d3d10: Implement ID3D10EffectType::IsValid().
This commit is contained in:
parent
104e422b0c
commit
f811cd3e0d
|
@ -6017,9 +6017,9 @@ static const struct ID3D10EffectSamplerVariableVtbl d3d10_effect_sampler_variabl
|
|||
|
||||
static BOOL STDMETHODCALLTYPE d3d10_effect_type_IsValid(ID3D10EffectType *iface)
|
||||
{
|
||||
FIXME("iface %p stub!\n", iface);
|
||||
TRACE("iface %p\n", iface);
|
||||
|
||||
return FALSE;
|
||||
return (struct d3d10_effect_type *)iface != &null_type;
|
||||
}
|
||||
|
||||
static HRESULT STDMETHODCALLTYPE d3d10_effect_type_GetDesc(ID3D10EffectType *iface, D3D10_EFFECT_TYPE_DESC *desc)
|
||||
|
|
Loading…
Reference in New Issue