d3d11: Implement d3d11_class_linkage_GetDevice().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
613a7e78cb
commit
feb5aa4370
|
@ -373,6 +373,7 @@ struct d3d11_class_linkage
|
|||
LONG refcount;
|
||||
|
||||
struct wined3d_private_store private_store;
|
||||
ID3D11Device *device;
|
||||
};
|
||||
|
||||
HRESULT d3d11_class_linkage_create(struct d3d_device *device,
|
||||
|
|
|
@ -2127,8 +2127,12 @@ static ULONG STDMETHODCALLTYPE d3d11_class_linkage_Release(ID3D11ClassLinkage *i
|
|||
|
||||
if (!refcount)
|
||||
{
|
||||
ID3D11Device *device = class_linkage->device;
|
||||
|
||||
wined3d_private_store_cleanup(&class_linkage->private_store);
|
||||
HeapFree(GetProcessHeap(), 0, class_linkage);
|
||||
|
||||
ID3D11Device_Release(device);
|
||||
}
|
||||
|
||||
return refcount;
|
||||
|
@ -2137,7 +2141,11 @@ static ULONG STDMETHODCALLTYPE d3d11_class_linkage_Release(ID3D11ClassLinkage *i
|
|||
static void STDMETHODCALLTYPE d3d11_class_linkage_GetDevice(ID3D11ClassLinkage *iface,
|
||||
ID3D11Device **device)
|
||||
{
|
||||
FIXME("iface %p, device %p stub!\n", iface, device);
|
||||
struct d3d11_class_linkage *class_linkage = impl_from_ID3D11ClassLinkage(iface);
|
||||
|
||||
TRACE("iface %p, device %p.\n", iface, device);
|
||||
|
||||
ID3D11Device_AddRef(*device = class_linkage->device);
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE d3d11_class_linkage_GetPrivateData(ID3D11ClassLinkage *iface,
|
||||
|
@ -2218,6 +2226,8 @@ HRESULT d3d11_class_linkage_create(struct d3d_device *device, struct d3d11_class
|
|||
object->refcount = 1;
|
||||
wined3d_private_store_init(&object->private_store);
|
||||
|
||||
ID3D11Device_AddRef(object->device = &device->ID3D11Device_iface);
|
||||
|
||||
TRACE("Created class linkage %p.\n", object);
|
||||
*class_linkage = object;
|
||||
|
||||
|
|
Loading…
Reference in New Issue