Lionel Ulmer
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ad7258517e
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Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
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1999-05-13 18:53:05 +00:00 |
Lionel Ulmer
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0c91d0afab
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- updated documentation to be in sync with current code
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1999-01-23 12:34:36 +00:00 |
Alexandre Julliard
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8da12c43a9
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Group commit for recovery after disk crash.
See Changelog for changes WRT release 990110.
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1999-01-17 16:55:11 +00:00 |
Lionel Ulmer
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5ff007747f
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- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
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1999-01-03 17:00:19 +00:00 |