d2d1: Implement d2d_d3d_render_target_SetTags().
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@ -66,6 +66,7 @@ struct d2d_d3d_render_target
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D2D1_ANTIALIAS_MODE antialias_mode;
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D2D1_TEXT_ANTIALIAS_MODE text_antialias_mode;
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D2D1_TAG tag1, tag2;
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IDWriteRenderingParams *text_rendering_params;
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D2D1_SIZE_U pixel_size;
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@ -894,7 +894,12 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTextRenderingParams(ID2D1
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static void STDMETHODCALLTYPE d2d_d3d_render_target_SetTags(ID2D1RenderTarget *iface, D2D1_TAG tag1, D2D1_TAG tag2)
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{
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FIXME("iface %p, tag1 %s, tag2 %s stub!\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
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struct d2d_d3d_render_target *render_target = impl_from_ID2D1RenderTarget(iface);
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TRACE("iface %p, tag1 %s, tag2 %s.\n", iface, wine_dbgstr_longlong(tag1), wine_dbgstr_longlong(tag2));
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render_target->tag1 = tag1;
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render_target->tag2 = tag2;
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}
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static void STDMETHODCALLTYPE d2d_d3d_render_target_GetTags(ID2D1RenderTarget *iface, D2D1_TAG *tag1, D2D1_TAG *tag2)
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