include: Add missing d3d11_1.idl enums and interfaces.
Signed-off-by: Ihsan Akmal <ihsanapps@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -22,7 +22,8 @@ import "dxgi1_2.idl";
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import "d3dcommon.idl";
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import "d3d11.idl";
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typedef enum D3D11_LOGIC_OP {
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typedef enum D3D11_LOGIC_OP
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{
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D3D11_LOGIC_OP_CLEAR = 0,
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D3D11_LOGIC_OP_SET,
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D3D11_LOGIC_OP_COPY,
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@ -41,7 +42,43 @@ typedef enum D3D11_LOGIC_OP {
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D3D11_LOGIC_OP_OR_INVERTED
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} D3D11_LOGIC_OP;
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typedef struct _D3D11_RENDER_TARGET_BLEND_DESC1 {
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typedef enum D3D11_COPY_FLAGS
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{
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D3D11_COPY_NO_OVERWRITE = 0x00000001,
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D3D11_COPY_DISCARD = 0x00000002,
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} D3D11_COPY_FLAGS;
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typedef enum D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG
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{
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D3D11_1_CREATE_DEVICE_CONTEXT_STATE_SINGLETHREADED = 0x1,
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} D3D11_1_CREATE_DEVICE_CONTEXT_STATE_FLAG;
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typedef enum D3D11_VIDEO_DECODER_CAPS
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{
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D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE = 0x01,
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D3D11_VIDEO_DECODER_CAPS_NON_REAL_TIME = 0x02,
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D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_DYNAMIC = 0x04,
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D3D11_VIDEO_DECODER_CAPS_DOWNSAMPLE_REQUIRED = 0x08,
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D3D11_VIDEO_DECODER_CAPS_UNSUPPORTED = 0x10,
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} D3D11_VIDEO_DECODER_CAPS;
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typedef enum D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS
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{
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D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_ROTATION = 0x01,
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D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_RESIZE = 0x02,
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D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_MULTIPLANE_OVERLAY_COLOR_SPACE_CONVERSION = 0x04,
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D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINT_TRIPLE_BUFFER_OUTPUT = 0x08,
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} D3D11_VIDEO_PROCESSOR_BEHAVIOR_HINTS;
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typedef enum D3D11_CRYPTO_SESSION_STATUS
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{
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D3D11_CRYPTO_SESSION_STATUS_OK = 0x0,
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D3D11_CRYPTO_SESSION_STATUS_KEY_LOST = 0x1,
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D3D11_CRYPTO_SESSION_STATUS_KEY_AND_CONTENT_LOST = 0x2,
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} D3D11_CRYPTO_SESSION_STATUS;
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typedef struct D3D11_RENDER_TARGET_BLEND_DESC1
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{
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BOOL BlendEnable;
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BOOL LogicOpEnable;
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D3D11_BLEND SrcBlend;
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@ -54,13 +91,15 @@ typedef struct _D3D11_RENDER_TARGET_BLEND_DESC1 {
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UINT8 RenderTargetWriteMask;
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} D3D11_RENDER_TARGET_BLEND_DESC1;
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typedef struct _D3D11_BLEND_DESC1 {
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typedef struct D3D11_BLEND_DESC1
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{
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BOOL AlphaToCoverageEnable;
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BOOL IndependentBlendEnable;
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D3D11_RENDER_TARGET_BLEND_DESC1 RenderTarget[D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT];
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} D3D11_BLEND_DESC1;
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typedef struct _D3D11_RASTERIZER_DESC1 {
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typedef struct D3D11_RASTERIZER_DESC1
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{
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D3D11_FILL_MODE FillMode;
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D3D11_CULL_MODE CullMode;
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BOOL FrontCounterClockwise;
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@ -74,6 +113,74 @@ typedef struct _D3D11_RASTERIZER_DESC1 {
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UINT ForcedSampleCount;
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} D3D11_RASTERIZER_DESC1;
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typedef struct D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK
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{
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UINT ClearSize;
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UINT EncryptedSize;
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} D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK;
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typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC1
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{
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D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType;
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UINT DataOffset;
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UINT DataSize;
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void *pIV;
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UINT IVSize;
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D3D11_VIDEO_DECODER_SUB_SAMPLE_MAPPING_BLOCK *pSubSampleMappingBlock;
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UINT SubSampleMappingCount;
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} D3D11_VIDEO_DECODER_BUFFER_DESC1;
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typedef struct D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION
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{
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ID3D11CryptoSession *pCryptoSession;
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UINT BlobSize;
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void *pBlob;
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GUID *pKeyInfoId;
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UINT PrivateDataSize;
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void *pPrivateData;
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} D3D11_VIDEO_DECODER_BEGIN_FRAME_CRYPTO_SESSION;
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typedef struct D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT
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{
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BOOL Enable;
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UINT Width;
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UINT Height;
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DXGI_FORMAT Format;
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} D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT;
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typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA
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{
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UINT PrivateDataSize;
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UINT HWProtectionDataSize;
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BYTE pbInput[4];
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} D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA;
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typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA
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{
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UINT PrivateDataSize;
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UINT MaxHWProtectionDataSize;
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UINT HWProtectionDataSize;
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UINT64 TransportTime;
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UINT64 ExecutionTime;
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BYTE pbOutput[4];
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} D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA;
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typedef struct D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA
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{
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UINT HWProtectionFunctionID;
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D3D11_KEY_EXCHANGE_HW_PROTECTION_INPUT_DATA *pInputData;
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D3D11_KEY_EXCHANGE_HW_PROTECTION_OUTPUT_DATA *pOutputData;
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HRESULT Status;
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} D3D11_KEY_EXCHANGE_HW_PROTECTION_DATA;
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typedef struct D3D11_VIDEO_SAMPLE_DESC
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{
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UINT Width;
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UINT Height;
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DXGI_FORMAT Format;
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DXGI_COLOR_SPACE_TYPE ColorSpace;
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} D3D11_VIDEO_SAMPLE_DESC;
