Patrik Stridvall
|
857eb39206
|
Mad the include files idempotent using a consistent macro naming
scheme.
|
1999-06-12 18:36:54 +00:00 |
Lionel Ulmer
|
ad7258517e
|
Replaced all the Mesa specific code by GLX code. Should work now on
any OpenGL implementation.
|
1999-05-13 18:53:05 +00:00 |
Lionel Ulmer
|
a1d6d247d4
|
Added check for the presence of Mesa's header files.
|
1999-01-30 15:54:43 +00:00 |
Lionel Ulmer
|
5ff007747f
|
- beginning of implementation of Direct3D2 (DX 5.0) and associated classes
- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0)
- added stretching to Blt function
|
1999-01-03 17:00:19 +00:00 |