d3dx9: Merge the d3dx_effect_GetString() helper.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1515,23 +1515,6 @@ static HRESULT d3dx9_base_effect_set_string(struct d3dx9_base_effect *base,
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return D3DERR_INVALIDCALL;
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return D3DERR_INVALIDCALL;
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}
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}
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static HRESULT d3dx9_base_effect_get_string(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, const char **string)
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{
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struct d3dx_parameter *param = get_valid_parameter(base, parameter);
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if (string && param && !param->element_count && param->type == D3DXPT_STRING)
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{
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*string = *(const char **)param->data;
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TRACE("Returning %s.\n", debugstr_a(*string));
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return D3D_OK;
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base,
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static HRESULT d3dx9_base_effect_set_texture(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture)
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D3DXHANDLE parameter, struct IDirect3DBaseTexture9 *texture)
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{
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{
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@ -3561,10 +3544,20 @@ static HRESULT WINAPI d3dx_effect_SetString(ID3DXEffect *iface, D3DXHANDLE param
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static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string)
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static HRESULT WINAPI d3dx_effect_GetString(ID3DXEffect *iface, D3DXHANDLE parameter, const char **string)
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{
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{
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
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TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string);
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TRACE("iface %p, parameter %p, string %p.\n", iface, parameter, string);
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return d3dx9_base_effect_get_string(&effect->base_effect, parameter, string);
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if (string && param && !param->element_count && param->type == D3DXPT_STRING)
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{
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*string = *(const char **)param->data;
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TRACE("Returning %s.\n", debugstr_a(*string));
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return D3D_OK;
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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}
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static HRESULT WINAPI d3dx_effect_SetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter,
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static HRESULT WINAPI d3dx_effect_SetTexture(struct ID3DXEffect *iface, D3DXHANDLE parameter,
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