David Adam
|
8716c62c6e
|
d3dx9_36: Implement D3DXIntersectTri.
|
2009-02-03 14:19:44 +01:00 |
Tony Wasserka
|
112effb160
|
d3dx9: Add stubs for the ID3DXSprite functions.
|
2008-07-30 12:43:51 +02:00 |
Luis Busquets
|
9a93a49174
|
d3dx9: Implement D3DXGetShaderSize().
|
2008-07-16 19:56:19 +02:00 |
Louis Lenders
|
efb90c7fee
|
d3dx9_*: Add version resources.
|
2008-06-23 19:58:04 +02:00 |
Philip Nilsson
|
0457333f55
|
d3dx9: Implement the D3DXVec*Array functions.
|
2008-03-21 12:52:19 +01:00 |
Tony Wasserka
|
e84b8b23f8
|
d3dx9: Add stubs for the ID3DXFont functions.
|
2008-03-15 11:06:13 +01:00 |
Alexandre Julliard
|
41f36c49e0
|
makefiles: Support non-standard import lib names in the global dll rules.
|
2008-03-06 11:54:03 +01:00 |
Rob Shearman
|
48000893f9
|
makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual
DLL makefiles.
|
2008-03-04 20:55:01 +01:00 |
Tony Wasserka
|
0b5ae28061
|
d3dx9_36: Create d3dx9 importlib.
|
2008-03-04 20:51:12 +01:00 |
Tony Wasserka
|
87fefc7ef4
|
d3dx9: Start implementation of d3dx9_36.
|
2008-01-16 12:45:17 +01:00 |