wined3d: Remove superfluous semicolons.

This commit is contained in:
Andrew Talbot 2008-12-24 18:13:21 +00:00 committed by Alexandre Julliard
parent 897a235e70
commit f9762d6082
1 changed files with 3 additions and 3 deletions

View File

@ -754,7 +754,7 @@ const char* debug_d3ddeclusage(BYTE usage) {
const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) {
switch (res) {
#define RES_TO_STR(res) case res: return #res;
#define RES_TO_STR(res) case res: return #res
RES_TO_STR(WINED3DRTYPE_SURFACE);
RES_TO_STR(WINED3DRTYPE_VOLUME);
RES_TO_STR(WINED3DRTYPE_TEXTURE);
@ -771,7 +771,7 @@ const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) {
const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) {
switch (PrimitiveType) {
#define PRIM_TO_STR(prim) case prim: return #prim;
#define PRIM_TO_STR(prim) case prim: return #prim
PRIM_TO_STR(WINED3DPT_POINTLIST);
PRIM_TO_STR(WINED3DPT_LINELIST);
PRIM_TO_STR(WINED3DPT_LINESTRIP);
@ -1098,7 +1098,7 @@ const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) {
const char* debug_d3dpool(WINED3DPOOL Pool) {
switch (Pool) {
#define POOL_TO_STR(p) case p: return #p;
#define POOL_TO_STR(p) case p: return #p
POOL_TO_STR(WINED3DPOOL_DEFAULT);
POOL_TO_STR(WINED3DPOOL_MANAGED);
POOL_TO_STR(WINED3DPOOL_SYSTEMMEM);