wined3d: Get rid of the WINED3DSHADER_PARAM_DSTMOD_TYPE typedef.
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@ -348,13 +348,13 @@ enum wined3d_shader_src_modifier
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#define WINED3DSP_WRITEMASK_3 0x8 /* .w a */
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#define WINED3DSP_WRITEMASK_ALL 0xf /* all */
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typedef enum _WINED3DSHADER_PARAM_DSTMOD_TYPE
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enum wined3d_shader_dst_modifier
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{
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WINED3DSPDM_NONE = 0,
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WINED3DSPDM_SATURATE = 1,
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WINED3DSPDM_PARTIALPRECISION = 2,
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WINED3DSPDM_MSAMPCENTROID = 4,
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} WINED3DSHADER_PARAM_DSTMOD_TYPE;
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};
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/* Undocumented opcode control to identify projective texture lookups in ps 2.0 and later */
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#define WINED3DSI_TEXLD_PROJECT 1
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