Commit Graph

12 Commits

Author SHA1 Message Date
Stefan Dösinger 9aab44ded5 ddraw: Hold the lock in IDirect3DTexture methods. 2007-06-05 12:22:03 +02:00
Andrew Talbot 0629946e65 ddraw: Exclude unused headers. 2007-05-01 11:42:24 +02:00
H. Verbeet 2465fcb368 ddraw: Win64 printf format warning fixes. 2006-10-11 12:08:28 +02:00
Andrew Talbot 8968f8d55d ddraw: Cast-qual warning fix. 2006-09-10 10:16:41 +02:00
Stefan Dösinger 1e2413f4f4 ddraw: Implement proper handle management. 2006-06-19 11:14:18 +02:00
Stefan Dösinger c8901d6f62 ddraw: Rewrite most of ddraw using WineD3D. 2006-06-15 16:51:16 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Christian Costa 85155cc6be Disable depth test when there is no Z buffer attached.
Initialise texture states at creation instead of when tex name is
generated.
2005-10-12 21:05:40 +00:00
Alexandre Julliard 49b7fdcfc0 Removed the broken mmap64 configure check, and moved the
_FILE_OFFSET_BITS define to wine/port.h. Made sure that all files that
need the define include it.
2005-08-03 21:25:10 +00:00
Mike McCormack 82f9c97cbf Warning fixes. 2005-08-01 09:22:26 +00:00
Alexandre Julliard 76ed2835cd Make CONST_VTABLE the default in the Wine source. 2005-07-26 20:10:51 +00:00
Christian Costa 69c3e6ff11 Moved d3ddevice and direct3d objects files to ddraw root dir.
Renamed all remaining files.
2005-06-06 15:51:50 +00:00