d3dx9: Merge the d3dx_effect_GetPixelShader() helper.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1582,24 +1582,6 @@ static HRESULT d3dx9_base_effect_get_texture(struct d3dx9_base_effect *base,
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_get_pixel_shader(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, struct IDirect3DPixelShader9 **shader)
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{
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struct d3dx_parameter *param = get_valid_parameter(base, parameter);
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if (shader && param && !param->element_count && param->type == D3DXPT_PIXELSHADER)
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{
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if ((*shader = *(struct IDirect3DPixelShader9 **)param->data))
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IDirect3DPixelShader9_AddRef(*shader);
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TRACE("Returning %p.\n", *shader);
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return D3D_OK;
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT d3dx9_base_effect_get_vertex_shader(struct d3dx9_base_effect *base,
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D3DXHANDLE parameter, struct IDirect3DVertexShader9 **shader)
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{
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@ -3606,13 +3588,24 @@ static HRESULT WINAPI d3dx_effect_GetTexture(struct ID3DXEffect *iface, D3DXHAND
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}
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static HRESULT WINAPI d3dx_effect_GetPixelShader(ID3DXEffect *iface, D3DXHANDLE parameter,
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struct IDirect3DPixelShader9 **shader)
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IDirect3DPixelShader9 **shader)
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{
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struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
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struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
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TRACE("iface %p, parameter %p, shader %p.\n", iface, parameter, shader);
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return d3dx9_base_effect_get_pixel_shader(&effect->base_effect, parameter, shader);
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if (shader && param && !param->element_count && param->type == D3DXPT_PIXELSHADER)
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{
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if ((*shader = *(IDirect3DPixelShader9 **)param->data))
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IDirect3DPixelShader9_AddRef(*shader);
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TRACE("Returning %p.\n", *shader);
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return D3D_OK;
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}
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WARN("Parameter not found.\n");
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return D3DERR_INVALIDCALL;
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}
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static HRESULT WINAPI d3dx_effect_GetVertexShader(struct ID3DXEffect *iface, D3DXHANDLE parameter,
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