wined3d: Make the shader parameter to shader_arb_generate_vshader() const.

This commit is contained in:
Henri Verbeet 2011-11-03 19:37:29 +01:00 committed by Alexandre Julliard
parent 3a9001fbb6
commit e3a105a626
1 changed files with 1 additions and 1 deletions

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@ -4103,7 +4103,7 @@ static void init_output_registers(const struct wined3d_shader *shader, DWORD sig
}
/* GL locking is done by the caller */
static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader,
static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader,
const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer,
const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled)
{