02:00
Dmitry Timoshkov d37fac0519 ntdll: NtWriteFile should fail for overlapped IO on files if offset is NULL. 2013-09-04 17:56:50 +02:00
Alexandre Julliard 6666614a19 ntdll: Actually return the mount point in get_device_mount_point on Mac OS. 2013-09-04 16:28:10 +02:00
Roderick Colenbrander dee3418d3a winex11: Support WGL_EXT_swap_control_tear. 2013-09-04 16:27:29 +02:00
Roderick Colenbrander e95e77a19f winex11: Refactor wglSwapIntervalEXT for use with glXSwapIntervalEXT.
In preparation for WGL_EXT_swap_control_tear support, transition to using glXSwapIntervalEXT.
2013-09-04 16:27:25 +02:00
André Hentschel 0079248f10 xinput1_4: Add new dll based on xinput1_3. 2013-09-04 14:44:06 +02:00