Henri Verbeet
c84112f86f
wined3d: Get rid of wined3d_device_enum_resources().
2011-07-25 21:25:11 +02:00
Henri Verbeet
0739cae273
wined3d: Pass "reset_enum_callback" directly to wined3d_device_reset().
...
It would have been nice if we could do all of this inside wined3d, but we need
to determine what resources are in use by d3d8/d3d9, not wined3d. This is
mostly an issue for "implicit" resources like swapchain render targets and the
depth / stencil surface. The fact that we're having this problem probably
means we're doing it wrong. Since these implicit resources should only be
referenced by wined3d, we could probably just destroy and recreate the
swapchain, instead of the little updateSurfaceDesc() dance we currently do.
2011-07-25 21:25:01 +02:00
Alexandre Julliard
366174b213
gdi32: Get rid of the GetBitmapBits driver entry point.
2011-07-25 20:32:41 +02:00
Alexandre Julliard
8a906250eb
gdi32: Get rid of the SetDIBits driver entry point.
2011-07-25 19:47:03 +02:00
Alexandre Julliard
0d9dde7953
gdi32: Add an optional clip region to the PutImage entry point.
2011-07-21 18:49:47 +02:00
Alistair Leslie-Hughes
315599c650
ntdsapi: Add stub for DsGetSpnA.
2011-07-21 16:27:46 +02:00
Alexandre Julliard
7dc8f48ef8
gdi32: Get rid of the offset in the gdi_image_bits structure now that we are passing the full rectangles.
2011-07-21 15:36:34 +02:00
Alexandre Julliard
73dc9833b7
gdi32: Pass the full bitblt_coords structure to the Get/PutImage entry points.
2011-07-21 15:35:30 +02:00
Mariusz Pluciński
310ab8a22c
include: Add FOLDERTYPEID types and values definitions.
2011-07-19 18:26:22 +02:00
Alexandre Julliard
1f8a0eb40e
gdi32: Move GET_DC_PHYSDEV back to gdi_private.h, it can't be used from external drivers.
2011-07-19 14:54:09 +02:00
Alexandre Julliard
b01eb19511
gdi32: Remove the GetDIBits entry point from the graphics driver.
2011-07-18 17:07:51 +02:00
Rico Schüller
c42ee0339a
d3dx9: Implement D3DXGetShaderSamplers().
2011-07-18 16:23:29 +02:00
Jacek Caban
58bcc0ae44
dxgi.idl: Added IDXGIResource, IDXGIAdapter1 and IDXGIFactory1 declarations.
2011-07-15 14:42:52 +02:00
Andrew Eikum
55f9ac8bf4
winejack.drv: Remove unused WinMM driver.
2011-07-15 12:22:48 +02:00
Andrew Eikum
2fae117e0c
winenas.drv: Remove unused WinMM driver.
2011-07-15 12:00:33 +02:00
Rafał Mużyło
898d8abc16
avicap32: Drop v4l1 support.
2011-07-14 21:54:46 +02:00
Jacek Caban
a8c75ad4c6
include: Added macros for __uuidof emulation based on C++ templates.
2011-07-14 21:44:37 +02:00
Alexandre Julliard
cf05fca878
gdi32: Add driver entry points for GetImage and PutImage.
2011-07-14 11:30:58 +02:00
Alexandre Julliard
c7a8ff26d3
gdi32: Graphics driver functions no longer need to be CDECL.
2011-07-13 14:56:12 +02:00
Alexandre Julliard
715d810073
gdi32: Sort the OpenGL driver functions alphabetically.
2011-07-13 14:23:22 +02:00
Alexandre Julliard
a31e94d27a
gdi32: Make the DC function structure public.
2011-07-13 14:04:31 +02:00
Jacek Caban
7379f31e4b
d3d10effect.h: Added missing D3D10_EFFECT_* flags.
2011-07-12 18:21:43 +02:00
Jacek Caban
7b49ddbaba
d3d10.idl: Added CD3D10_TEXTURE1D_DESC declaration.
2011-07-11 18:32:29 +02:00
Alexandre Julliard
1805f123b0
gdi32: Compute StretchBlt rectangles in gdi32.
2011-07-11 17:12:33 +02:00
Hans Leidekker
7c938ac2a6
include: Add httprequestid.h and httprequest.idl.
