Stefan Dösinger
17b001788f
wined3d: Get rid of TMP2 and some easy TMP register uses.
...
We have 5 temporary registers declared for private use. We can get rid of two
of them.
2009-05-19 15:24:21 +02:00
Stefan Dösinger
4bf980962a
wined3d: Only declare TMP_OUT in vertex shaders.
2009-05-19 15:24:13 +02:00
Francois Gouget
acc4021e74
shell32: Add the SHCreateDirectoryEx() macro.
2009-05-19 12:01:25 +02:00
Francois Gouget
d9ffbe4e82
msi/tests: Use win_skip() to skip over unimplemented functionality.
2009-05-19 12:01:20 +02:00
Francois Gouget
4d8cf750ff
userenv/tests: Replace realloc() with HeapReAlloc().
2009-05-19 12:01:13 +02:00
Francois Gouget
1ef2f3844f
oleaut32/tests: Replace realloc() with HeapReAlloc().
2009-05-19 12:01:09 +02:00
Francois Gouget
419ecb35e1
mstask/tests: Replace realloc() with HeapReAlloc().
2009-05-19 12:01:04 +02:00
Michael Stefaniuc
441bc63538
urlmon: Move 'inline' right after the storage specifier.
2009-05-19 12:00:20 +02:00
Hans Leidekker
0eb5893ea6
kernel32: Add tests for FormatMessageA/W.
2009-05-19 11:58:53 +02:00
Hans Leidekker
0f1ecf2819
kernel32: Add support for %ws and %wc format specifiers to FormatMessageA/W.
2009-05-19 11:58:53 +02:00
Andrew Nguyen
786158796b
kernel32/tests: Correctly skip when the Unicode communications functions are not available.
2009-05-19 11:58:53 +02:00
Dmitry Timoshkov
c293a535c0
user32: Invalidate a being removed listbox item before deleting it as it's been done before d2ecb11941
.
2009-05-19 11:58:53 +02:00
Roderick Colenbrander
f83b299bd2
wgl: Use local pixel format data for WGL_ACCELERATION_ARB.
2009-05-19 11:58:53 +02:00
Michael Stefaniuc
4fd3d633cb
Fix typo in Romanian translation basă => bază.
...
Thanks to Dimitriu Petru for spotting this.
2009-05-19 11:58:53 +02:00
Michael Stefaniuc
f6b24b5cad
notepad: Fix the Romanian translation.
2009-05-19 11:58:53 +02:00
Michael Stefaniuc
f66b600449
notepad: The UNICODE define isn't needed anymore; remove it.
...
Add the WINE_NO_UNICODE_MACROS define to prevent the AW form of
functions and types from creeping back in.
2009-05-19 11:58:53 +02:00
Michael Stefaniuc
27c8839f66
notepad: Use the explicit W-form of the functions.
2009-05-19 11:58:53 +02:00
Michael Stefaniuc
f706c68cf9
notepad: Use the more specific MAKEINTRESOURCEW macro.
2009-05-19 11:58:53 +02:00
Jacek Caban
69365793b1
urlmon: Added MIME filter handling in BindProtocol tests.
2009-05-19 11:58:53 +02:00
Jacek Caban
9edd40fdc2
urlmon: Added support for MIME filters.
2009-05-19 11:58:52 +02:00
Jacek Caban
e16af65971
urlmon: Use common name for IInternetProtocol and IInternetProtocolSink vtbls.
2009-05-19 11:58:52 +02:00
Jacek Caban
638c7ac802
urlmon: Use protocol_handler in Switch implementation.
2009-05-19 11:58:52 +02:00
Jacek Caban
8ffd262d75
urlmon: Move MIME availability handling to separated function.
2009-05-19 11:58:52 +02:00
Jacek Caban
23c6cd4241
urlmon: Fixed buffer size argument in Read call.
2009-05-19 11:58:52 +02:00
Jacek Caban
e5f8427abf
urlmon: Use internal IInternetProtocol protocol for communication with pluggable protocol in BindProtocol.
