wined3d: Add GL_ARB_map_buffer_range.
This commit is contained in:
parent
8fc1fc49fd
commit
f6bb86e196
|
@ -63,6 +63,7 @@ static const struct {
|
|||
{"GL_ARB_half_float_pixel", ARB_HALF_FLOAT_PIXEL, 0 },
|
||||
{"GL_ARB_half_float_vertex", ARB_HALF_FLOAT_VERTEX, 0 },
|
||||
{"GL_ARB_imaging", ARB_IMAGING, 0 },
|
||||
{"GL_ARB_map_buffer_range", ARB_MAP_BUFFER_RANGE, 0 },
|
||||
{"GL_ARB_multisample", ARB_MULTISAMPLE, 0 }, /* needs GLX_ARB_MULTISAMPLE as well */
|
||||
{"GL_ARB_multitexture", ARB_MULTITEXTURE, 0 },
|
||||
{"GL_ARB_occlusion_query", ARB_OCCLUSION_QUERY, 0 },
|
||||
|
@ -1837,6 +1838,12 @@ static BOOL IWineD3DImpl_FillGLCaps(struct wined3d_driver_info *driver_info, str
|
|||
gl_info->supported[ARB_HALF_FLOAT_PIXEL] = TRUE;
|
||||
}
|
||||
}
|
||||
if (gl_info->supported[ARB_MAP_BUFFER_RANGE])
|
||||
{
|
||||
/* GL_ARB_map_buffer_range and GL_APPLE_flush_buffer_range provide the same
|
||||
* functionality. Prefer the ARB extension */
|
||||
gl_info->supported[APPLE_FLUSH_BUFFER_RANGE] = FALSE;
|
||||
}
|
||||
if (gl_info->supported[ARB_TEXTURE_CUBE_MAP])
|
||||
{
|
||||
TRACE_(d3d_caps)(" IMPLIED: NVIDIA (NV) Texture Gen Reflection support.\n");
|
||||
|
|
|
@ -1743,6 +1743,7 @@ typedef enum wined3d_gl_extension
|
|||
ARB_HALF_FLOAT_PIXEL,
|
||||
ARB_HALF_FLOAT_VERTEX,
|
||||
ARB_IMAGING,
|
||||
ARB_MAP_BUFFER_RANGE,
|
||||
ARB_MULTISAMPLE,
|
||||
ARB_MULTITEXTURE,
|
||||
ARB_OCCLUSION_QUERY,
|
||||
|
@ -2225,6 +2226,19 @@ typedef void (WINE_GLAPI *PGLFNFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLe
|
|||
typedef void (WINE_GLAPI *PGLFNBLENDCOLORPROC)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
typedef void (WINE_GLAPI *PGLFNBLENDEQUATIONPROC)(GLenum mode);
|
||||
|
||||
/* GL_ARB_map_buffer_range */
|
||||
#ifndef GL_ARB_map_buffer_range
|
||||
#define GL_ARB_map_buffer_range 1
|
||||
#define GL_MAP_READ_BIT 0x0001
|
||||
#define GL_MAP_WRITE_BIT 0x0002
|
||||
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
|
||||
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
|
||||
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
|
||||
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
|
||||
#endif
|
||||
typedef GLvoid *(WINE_GLAPI *PGLFNMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
typedef void (WINE_GLAPI *PGLFNFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
|
||||
/* GL_ARB_multisample */
|
||||
#ifndef GL_ARB_multisample
|
||||
#define GL_ARB_multisample 1
|
||||
|
@ -3934,6 +3948,11 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSETPIXELFORMATWINE)(HDC hdc, int iPixelForma
|
|||
glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
|
||||
USE_GL_FUNC(PGLFNBLENDEQUATIONPROC, \
|
||||
glBlendEquationEXT, EXT_BLEND_MINMAX, NULL) \
|
||||
/* GL_ARB_map_buffer_range */ \
|
||||
USE_GL_FUNC(PGLFNMAPBUFFERRANGEPROC, \
|
||||
glMapBufferRange, ARB_MAP_BUFFER_RANGE, NULL) \
|
||||
USE_GL_FUNC(PGLFNFLUSHMAPPEDBUFFERRANGEPROC, \
|
||||
glFlushMappedBufferRange, ARB_MAP_BUFFER_RANGE, NULL) \
|
||||
/* GL_ARB_multisample */ \
|
||||
USE_GL_FUNC(WINED3D_PFNGLSAMPLECOVERAGEARBPROC, \
|
||||
glSampleCoverageARB, ARB_MULTISAMPLE, NULL) \
|
||||
|
|
Loading…
Reference in New Issue