2011-07-08 17:34:47 +02:00
Alexandre Julliard
c73d89e7f5
include: Remove duplicate device caps definitions.
2011-07-08 13:41:02 +02:00
Vincent Povirk
fd7475546b
gdiplus: Stub GdipPlayMetafileRecord.
2011-07-08 11:26:06 +02:00
Austin Lund
84e9a23d8d
include: Added OBJECT_TYPE_INFORMATION to winternl.h.
2011-07-07 14:46:15 +02:00
Alexandre Julliard
4e2a28bd03
gdi32: Export the gdi_physdev structure for the external drivers.
2011-07-07 14:46:14 +02:00
Hans Leidekker
537a5932b0
msi: Add a stub implementation of MsiDeterminePatchSequence.
2011-07-07 14:46:14 +02:00
Lucas Fialho Zawacki
513c9c2f2b
include: Corrected the value of the DIEDFL_ATTACHEDONLY flag.
2011-07-06 11:17:39 +02:00
Detlef Riekenberg
3fc84d4862
include: Add definitions and declarations for SRW lock.
2011-07-06 11:17:07 +02:00
Dylan Smith
82da77c0a6
richedit: Fix incorrect GUID values for ITextHost and ITextHost2.
2011-07-05 14:44:43 +02:00
Jacek Caban
a2e0f0f4de
propkeydef.h: Fixed DEFINE_PROPERTYKEY define.
2011-07-05 14:30:19 +02:00
Jacek Caban
d46081e67d
propvarutil.h: Fixed inline syntax.
2011-07-05 13:52:36 +02:00
Mariusz Pluciński
c56f952da2
include: Add FOF_NO_UI flag.
2011-07-05 13:51:09 +02:00
Henri Verbeet
ddc29c40e6
wined3d: Make D3DRS_ZBIAS work.
...
D3DRS_ZBIAS is poorly defined, but it makes sense that the bias should be
format independent. Looking at application behaviour, it seems to include a
slope scale factor as well. This fixes a couple of regressions introduced by
96b758f7b3
, although it was broken before as
well, just in a different way.
2011-07-05 13:46:07 +02:00
Jacek Caban
547cc07961
shobjidl.idl: Added some missing coclasses.
2011-07-04 13:45:27 +02:00
Jacek Caban
dbba09ca29
audiopolicy.idl: Fixed SetGroupingParam declaration.
2011-07-04 13:45:14 +02:00
Louis Lenders
9916931d41
httpapi: Add stub for HttpCreateHttpHandle.
2011-07-01 20:20:25 +02:00
Jacek Caban
ad2f8bdd5c
propvarutil.h: Added InitPropVariantFromBoolean and InitPropVariantFromString implementations.
2011-07-01 17:30:55 +02:00
Jacek Caban
8e5eaf7f7b
propkey.h: Added more PROPERTYKEY declarations.
2011-07-01 17:30:51 +02:00
Jacek Caban
34588b3969
shobjidl.idl: Added ITaskbarList[34] and ICustomDestinationList declarations.
2011-07-01 17:30:36 +02:00
Jacek Caban
8edcb6ce4b
include: Added objectarray.idl.
2011-07-01 17:30:31 +02:00
Jacek Caban
4dfa780e47
d3d10.idl: Added missing D3D10_RESOURCE_MISC_FLAG values.
2011-07-01 14:39:37 +02:00
Jacek Caban
9b1b70c711
dxgi.idl: Added DXGI_SWAP_CHAIN_FLAG enum declaration and DXGI_MWA_* flags.
2011-07-01 14:39:37 +02:00
Jacek Caban
686eb17332
mediaobj.idl: Remove includes that are autogenerated by widl.
2011-07-01 14:39:36 +02:00
Jacek Caban
44a34c4838
d3d10.idl: Added missing D3D10_CREATE_DEVICE_FLAG values.
2011-07-01 14:39:36 +02:00
Misha Koshelev
e35f1a4bab
include: Add declarations related to D3DXFLOAT16.
2011-07-01 14:08:15 +02:00
Jacek Caban
a8a213dddc
d3d10_1.idl: Added D3D10_1_SDK_VERSION declaration.
2011-06-29 14:22:58 -05:00