d3d9/tests: Clarify a comment.
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@ -1471,7 +1471,7 @@ static void test_scene(void)
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}
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/* Now try it in a BeginScene - EndScene pair. Seems to be allowed in a beginScene - Endscene pair
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* width normal surfaces, render targets and depth stencil surfaces.
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* with normal surfaces and render targets, but not depth stencil surfaces.
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*/
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hr = IDirect3DDevice9_BeginScene(pDevice);
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ok( hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with %08x\n", hr);
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