2009-05-19 11:58:52 +02:00
Paul Vriens
37babfcece
kernel32/tests: Fix some test failures on Win9x/WinME.
2009-05-19 11:25:23 +02:00
Paul Vriens
756eea7bdd
ntdll: Fix a typo.
2009-05-19 11:25:13 +02:00
Paul Vriens
4626308a2b
wine.inf: Set the correct initial service pack information.
2009-05-19 11:25:09 +02:00
Aric Stewart
4bb8e9959a
msctf: Starting implementation of ITfContext::RequestEditSession and ITextStoreACPSink::OnLockGranted.
2009-05-19 11:25:01 +02:00
Andrew Nguyen
94945af556
kernel32/tests: Use named constants for a drive test.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
7c2c6a575c
kernel32: Correct the last error of CreateProcessW with an empty command line string.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
645e59c490
kernel32: Correct the last error of CreateProcessW with an empty application name string.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
6c27fa1038
kernel32: Don't validate the command line parameter of CreateProcessW.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
b0abafe70f
kernel32/tests: Correctly skip when Unicode thread functions are not available.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
fda79ef217
kernel32/tests: Correctly skip when GetTempPathW is not available.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
1e74b21f18
kernel32/tests: Correctly skip when Unicode locale functions are not available.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
38f7d54fe0
kernel32/tests: Correctly skip when the Unicode file functions are not available.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
a85dc85960
kernel32/tests: Correctly skip tests when the Unicode drive functions are not available.
2009-05-18 14:31:07 +02:00
Andrew Nguyen
4f7f110c5e
kernel32/tests: Correctly skip tests when the Unicode directory functions are not available.
2009-05-18 14:31:06 +02:00
Paul Vriens
77fa32a832
setupapi: Fix passing a NULL parameter (Coverity).
2009-05-18 14:31:06 +02:00
Juan Lang
6a025c5a32
inetmib1: Rename a poorly named variable.
2009-05-18 14:31:06 +02:00
Aric Stewart
8535f8c670
msctf/tests: Test TextService requesting an EditSession.
2009-05-18 14:01:36 +02:00
Aric Stewart
7d4e133624
msctf: TfContext intitalization and uninitialization on Push and Pop.
2009-05-18 14:01:27 +02:00
Aric Stewart
f61855ae22
msctf: Define ITfEditSession implemented by TextServices.
2009-05-18 14:01:15 +02:00
Stefan Dösinger
d7f282f241
WineD3D: Support more constants in ARB shaders.
...
GL_LIMIT - 1 for vertex programs and the GL limit in fragment programs. The
indirect addressing limitation in GLSL applies here as well.
2009-05-18 13:59:31 +02:00
Stefan Dösinger
c7839112c9
wined3d: Avoid declaring helper_const in vertex programs if possible.
2009-05-18 13:59:24 +02:00
Stefan Dösinger
2cb8f42168
wined3d: Support clipplanes with GLSL.
...
This is the Nth attemt to make clipping work with GLSL shaders. The patch now
uses the GLSL quirk table to handle cards that need a custom varying for
gl_ClipPos, and the code is adapted to the changed state table and shader
backend system.
2009-05-18 13:59:16 +02:00
Stefan Dösinger
45563979bd
wined3d: Update the bump constants after a shader change.
...
Since we're using local constants now, we have to update the constants after a
shader change.
2009-05-18 13:58:57 +02:00
Stefan Dösinger
3372846aa6
wined3d: Use local constants for bump parameters.
...
This simplifies the loading code a bit. The constants were never
designed to be at the same location in all shaders, so there's no
point in using program.env. This way we don't collide with the d3d
shader constants and its easier to work together with NP2 fixups and
other shaders.
2009-05-18 13:58:47 +02:00
Nikolay Sivov
45b8e6a4f9
comctl32/tests: Don't use magic numbers for ListView exstyles.
2009-05-18 13:38:40 +02:00