include: Add d3d11_4.idl.

Signed-off-by: Ihsan Akmal <ihsanapps@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Ihsan Akmal 2017-09-26 17:21:25 +02:00 committed by Alexandre Julliard
parent 0db640eb8f
commit e7ebe0981d
2 changed files with 121 additions and 0 deletions

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@ -43,6 +43,7 @@ IDL_SRCS = \
d3d11_1.idl \
d3d11_2.idl \
d3d11_3.idl \
d3d11_4.idl \
d3d11sdklayers.idl \
d3dcommon.idl \
d3dx10core.idl \

120
include/d3d11_4.idl Normal file
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@ -0,0 +1,120 @@
/*
* Copyright 2017 Ihsan Akmal
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
import "oaidl.idl";
import "ocidl.idl";
import "dxgi1_5.idl";
import "d3dcommon.idl";
import "d3d11_3.idl";
typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS4
{
BOOL ExtendedNV12SharedTextureSupported;
} D3D11_FEATURE_DATA_D3D11_OPTIONS4;
[
uuid(8992ab71-02e6-4b8d-ba48-b056dcda42c4),
object,
local,
pointer_default(unique)
]
interface ID3D11Device4 : ID3D11Device3
{
HRESULT RegisterDeviceRemovedEvent(
[in] HANDLE event,
[out] DWORD *cookie
);
void UnregisterDeviceRemoved(
[in] DWORD cookie
);
}
[
uuid(8ffde202-a0e7-45df-9e01-e837801b5ea0),
object,
local,
pointer_default(unique)
]
interface ID3D11Device5 : ID3D11Device4
{
HRESULT OpenSharedFence(
[in] HANDLE fence,
[in] REFIID iid,
[out] void **fence
);
HRESULT CreateFence(
[in] UINT64 initial_value,
[in] D3D11_FENCE_FLAG flags,
[in] REFIID iid,
[out] void **fence
);
}
[
uuid(9b7e4e00-342c-4106-a19f-4f2704f689f0),
object,
local,
pointer_default(unique)
]
interface ID3D11Multithread : IUnknown
{
void Enter();
void Leave();
BOOL SetMultithreadProtected(
[in] BOOL enable
);
BOOL GetMultithreadProtected();
}
[
uuid(c4e7374c-6243-4d1b-ae87-52b4f740e261),
object,
local,
pointer_default(unique)
]
interface ID3D11VideoContext2 : ID3D11VideoContext1
{
void VideoProcessorSetOutputHDRMetaData(
[in] ID3D11VideoProcessor *processor,
[in] DXGI_HDR_METADATA_TYPE type,
[in] UINT size,
[in] const void *meta_data
);
void VideoProcessorGetOutputHDRMetaData(
[in] ID3D11VideoProcessor *processor,
[out] DXGI_HDR_METADATA_TYPE *type,
[in] UINT size,
[out] void *meta_data
);
void VideoProcessorSetStreamHDRMetaData(
[in] ID3D11VideoProcessor *processor,
[in] UINT stream_index,
[in] DXGI_HDR_METADATA_TYPE type,
[in] UINT size,
[in] const void *meta_data
);
void VideoProcessorGetStreamHDRMetaData(
[in] ID3D11VideoProcessor *processor,
[in] UINT stream_index,
[out] DXGI_HDR_METADATA_TYPE *type,
[in] UINT size,
[out] void *meta_data
);
}