Commit Graph

9 Commits

Author SHA1 Message Date
Stefan Dösinger 365e1f3b07 wined3d: Avoid hooking non-fog glEnable/glDisable calls.
This prevents fallout from the GL_EXT_fog_coord emulation. glEnable
and glDisable calls other than those that change GL_FOG are not
hooked. The glEnableWINE and glDisableWINE functions can be used to
add other hooks too if ever needed.
2009-01-12 13:03:47 +01:00
Henri Verbeet b1812c690c wined3d: Add support for EXT_vertex_array_bgra.
This allows us to skip BGRA->RGBA color conversion for vertex attributes if
this extension is present.
2009-01-08 13:21:51 +01:00
Nick Burns c52fd346ef wined3d: Fix a couple of typos in wined3d_gl.h 2008-12-22 14:14:52 +01:00
Roderick Colenbrander 7238bce79d wined3d: Add GL_ARB_texture_rg / GL_EXT_texture_swizzle support. These extensions are needed for more efficient R32F/RG32F support. 2008-12-19 17:48:55 +01:00
Stefan Dösinger 4b268c79d7 wined3d: Some GL_EXT_fog_coord prototype fixes. 2008-12-16 14:32:29 +01:00
Henri Verbeet b451048eb7 wined3d: Move GlPixelFormatDesc to wined3d_private.h where it belongs.
Also remove the silly typedef.
2008-12-04 11:59:06 +01:00
Henri Verbeet 657a016ac5 wined3d: Fix the glWeightPointerARB prototype. 2008-12-01 12:45:18 +01:00
Vincent Pelletier f442bafb8a wined3d: Add detection for NVIDIA's GTX 280. 2008-11-24 14:41:58 +01:00
Henri Verbeet 8899f3412b wined3d: wined3d_gl.h should be internal to wined3d. 2008-11-20 14:24:56 +01:00