Hans Leidekker
e62fdaf0f1
wininet: Avoid accessing uninitialized memory in HttpSendRequestExW.
...
Found by valgrind.
2009-10-27 10:53:08 +01:00
Hans Leidekker
b707a523e3
wininet: Avoid accessing uninitialized memory in ConvertUrlComponentValue.
...
Found by valgrind.
2009-10-27 10:53:04 +01:00
Juan Lang
c3775d82d3
cryptui: Sort certificates by subject name by default.
2009-10-27 10:52:51 +01:00
Juan Lang
3a7d3fcc8a
cryptui: Support sorting columns by clicking on their headers.
2009-10-27 10:52:46 +01:00
Andrew Eikum
9d62f47533
mshtml: Fix typo in TRACE.
2009-10-27 10:52:41 +01:00
Jacek Caban
745f601d23
mshtml: Moved binding list to HTMLDocumentNode.
2009-10-27 10:52:37 +01:00
Jacek Caban
12bddc55ed
mshtml: Allow task queue to be used for different targets.
2009-10-27 10:52:28 +01:00
Jacek Caban
fd47fa4647
mshtml: Moved url and mon to HTMLWindow.
2009-10-27 10:52:17 +01:00
Jacek Caban
207fe98e2a
mshtml: Moved bscallback to HTMLWindow.
2009-10-27 10:52:08 +01:00
Jacek Caban
50588739e3
mshtml: Use HTMLWindow in AsyncOpen implementation.
2009-10-27 10:51:45 +01:00
Jacek Caban
45ce37fe64
mshtml: Store window reference in nsURI.
2009-10-27 10:51:35 +01:00
Owen Rudge
2d1a7173a4
mapi32: Pass several extended MAPI functions through to provider.
2009-10-27 10:51:24 +01:00
Owen Rudge
d6bc1f5e22
mapi32: Use separate pointer for drafts folder when sending via extended MAPI.
...
This patch fixes a crash in the MAPISendMail extended mail wrapper due
to reusing the "folder" variable for two separate objects.
2009-10-27 10:50:42 +01:00
Yann Droneaud
c8553641ac
ntdll: Use __asm__ keyword instead of asm in signal_sparc.c.
2009-10-27 10:50:06 +01:00
Yann Droneaud
23e9104721
loader: Use __asm__ keyword instead of asm.
2009-10-27 10:50:02 +01:00
Yann Droneaud
fec1e88984
libwine: Test against __linux__ define instead of just linux.
2009-10-27 10:49:41 +01:00
Huw Davies
d1472e2af2
msdaps: Implement ReleaseAccessor Proxy and Stub.
2009-10-26 15:05:46 +01:00
Huw Davies
18323f0ba5
msdaps: Implement CreateAccessor Proxy and Stub.
2009-10-26 15:05:42 +01:00
Huw Davies
adedd8191e
include: Add access.idl.
2009-10-26 15:05:37 +01:00
Huw Davies
44967f0609
include: Flesh out dbs.idl a bit.
2009-10-26 15:05:01 +01:00
Huw Davies
752b617746
include: Remove comments around annotation attributes.
2009-10-26 14:05:29 +01:00
Huw Davies
ab32b3df4d
widl: Add support for parsing the annotation attribute.
2009-10-26 14:05:29 +01:00
André Hentschel
a5107da440
appwiz: Ignore apps without title in the list.
2009-10-26 14:05:10 +01:00
Huw Davies
da86e727bd
rpcrt4: Move the full pointer table init to after a potential call to NdrServerInitializeNew().
2009-10-26 13:38:10 +01:00
Alexandre Julliard
31a5f31127
winetest: Refuse to submit results if we are using native dlls.
2009-10-26 13:38:05 +01:00
Louis Lenders
a4fcb9a8c6
wuaueng: Add version resource.
2009-10-26 13:28:07 +01:00
Louis Lenders
616136799e
wuaueng: Add stubbed wuaueng.dll.