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[
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uuid(cc86fabe-da55-401d-85e7-e3c9de2877e9),
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object,
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@ -227,6 +334,149 @@ interface ID3D11DeviceContext1 : ID3D11DeviceContext
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UINT NumRects);
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}
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[
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uuid(a7f026da-a5f8-4487-a564-15e34357651e),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D11VideoContext1 : ID3D11VideoContext
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{
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HRESULT SubmitDecoderBuffers1(
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ID3D11VideoDecoder *decoder,
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UINT buffer_count,
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const D3D11_VIDEO_DECODER_BUFFER_DESC1 *buffer_desc
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);
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HRESULT GetDataForNewHardwareKey(
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ID3D11CryptoSession *session,
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UINT input_size,
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const void *input_data,
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UINT64 *output_data
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);
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HRESULT CheckCryptoSessionStatus(
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ID3D11CryptoSession *session,
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D3D11_CRYPTO_SESSION_STATUS *status
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);
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HRESULT DecoderEnableDownsampling(
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ID3D11VideoDecoder *decoder,
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DXGI_COLOR_SPACE_TYPE colour_space,
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const D3D11_VIDEO_SAMPLE_DESC *output_desc,
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UINT reference_frame_count
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);
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HRESULT DecoderUpdateDownsampling(
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ID3D11VideoDecoder *decoder,
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const D3D11_VIDEO_SAMPLE_DESC *output_desc
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);
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void VideoProcessorSetOutputColorSpace1(
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ID3D11VideoProcessor *processor,
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DXGI_COLOR_SPACE_TYPE colour_space
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);
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void VideoProcessorSetOutputShaderUsage(
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ID3D11VideoProcessor *processor,
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BOOL shader_usage
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);
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void VideoProcessorGetOutputColorSpace1(
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ID3D11VideoProcessor *processor,
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DXGI_COLOR_SPACE_TYPE *colour_space
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);
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void VideoProcessorGetOutputShaderUsage(
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ID3D11VideoProcessor *processor,
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BOOL *shader_usage
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);
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void VideoProcessorSetStreamColorSpace1(
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ID3D11VideoProcessor *processor,
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UINT stream_index,
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DXGI_COLOR_SPACE_TYPE colour_space
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);
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void VideoProcessorSetStreamMirror(
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ID3D11VideoProcessor *processor,
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UINT stream_index,
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BOOL enable,
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BOOL flip_horizontal,
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BOOL flip_vertical
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);
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void VideoProcessorGetStreamColorSpace1(
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ID3D11VideoProcessor *processor,
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UINT stream_index,
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DXGI_COLOR_SPACE_TYPE *colour_space
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);
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void VideoProcessorGetStreamMirror(
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ID3D11VideoProcessor *processor,
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UINT stream_index,
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BOOL *enable,
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BOOL *flip_horizontal,
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BOOL *flip_vertical
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);
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HRESULT VideoProcessorGetBehaviorHints(
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ID3D11VideoProcessor *processor,
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UINT output_width,
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UINT output_height,
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DXGI_FORMAT output_format,
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UINT stream_count,
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const D3D11_VIDEO_PROCESSOR_STREAM_BEHAVIOR_HINT *streams,
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UINT *behaviour_hints
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);
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}
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[
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uuid(29da1d51-1321-4454-804b-f5fc9f861f0f),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D11VideoDevice1 : ID3D11VideoDevice
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{
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HRESULT GetCryptoSessionPrivateDataSize(
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const GUID *crypto_type,
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const GUID *decoder_profile,
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const GUID *key_exchange_type,
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UINT *input_size,
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UINT *output_size
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);
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HRESULT GetVideoDecoderCaps(
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const GUID *decoder_profile,
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UINT sample_width,
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UINT sample_height,
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const DXGI_RATIONAL *framerate,
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UINT bitrate,
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const GUID *crypto_type,
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UINT *decoder_caps
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);
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HRESULT CheckVideoDecoderDownsampling(
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const D3D11_VIDEO_DECODER_DESC *input_desc,
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DXGI_COLOR_SPACE_TYPE input_colour_space,
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const D3D11_VIDEO_DECODER_CONFIG *input_config,
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const DXGI_RATIONAL *framerate,
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const D3D11_VIDEO_SAMPLE_DESC *output_desc,
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BOOL *supported,
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BOOL *real_time_hint
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);
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HRESULT RecommendVideoDecoderDownsampleParameters(
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const D3D11_VIDEO_DECODER_DESC *input_desc,
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DXGI_COLOR_SPACE_TYPE input_colour_space,
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const D3D11_VIDEO_DECODER_CONFIG *input_config,
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const DXGI_RATIONAL *framerate,
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D3D11_VIDEO_SAMPLE_DESC *recommended_output_desc
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);
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}
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[
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uuid(465217f2-5568-43cf-b5b9-f61d54531ca1),
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object,
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local,
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pointer_default(unique)
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]
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interface ID3D11VideoProcessorEnumerator1 : ID3D11VideoProcessorEnumerator
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{
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HRESULT CheckVideoProcessorFormatConversion(
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DXGI_FORMAT input_format,
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DXGI_COLOR_SPACE_TYPE input_colour_space,
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DXGI_FORMAT output_format,
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DXGI_COLOR_SPACE_TYPE output_colour_space,
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BOOL *supported
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);
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}
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[
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uuid(b2daad8b-03d4-4dbf-95eb-32ab4b63d0ab),
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object,
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