Robert Shearman
0b1e51ca25
rpcrt4: Now that there's a process-wide pool of connections we don't
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need to copy the FromConn field when copying bindings.
2006-06-09 21:07:11 +02:00
Robert Shearman
56386bd88c
rpcrt4: Return the status received from RPCRT4_Send in I_RpcSend instead of always returning RPC_S_OK.
2006-06-09 21:07:02 +02:00
H. Verbeet
773309a403
d3d9: Add a test for default texture stage state values.
2006-06-09 21:06:54 +02:00
Jeff Latimer
8bdeffa4ef
usp10: ScriptTextOut updated to reflect that it must have a hdc passed to it.
2006-06-09 18:13:44 +02:00
Peter Beutner
d5d441d790
msvidc: Change short description to MS-CRAM.
2006-06-09 18:13:38 +02:00
Dmitry Timoshkov
2dd2eafd3c
user: Neither WS_CAPTION nor WS_EX_APPWINDOW has anything to do how
...
passed in to CreateWindow menu should be handled.
2006-06-09 18:13:29 +02:00
qingdoa daoo
f80db874d4
oleaut32: Fix safearray data destruction.
2006-06-09 18:13:22 +02:00
Alexandre Julliard
ad5e02e604
opengl32: Store function pointers in a separate array to avoid a bunch of relocations.
2006-06-09 18:13:09 +02:00
Alexandre Julliard
3e68508ecd
opengl32: Only store the glX name if different from the wgl name.
2006-06-09 16:26:44 +02:00
Alexandre Julliard
cac3301854
opengl32: Make all the function pointers and thunks static.
2006-06-09 16:11:38 +02:00
Mike McCormack
7500e0feab
msi: Update the progress control while installing.
2006-06-09 15:20:25 +02:00
Mike McCormack
ea3ab4952b
msi: Remove some unnecessary NULL checks.
2006-06-09 15:20:14 +02:00
Jason Green
d5d4568450
wined3d: Allow drawPrim to create and use the GLSL program.
2006-06-09 15:20:06 +02:00
Jason Green
b67cda248d
wined3d: Add GLSL helper functions to Device.
...
- Add functions to attach & detach shader objects, create and delete programs, and maintain the list of programs.
- Add a list of GLSL shader programs to the device which is initialized on Init3D(), and deleted on Release().
2006-06-09 15:19:52 +02:00
Jason Green
ca7976c34f
wined3d: Map vertex shader instructions to GLSL generating functions.
2006-06-09 15:19:09 +02:00
Jason Green
5798356d21
wined3d: Map pixel shader instructions to GLSL generating functions.
2006-06-09 15:19:02 +02:00
Jason Green
d59714b78c
wined3d: Prototype the GLSL functions for use with pixel and vertex shaders.
2006-06-09 15:14:34 +02:00
Jason Green
806aaa1287
wined3d: Added more declarations to GLSL.
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- Declare more variable names for GLSL programs.
- Some of these won't need to be declared eventually, but it doesn't hurt to do it for now.
- Correct output name for pixel shaders (gl_FragColor instead of glFragColor).
2006-06-09 15:14:22 +02:00
Jason Green
ca70d13af4
wined3d: Unified float constant register mapping between ARB pixel and vertex shaders.
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- Got rid of the separate constant maps.
- Side effect of this is that the map is a bit larger for pixel shaders than it needs to be
2006-06-09 14:36:50 +02:00
Jason Green
0c59ca6448
wined3d: Add the bulk of the GLSL string generation functions.
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- Add a new file glsl_shader.c which contains almost every GLSL specific function we'll need
- Move print_glsl_info() into glsl_shader.c
- Move the shader_reg_maps struct info into the private header, and make it part of SHADER_OPCODE_ARG.
- Create a new shared ps/vs register map for float constants (future patch will make ARB programs use this, too)
2006-06-09 13:47:55 +02:00
Jason Green
1f1057fc9b
wined3d: Move constant loading out of DrawPrimDrawStrided() and enable
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loading float constants for GLSL.
- DrawPrim is just too big of a function. This separates the passing
of constants to the shader into new functions.
- Fixes an off-by-one error when loading vertex declaration constants
(should be <, not <=)
- Adds a function for GLSL loading of constants (aka Uniforms)
- Adds a GLSL program variable to the stateblock and sets it to 0 (a
future patch will actually create this program)
2006-06-09 13:26:51 +02:00
Dmitry Timoshkov
217dae68c5
comctl32: Return FALSE in the WM_CLOSE PROPSHEET_DialogProc handler.
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Return FALSE in the WM_CLOSE PROPSHEET_DialogProc handler in order to
allow DefDlgProc to post us WM_COMMAND/IDCANCEL and unblock modal
message loop.
