wined3d: Get rid of the WINED3DSHADER_PARAM_DSTMOD_TYPE typedef.

This commit is contained in:
Henri Verbeet 2011-11-14 21:11:43 +01:00 committed by Alexandre Julliard
parent 563edce2fa
commit e43a185c17
1 changed files with 2 additions and 2 deletions

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@ -348,13 +348,13 @@ enum wined3d_shader_src_modifier
#define WINED3DSP_WRITEMASK_3 0x8 /* .w a */
#define WINED3DSP_WRITEMASK_ALL 0xf /* all */
typedef enum _WINED3DSHADER_PARAM_DSTMOD_TYPE
enum wined3d_shader_dst_modifier
{
WINED3DSPDM_NONE = 0,
WINED3DSPDM_SATURATE = 1,
WINED3DSPDM_PARTIALPRECISION = 2,
WINED3DSPDM_MSAMPCENTROID = 4,
} WINED3DSHADER_PARAM_DSTMOD_TYPE;
};
/* Undocumented opcode control to identify projective texture lookups in ps 2.0 and later */
#define WINED3DSI_TEXLD_PROJECT 1