2009-10-26 13:27:57 +01:00
Jörg Höhle
91344ae77c
winmm: Time formats hms/tmsf use leading zeroes as in 00:00:00.
2009-10-26 13:21:50 +01:00
Jörg Höhle
7d002f228c
mciwave: Send notification after everything else.
2009-10-26 13:21:42 +01:00
Jörg Höhle
3fc7da7f5e
mciwave: Do not transition via Resume from Record into Play.
2009-10-26 13:21:32 +01:00
Jörg Höhle
3c6496d7b5
mciwave: Do not lie about state when winmm fails in Pause or Resume.
2009-10-26 13:21:23 +01:00
Jörg Höhle
bf4665780c
mciwave: Pause/resume is not accepted from every state.
2009-10-26 13:21:12 +01:00
Rico Schüller
b55641f14a
d3d10: Parse local_variables.
2009-10-26 11:43:11 +01:00
Rico Schüller
7e1ad91ea4
d3d10: Improve parse_fx10_type().
2009-10-26 11:43:04 +01:00
Rico Schüller
22d8fc081a
d3d10: Add matrix column major parsing.
2009-10-26 11:42:58 +01:00
Rico Schüller
0da0fa7e4d
d3d10: Improve d3d10_variable_type().
2009-10-26 11:42:52 +01:00
Stefan Dösinger
0c72464abf
wined3d: Use the native constant limit for fitting private constants.
2009-10-26 11:42:36 +01:00
Stefan Dösinger
9ee6508132
wined3d: Remove dead code.
2009-10-26 11:42:29 +01:00
Stefan Dösinger
f15fc8f41c
wined3d: Take native constants into account when reporting ARB limits.
2009-10-26 11:42:20 +01:00
Stefan Dösinger
641d6681d4
wined3d: Use the ARB native constant limit in the GLSL-ARB constants quirk.
...
Geforce 8 and Geforce 9 cards support 256 env and 1024 native
constants. 1024 is the hardware limit we want to use if we overwrite
the GLSL reported value with the ARB value on Mac OS (because Mac OS
reports more constants than supported by HW on some cards).
2009-10-26 11:42:10 +01:00
Stefan Dösinger
f9c4d442a9
wined3d: Get rid of the general shader constant limit.
2009-10-26 11:41:51 +01:00
Stefan Dösinger
70d6304a21
wined3d: Use the shader backend reported constant limit outside the shader backend.
2009-10-26 11:41:43 +01:00
André Hentschel
3259c81e10
ntdll: Implement KeyNameInformation.
2009-10-26 11:40:29 +01:00
André Hentschel
5a9564d938
ntdll: Stub for RtlNumberGenericTableElements.
2009-10-26 11:37:13 +01:00
Alexander Nicolaysen Sørnes
fca16bc519
kernel32: Implement GetProductInfo on top of ntdll stub.
2009-10-26 11:37:04 +01:00
Alexander Nicolaysen Sørnes
ee0b76632a
ntdll: Add RtlGetProductInfo stub.
2009-10-26 11:37:00 +01:00
Alexander Nicolaysen Sørnes
1c4c2bbf33
include: Add defines for GetProductInfo.
2009-10-26 11:35:56 +01:00
Henri Verbeet
483d5d0a0d
wined3d: Print an ERR instead of crashing in context_check_fbo_status().
...
Some version of Mesa will claim the window system provided framebuffer is
incomplete when using indirect rendering, although the framebuffer objects
spec says this can never happen. Printing an ERR instead of crashing should
make it clearer that this isn't a wined3d problem.
2009-10-26 11:20:52 +01:00
Henri Verbeet
d03a105c1a
wined3d: Fix a typo.
2009-10-26 11:20:44 +01:00
Henri Verbeet
de82b55b20
wined3d: Refuse to parse shaders with an invalid version token.
2009-10-26 11:20:39 +01:00