diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 9395880604d..abd3685384a 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -1471,7 +1471,7 @@ static void test_scene(void) } /* Now try it in a BeginScene - EndScene pair. Seems to be allowed in a beginScene - Endscene pair - * width normal surfaces, render targets and depth stencil surfaces. + * with normal surfaces and render targets, but not depth stencil surfaces. */ hr = IDirect3DDevice9_BeginScene(pDevice); ok( hr == D3D_OK, "IDirect3DDevice9_BeginScene failed with %08x\n", hr);