2006-06-09 13:26:31 +02:00
Detlef Riekenberg
5ea9e8224e
cmdlgtst: Use standard debug functions.
2006-06-09 13:26:07 +02:00
Detlef Riekenberg
249fa5b7a2
comdlg32: Rename finddlg.c to finddlg16.c.
2006-06-09 13:25:52 +02:00
Alexandre Julliard
bdc419ed0b
hlink: Add spec file entry for HlinkQueryCreateFromData.
2006-06-09 13:17:12 +02:00
Alexandre Julliard
c32dc6744c
rpcrt4: Make the protseq_ops structure constant.
2006-06-09 13:12:58 +02:00
Alexandre Julliard
9aea3b2d31
kernel: Added support for GlobalMemoryStatus on MacOS.
2006-06-09 11:52:50 +02:00
Alexandre Julliard
12286afc24
mshtml: Changed C syntax that winapi_check doesn't like.
2006-06-09 11:52:41 +02:00
Alexandre Julliard
2962ded39d
Release 0.9.15.
2006-06-08 17:04:58 +02:00
Jeff Latimer
51ac1039db
usp10: Update ScriptStringAnalyse and tests for ScriptString functions.
2006-06-08 11:37:35 +02:00
Jeff Latimer
422ca43d14
usp10: Update ScriptGetCMap to conform to Windows.
2006-06-08 11:35:22 +02:00
Jeff Latimer
beb097fc93
usp10: Update tests in test_ScriptItemIzeShapePlace to match Windows results.
2006-06-08 11:34:58 +02:00
Jeff Latimer
5f529fe0d8
usp10: Add stubs for ScriptCPtoX, ScriptXtoCP and ScriptBreak and some basic tests.
2006-06-08 11:34:42 +02:00
Alexandre Julliard
c0fcba798b
rpcrt4: Avoid potential redefinition of uuid_t.
2006-06-08 11:29:26 +02:00
Alexandre Julliard
baf3f5d6f9
configure: Make the font warning more explicit about what package is missing.
2006-06-08 11:26:44 +02:00
Robert Reif
8e01c1b2a3
include: Add lmmsg.h.
2006-06-08 11:12:19 +02:00
Phil Lodwick
6fc50ff378
shell32/tests: Test to make sure we can create a non-nested directory.
2006-06-08 11:12:02 +02:00
Phil Lodwick
5a13cba8b6
shell32: SHCreateDirectoryEx can create a non-nested directory.
2006-06-08 11:11:43 +02:00
Michael Kaufmann
ea5d55bf4c
user/tests: Update LoadImage test.
...
Include a bitmap in the resources and don't depend on Windows'
OBM_CHECK bitmap anymore.
2006-06-08 11:11:30 +02:00
Robert Shearman
b5bff92a0c
oleaut32: Uncomment a line to implement conversion from VT_DISPATCH to VT_BSTR.
2006-06-08 11:11:01 +02:00
Robert Shearman
e452b7a0b4
oleaut32: Handle BSTRs in VARIANT_CopyData.
2006-06-08 11:10:58 +02:00
Mike McCormack
0a8b344f7b
server: Fix a possible memory leak.
2006-06-08 10:40:03 +02:00
Mike McCormack
db9b557b54
server: Make wparam and lparam values unsigned long for win64 compatability.
2006-06-08 10:39:58 +02:00
Robert Shearman
38e74b3111
server: Don't attach the thread input when changing parents if the new
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parent is the desktop (i.e. it is becoming a top-level window).
2006-06-08 10:26:15 +02:00
Robert Shearman
43890d88f7
server: Don't set the client's server field before the server has
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changed into a connected state, otherwise we could assert in
pipe_client_destroy.
2006-06-08 10:26:10 +02:00
Alexandre Julliard
5558652ea3
server: Don't report a fatal protocol error for things that we can recover from.
2006-06-08 10:26:02 +02:00
Phil Lodwick
3575918411
wininet: ftp: Fix crash if input buffer is larger than MAX_PATH.
2006-06-08 10:17:41 +02:00
Phil Lodwick
5ea41cc5fb
wininet: ftp: 125 is an acceptable response code for the STORE command.
2006-06-08 10:17:27 +02:00
Robert Shearman
0d01da1fbf
libunicode: Add a code page table for the US-ASCII encoding.
2006-06-08 10:16:21 +02:00
Robert Shearman
58ec282bfb
rpcrt4: Implement a process-wide connection pool for client connections,
...
rather than relying on the restriction of one connection per
binding. This also avoids the problem of two threads using the same
connection at the same time.
2006-06-08 10:16:00 +02:00