Michael Stefaniuc
1825e371b7
d3dxof/tests: Remove redundant NULL check before HeapFree (Smatch).
2008-12-16 14:08:40 +01:00
Hans Leidekker
425fc8def3
pidgen: Add a placeholder BINK resource.
...
Adds a binary resource that consists of the string "Wine placeholder
BINK resource" padded with zeroes.
2008-12-16 14:07:36 +01:00
Hans Leidekker
efa2fcc073
pidgen: Add stub implementation.
2008-12-16 14:06:03 +01:00
Hans Leidekker
6a204001ce
wine.inf: Create fake hal.dll.
2008-12-16 13:59:07 +01:00
Hans Leidekker
152c249254
hal: Add version resource.
2008-12-16 13:59:03 +01:00
Nikolay Sivov
e2615cc059
gdiplus: Fix Font test failure on charset mismatch.
2008-12-16 12:52:38 +01:00
Lei Zhang
7e1b714f74
quartz: Enumerate all the pins on filter and check directions when rendering.
2008-12-16 12:52:32 +01:00
Jacek Caban
db5d8a2bd0
mshtml: Fixed IHTMLInputTextElement vtbl and QueryInterface implementation.
...
Spotted by Andrew Talbot.
2008-12-16 12:52:27 +01:00
Jacek Caban
4eb80d8d51
jscript: Delay setting named info if SCRIPTITEM_GLOBALMEMBER flag is not set.
2008-12-16 12:52:22 +01:00
Henri Verbeet
dfe41770e7
d3d8: Add a test for GetVertexShader() with a FVF set.
2008-12-16 12:52:16 +01:00
Henri Verbeet
143fb431e0
wined3d: Fix use_vs() usage in vertexdeclaration().
2008-12-16 12:52:10 +01:00
Henri Verbeet
f3743fb402
wined3d: Shaders will never have a NULL function.
2008-12-16 12:52:04 +01:00
Henri Verbeet
46572f682c
wined3d: Refuse to create shaders with a NULL function.
2008-12-16 12:51:49 +01:00
Henri Verbeet
62497e8772
d3d8: Remove unused code.
...
Also corrects some related comments.
2008-12-16 12:51:40 +01:00
Paul Vriens
9bc409cfcb
riched20/tests: Fix test failures on Win9x, WinMe and Wine in win9x mode.
2008-12-16 12:51:31 +01:00
Paul Vriens
1a853abecb
comctl32/tests: Destroy the window after the tests.
2008-12-16 12:51:26 +01:00
Paul Vriens
017fee4aa0
msi/tests: Run tests again on Win9x and NT4.
2008-12-16 12:51:20 +01:00
Paul Vriens
5021965d2e
rpcrt4/tests: Move function pointer initialization to the init function.
2008-12-16 12:51:16 +01:00
Paul Vriens
1aa9e3846c
rpcrt4/tests: Use GetModuleHandle instead of LoadLibrary.
2008-12-16 12:51:12 +01:00
Paul Vriens
99eaf51bb7
xinput1_3/tests: Call FreeLibrary() after tests.
2008-12-16 12:51:08 +01:00
Paul Vriens
f4da3fd7ac
user32/tests: Destroy the windows after the tests.
2008-12-16 12:51:03 +01:00
Alexandre Julliard
ccdfa4941e
ntdll: Add support for dynamically generated stub entry points.
...
Based on a patch by Maarten Lankhorst.
2008-12-16 12:25:07 +01:00
Alexandre Julliard
ce63574425
winebuild: Generate stub entry points for x86_64.
2008-12-16 12:20:30 +01:00
Alexandre Julliard
24d3b1f622
winetest: Use main instead of WinMain as entry point.
2008-12-16 12:07:53 +01:00
Alexandre Julliard
34613835a7
widl: Use ULONG_PTR instead of unsigned long for pointer casts in generated code.
2008-12-15 20:08:39 +01:00
Alexandre Julliard
8a658d7d51
msvcrt: Rename _ftime to avoid conflicts.
2008-12-15 20:08:33 +01:00
Alexandre Julliard
e2b3ee535f
msvcrt: The __p_* functions are only exported on i386.
2008-12-15 16:20:08 +01:00
Alexandre Julliard
b19913ac70
msvcrt: Add a few more *_func functions to replace the __p_* ones.
