Stefan Dösinger
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3d14118fb7
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ddraw: Get some texture stage states from their equivalent sampler states.
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2007-01-10 22:01:31 +01:00 |
Stefan Dösinger
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3581d8e8d8
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wined3d: Do not keep internal references on vertex buffers.
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2007-01-08 20:59:06 +01:00 |
Stefan Dösinger
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71631f7638
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wined3d: Use the baseVertexIndex in the stateblock.
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2007-01-03 11:02:51 +01:00 |
Christoph Bumiller
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b1cc8bec82
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ddraw: Fix the AddViewport thunk.
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2007-01-03 11:01:12 +01:00 |
Markus Amsler
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e2881758a1
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ddraw: Call wined3d's SetTextureStageState not the one of d3d7.
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2006-12-01 12:27:04 +01:00 |
Markus Amsler
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5bec2f57a1
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetTexture.".
This reverts commit 274df6ef88 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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274df6ef88
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d3d: Remove AddRef from IWineD3DDevice_GetTexture.
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2006-11-22 11:40:31 +01:00 |
Francois Gouget
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30e44c85c8
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Assorted spelling fixes.
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2006-11-07 15:25:24 +01:00 |
Andrey Turkin
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3bc442dc8c
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ddraw: Add missing dereference operators.
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2006-10-26 13:04:52 +02:00 |
Ivan Gyurdiev
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4f611bc0e0
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wined3d: Add D3DTA masks to the WINED3D namespace.
Also fix usage of D3DTSS/D3DTA in ddraw.
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2006-10-24 20:06:30 +02:00 |
Stefan Dösinger
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116236f18c
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ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTURE[MIN/MAG].
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2006-10-16 17:05:36 +02:00 |
Stefan Dösinger
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1d65ade5fa
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ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREADDRESS[U/V].
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2006-10-16 17:05:31 +02:00 |
Stefan Dösinger
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e92d7cbf2b
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ddraw: Implement GetRenderState for D3DRENDERSTATE_TEXTUREHANDLE.
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2006-10-16 12:12:58 +02:00 |
Stefan Dösinger
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1c86290bd5
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ddraw: Use real handles for state blocks.
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2006-10-16 12:07:30 +02:00 |
Ivan Gyurdiev
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c912032aa5
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wined3d: Add D3DTEXTUREOP to the WINED3D namespace.
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2006-10-13 11:13:02 +02:00 |
Ivan Gyurdiev
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9628a1b2e2
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wined3d: Merge D3DRECT types into one type in WINED3D namespace.
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2006-10-12 12:37:08 +02:00 |
Ivan Gyurdiev
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ac37163124
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wined3d: Merge D3DMATRIX types into one type in WINED3D namespace.
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2006-10-12 12:35:00 +02:00 |
Ivan Gyurdiev
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ec782c2b97
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wined3d: D3DTRANSFORMSTATETYPE: Consistently use in the WINED3D namespace.
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2006-10-12 12:33:39 +02:00 |
Ivan Gyurdiev
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b1a4bd87a9
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wined3d: D3DRENDERSTATETYPE: Consistently use in the WINED3D namespace.
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2006-10-12 12:33:24 +02:00 |
Ivan Gyurdiev
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5f2987ae32
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wined3d: Merge VIEWPORT types into one type in WINED3D namespace.
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2006-10-11 12:21:54 +02:00 |
Ivan Gyurdiev
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90f5be2bef
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wined3d: Merge MATERIAL types into one type in WINED3D namespace.
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2006-10-11 12:21:14 +02:00 |
Ivan Gyurdiev
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70bbf734b1
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wined3d: Merge LIGHT types into one type in WINED3D namespace.
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2006-10-11 12:21:06 +02:00 |
H. Verbeet
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2465fcb368
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ddraw: Win64 printf format warning fixes.
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2006-10-11 12:08:28 +02:00 |
James Hawkins
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1a922b6a38
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ddraw: Set lplpDirect3DViewport3 to NULL before returning an error (found by Smatch).
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2006-10-06 15:20:46 +02:00 |
Francois Gouget
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82babbee0b
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Add missing '\n's to Wine traces.
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2006-10-05 17:46:48 +02:00 |
Stefan Dösinger
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de5a2f3fbe
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ddraw: Implement D3DRENDERSTATE_TEXTUREMAPBLEND.
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2006-08-09 20:35:24 +02:00 |
Stefan Dösinger
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bffe5a6922
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ddraw/wined3d: Remove texture format enumeration functions.
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2006-07-18 11:25:22 +02:00 |
Ivan Gyurdiev
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85aa8ab855
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wined3d: Add position_transformed flag to Strided data format.
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2006-07-07 17:35:36 +02:00 |
Stefan Dösinger
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b0c7bee2ef
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ddraw: Fix some material related bugs.
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2006-06-30 20:42:27 +02:00 |
Stefan Dösinger
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44ace22445
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ddraw: Matrix values in the execute buffer are handles.
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2006-06-30 20:42:13 +02:00 |
Stefan Dösinger
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53fc3f6acc
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ddraw: Fix some compiler warnings.
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2006-06-27 11:14:20 +02:00 |
Francois Gouget
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9bfbfcbeb4
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Assorted spelling, case and grammar fixes.
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2006-06-26 13:06:11 +02:00 |
Stefan Dösinger
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d50ff220d0
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ddraw: Use the handle infrastructure for Matrix handles.
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2006-06-22 12:04:26 +02:00 |
Stefan Dösinger
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1e2413f4f4
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ddraw: Implement proper handle management.
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2006-06-19 11:14:18 +02:00 |
Stefan Dösinger
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c8901d6f62
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ddraw: Rewrite most of ddraw using WineD3D.
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2006-06-15 16:51:16 +02:00 |