From f9762d6082e48816e8a9b3f0b9c511b559d9e8e2 Mon Sep 17 00:00:00 2001 From: Andrew Talbot Date: Wed, 24 Dec 2008 18:13:21 +0000 Subject: [PATCH] wined3d: Remove superfluous semicolons. --- dlls/wined3d/utils.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 95ee0ec1392..d62ef077f5a 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -754,7 +754,7 @@ const char* debug_d3ddeclusage(BYTE usage) { const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) { switch (res) { -#define RES_TO_STR(res) case res: return #res; +#define RES_TO_STR(res) case res: return #res RES_TO_STR(WINED3DRTYPE_SURFACE); RES_TO_STR(WINED3DRTYPE_VOLUME); RES_TO_STR(WINED3DRTYPE_TEXTURE); @@ -771,7 +771,7 @@ const char* debug_d3dresourcetype(WINED3DRESOURCETYPE res) { const char* debug_d3dprimitivetype(WINED3DPRIMITIVETYPE PrimitiveType) { switch (PrimitiveType) { -#define PRIM_TO_STR(prim) case prim: return #prim; +#define PRIM_TO_STR(prim) case prim: return #prim PRIM_TO_STR(WINED3DPT_POINTLIST); PRIM_TO_STR(WINED3DPT_LINELIST); PRIM_TO_STR(WINED3DPT_LINESTRIP); @@ -1098,7 +1098,7 @@ const char* debug_d3dtstype(WINED3DTRANSFORMSTATETYPE tstype) { const char* debug_d3dpool(WINED3DPOOL Pool) { switch (Pool) { -#define POOL_TO_STR(p) case p: return #p; +#define POOL_TO_STR(p) case p: return #p POOL_TO_STR(WINED3DPOOL_DEFAULT); POOL_TO_STR(WINED3DPOOL_MANAGED); POOL_TO_STR(WINED3DPOOL_SYSTEMMEM);