2008-12-15 16:03:32 +01:00
Alexandre Julliard
bcfd7dd3ff
msvcrt: The _CI* math functions are only exported on i386.
2008-12-15 15:40:45 +01:00
Henri Verbeet
0a47e1beb4
d3d8: Use the wined3d declaration to retrieve the d3d8 shader in IDirect3DDevice8Impl_GetVertexShader().
...
This makes it no longer necessary to create a wined3d vertex shader
when the d3d8 vertex shader has a NULL function.
2008-12-15 14:00:46 +01:00
Henri Verbeet
b9468a89fc
d3d8: Create a d3d8 declaration as parent for FVF based declarations.
2008-12-15 14:00:37 +01:00
Henri Verbeet
9011452243
wined3d: Simplify shader_generate_main() a bit.
2008-12-15 14:00:29 +01:00
Henri Verbeet
8553665cb1
wined3d: Move the shader version to reg_maps.
2008-12-15 14:00:26 +01:00
Henri Verbeet
dd094fe69d
wined3d: Explicitly pass the shader version to some more functions.
2008-12-15 14:00:21 +01:00
Alexandre Julliard
b9e10147d9
ntdll: NtCurrentTeb is not exported on x86_64.
2008-12-15 13:32:15 +01:00
Alexandre Julliard
a518edc3aa
include: Allow 64-bit pointers to pass through LDT functions unmolested.
2008-12-15 13:31:52 +01:00
Alexandre Julliard
f6fa72d770
server: Make async I/O transfer sizes always 32-bit.
2008-12-15 13:30:25 +01:00
Alexandre Julliard
dc7f170495
server: Add an apc_param_t type to store APC client-side parameters.
2008-12-15 13:29:38 +01:00
Alexander Nicolaysen Sørnes
93488b19dc
kernel32: Add stub for GetConsoleAliasW.
2008-12-15 13:27:03 +01:00
Andrew Talbot
adb5eb9c11
winmm: Sign-compare warning fix.
2008-12-15 13:25:38 +01:00
Wolfgang Walter
d4b72f3e10
wineps.drv: Fix freeing of not allocated memory in type42.c.
2008-12-15 13:20:25 +01:00
Dylan Smith
6fa7b49825
richedit: Missing capitalization on TxGetScrollBars.
2008-12-15 13:20:09 +01:00
Dylan Smith
7e94a230e1
richedit: Removed unused hwndEdit variable for the RTF parser.
...
There is no reason for the rich text format parser to need a handle to
the window, and even if there were it has a handle to the editor which
contains a handle to the window. It is better to remove this
considering we need to cut down on the use of window handles to
implement windowless richedit controls.
2008-12-15 13:20:01 +01:00
Dylan Smith
8ab0570d02
richedit: Removed an unnecessary call to GetScrollInfo.
...
The vertical scrollbar state is stored internally within the control,
so should be used when possible. This will become more necessary when
windowless richedit controls are implemented, and there will no hWnd
to pass to GetScrollInfo.
2008-12-15 13:16:20 +01:00
Dylan Smith
0c8e4b6d02
richedit: Compare editor rather than hWnd in ME_CalculateClickCount.
...
Comparing the editor as apposed to the handle to the window will work
just as well right now, but will also work when there is no window
handle to make a comparison with, which will be the case with
windowless richedit controls.
2008-12-15 13:16:08 +01:00
Dylan Smith
6901e0cec7
richedit: Use ME_EnsureVisible to implement EM_SCROLLCARET.
...
The code for the ME_EnsureVisible function does exactly what
EM_SCROLLCARET does, yet this code is duplicated in order to handle
this message. It is simpler to just use the existing function to
implement the message, and avoid internally sending the EM_SCROLLCARET
when this function is available.
2008-12-15 13:15:56 +01:00
Paul Vriens
098f2f231d
gdi32/tests: Fix a few failures on Win9x.
2008-12-15 12:36:08 +01:00
James Hawkins
0ccb714470
msi: Add tests for MsiGetPatchInfo.
2008-12-15 12:36:00 +01:00
James Hawkins
c059ceb5b0
msi: Set the property specified by the Source attribute of the Media table when applying a patch.
2008-12-15 12:34:56 +01:00
James Hawkins
01eb930005
msi: Publish the patch information.
2008-12-15 12:34:52 +01:00