Commit Graph

41 Commits

Author SHA1 Message Date
Kai Blin e738f6144e dplayx: Fix possible NULL pointer deference in error path (Coverity). 2008-09-10 12:08:37 +02:00
Andrew Talbot 4110e61f37 dplayx: Remove unneeded address-of operator from array name. 2008-07-10 12:19:56 +02:00
Austin English f4c4488df8 Spelling fixes. 2008-04-07 13:36:17 +02:00
Austin English b4f52938e4 Spelling fixes. 2008-04-02 23:18:21 +02:00
Andrew Talbot 5423c35d3c dplayx: Assign to structs instead of using CopyMemory. 2008-03-29 10:30:27 +01:00
Andrew Talbot a5195512c9 dplayx: Remove unneeded casts. 2008-01-02 12:38:41 +01:00
Andrew Talbot 43b278c5f1 dplayx: Constify some variables. 2007-04-27 11:13:47 +02:00
Andrew Talbot 2d9685db77 dplayx: Fix a typo. 2007-04-26 14:24:42 +02:00
Andrew Talbot f0763b91ab dplayx: Declare some functions static. 2007-01-08 12:09:23 +01:00
Dmitry Timoshkov b99e60e29f dplayx: Make some data const. 2006-12-14 20:11:20 +01:00
Francois Gouget 4b57bd599b dplayx: Fix spelling of the DPLAYX_AcquireSemaphore() macro. 2006-11-07 15:24:29 +01:00
Michael Stefaniuc 699d4413bf dplayx: Win64 printf format warning fixes. 2006-10-10 11:56:52 +02:00
Alexandre Julliard 9f37cd55bc dplayx: Don't use sizeof in traces to avoid printf format warnings. 2006-06-13 14:10:21 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Aric Cyr 75fc82c965 dplayx: Fix semaphore deadlock.
- Make sure to release the dplayx semaphore in for error cases as well.
- Prevent race condition between creation of the semaphore and
  grabbing of the lock by creating the semaphore in the locked state
  instead of unlocked.
2006-03-15 11:29:32 +01:00
Stefan Huehner 2440dcfe88 Fix -Wmissing-declarations warnings. 2005-07-05 12:49:14 +00:00
Jakob Eriksson 9ed61de9a2 Get rid of HeapAlloc casts. 2005-03-24 21:01:35 +00:00
Francois Gouget da8b3dd7f2 Assorted spelling fixes. 2005-01-26 21:09:04 +00:00
Tom Wickline aaf38e343e Remove obsolete information. 2003-09-29 20:12:05 +00:00
Dimitrie O. Paun e21e3d0a80 Merge documentation/status/directplay into the code. 2003-09-27 02:23:44 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Francois Gouget c5f775a9c7 Typos/spelling fixes. 2003-06-18 03:30:39 +00:00
Dimitrie O. Paun 297f3d898d Define NONAMELESS{STRUCT,UNION} explicitly in the files that need them. 2003-01-07 20:36:20 +00:00
Michael Stefaniuc 5a1ede3345 Compile the dplayx dll with STRICT defined. 2002-10-23 22:20:46 +00:00
Gregg Mattinson 7c4cb515b6 Cast void* to char* for pointer arithmetic. 2002-07-03 21:10:43 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Andreas Mohr 9cef2d0b1d - fix wrong hexadecimal GetLastError() output
- misc fixes
- changed my email address
2001-11-19 02:30:01 +00:00
Alexandre Julliard 1922c72b8a Removed unnecessary inclusion of heap.h. 2001-07-25 00:43:29 +00:00
Peter Hunnisett 3d7cd87698 - Provide lobby provider COM object header file and stub implementation
- Break out dpl and dp service provider intialization
- Add missing definition of E_PENDING
- Resolve a few fixmes
- Fix includes for dplay.h
2001-04-12 21:10:54 +00:00
James Juran f4d5fefb0a Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
Francois Gouget 99acd7dfa3 Use the DUMMYUNIONNAME macros so that the headers can be used in
Winelib.
2000-12-03 03:16:05 +00:00
Alexandre Julliard 0e44f63c9a Replaced HEAP_strdup* and lstrcpynAtoW calls by exported functions. 2000-11-16 00:28:52 +00:00
Peter Hunnisett ef6dca5c37 - Implemented loading and initialization of service providers
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Alexandre Julliard c7e7df8b17 Replaced all lstr* calls from inside Wine code by their str* equivalent. 2000-08-14 14:41:19 +00:00
Peter Hunnisett 4da59ea6dd - Make ref counting a little more efficient
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
Peter Hunnisett e2853822c5 Started local name server framework. 2000-05-26 22:26:30 +00:00
Peter Hunnisett 7f84723bba - Small fixes/updates
- Add support for the DPCONNECTION_DIRECTPLAYLOBBY flag
2000-05-23 01:16:36 +00:00
Alexandre Julliard 383da68cf9 Optimized debugging API to reduce code size. 2000-02-10 22:15:21 +00:00
Peter Hunnisett 88a2954a97 - Added global data mutual exclusion
- Removed hack for creating processes suspended now that it's implemented
- Fixed ordinal numbering and added spec stubs
- Fixed EnumConnections callback to fill in all parameters with valid data
- Made direct play allocation/deallocation follow the same pattern as
  direct play lobby
1999-11-25 22:04:53 +00:00
Peter Hunnisett 88d89f93ea - Added dplayx LibMain for initialization of all dplayx 'global' data
- Added start for global data manipulation
- TODO list updated
- Added some missing header file definitions
- Added the ansi versions of dplay and dplobby
- Fixed invalid macro for IDirectPlay4
- Cleaned up compiler warnings
- More implementation, bug fixes and critical region protection
1999-11-04 02:17:03 +00:00