Commit Graph

9 Commits

Author SHA1 Message Date
Alexandre Julliard 9e4ed6460c .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Steven Edwards 6123951a29 Update some .cvsignore files for building on Windows. 2002-08-30 00:04:03 +00:00
Alexandre Julliard ad53383f9b Added winebuild support for generating a .dbg.c file containing the
debug channels definitions.
Made win32 the default type for spec files.
Ignore C compiler in winebuild so we can simply pass it $(DEFS).
Removed type win32 and debug_channels from spec files.
Fixed winebuild to always generate correct C identifiers (reported by
Vincent Béron).
2002-05-14 20:54:58 +00:00
Patrik Stridvall 74e4d21ebe Avoid wildcards in .cvsignore. 2002-01-29 03:05:12 +00:00
Ove Kaaven 0a49df16ed Add version resource to dplayx.dll, versioned to DirectX 7.0. 2001-04-16 18:59:59 +00:00
David Elliott ea186796eb Remove libXXXX.so.1.0 lines from .cvsignore files. 2000-11-30 19:57:34 +00:00
Alexandre Julliard 318f4cefd2 Build most dlls as separate shared libraries. 2000-01-31 05:02:49 +00:00
Marcus Meissner bade58f2d2 Added *.spec.c, *.spec.glue.s, *.glue.c to .cvsignore that need them. 2000-01-23 22:00:06 +00:00
Peter Hunnisett 22b861c1be - Moved dplay and dplayx to a proper home in the dlls directory.
- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces.
- Implemented a class factory for dplay and dplobby. COM interfaces
  now work for dp and dpl.
- Added a few more entries to dplayx.spec files. How do you find the
  ordinals? I just guessed :(
- Seperated DirectPlay and DirectPlayLobby implementation into separate files.
- Included some missing header file definitions.
- Implemented the dplay dll in terms of the dplayx dll. I haven't
  tested it so it may not work...
- A few bug fixes and a little new implementatioe.n
- Updated document with a more detailed implementation plan.
1999-09-28 16:35:32 +00:00