Commit Graph

14 Commits

Author SHA1 Message Date
Stefan Dösinger 8b1727ae62 wined3d: Report incorrect filtering settings in ValidateDevice. 2008-09-02 14:56:06 +02:00
Stefan Dösinger c4eae160d7 wined3d: RENDERTARGET | AUTOGENMIPMAP are compatible.
The test used D3DPOOL_MANAGED which is mutually exclusive with
RENDERTARGET usage, thus the call failed.
2008-07-02 12:24:12 +02:00
Dmitry Timoshkov 1c8994247e d3d9: Avoid a not needed address-of operator. 2008-06-06 10:29:18 +02:00
Stefan Dösinger ab86a4e963 wined3d: Catch D3DUSAGE_AUTOGENMIPMAP and D3DUSAGE_RENDERTARGET combos. 2008-04-01 20:31:59 +02:00
Jason Green 438fa44d43 d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and D3DUSAGE_AUTOGENMIPMAP are mutually exlusive. 2008-02-29 10:54:53 +01:00
Stefan Dösinger c390b6044b d3d9: Remove some spamy debug traces from the texture test. 2007-11-07 12:08:15 +01:00
Ulrich Czekalla 700c602eb6 d3d9: Fix crash in texture test. 2007-10-09 12:31:32 +02:00
Stefan Dösinger 160258b637 wined3d: Implement mipmap auto generation. 2007-09-12 12:10:25 +02:00
Stefan Dösinger 9ae22f1a76 d3d9: Do not fail if d3d9 is not available. 2007-08-06 12:05:31 +02:00
Felix Nawothnig c343fb1cdf wined3d: Make CreateCubeTexture fail when not supported. 2007-04-02 11:28:39 +02:00
Francois Gouget 354b9e7aae d3d9/tests: Warn that tests were skipped if we could not load d3d9.dll.
But report a failed test if a mandatory function is missing from it.
Also warn if the hardware capabilities force us to skip some tests.
2007-01-12 11:25:24 +01:00
Louis Lenders c1cc17d827 d3d9: Fix failing tests on windows, when no 3d hardware acceleration is available. 2007-01-02 13:24:08 +01:00
Ivan Gyurdiev 365852c083 d3d9/tests: Printf format fixes for d3d9 tests. 2006-10-09 20:26:09 +02:00
H. Verbeet 773309a403 d3d9: Add a test for default texture stage state values. 2006-06-09 21:06:54 +02:00