Jason Green
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438fa44d43
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d3d9: Add tests showing the D3DUSAGE_RENDERTARGET and D3DUSAGE_AUTOGENMIPMAP are mutually exlusive.
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2008-02-29 10:54:53 +01:00 |
Stefan Dösinger
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c390b6044b
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d3d9: Remove some spamy debug traces from the texture test.
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2007-11-07 12:08:15 +01:00 |
Ulrich Czekalla
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700c602eb6
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d3d9: Fix crash in texture test.
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2007-10-09 12:31:32 +02:00 |
Stefan Dösinger
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160258b637
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wined3d: Implement mipmap auto generation.
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2007-09-12 12:10:25 +02:00 |
Stefan Dösinger
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9ae22f1a76
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d3d9: Do not fail if d3d9 is not available.
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2007-08-06 12:05:31 +02:00 |
Felix Nawothnig
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c343fb1cdf
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wined3d: Make CreateCubeTexture fail when not supported.
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2007-04-02 11:28:39 +02:00 |
Francois Gouget
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354b9e7aae
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d3d9/tests: Warn that tests were skipped if we could not load d3d9.dll.
But report a failed test if a mandatory function is missing from it.
Also warn if the hardware capabilities force us to skip some tests.
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2007-01-12 11:25:24 +01:00 |
Louis Lenders
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c1cc17d827
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d3d9: Fix failing tests on windows, when no 3d hardware acceleration is available.
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2007-01-02 13:24:08 +01:00 |
Ivan Gyurdiev
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365852c083
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d3d9/tests: Printf format fixes for d3d9 tests.
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2006-10-09 20:26:09 +02:00 |
H. Verbeet
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773309a403
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d3d9: Add a test for default texture stage state values.
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2006-06-09 21:06:54 +02:00 |