From e3a105a6266c31edcfcb0e46b0f95726666a26da Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 3 Nov 2011 19:37:29 +0100 Subject: [PATCH] wined3d: Make the shader parameter to shader_arb_generate_vshader() const. --- dlls/wined3d/arb_program_shader.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index ea404cbe7e6..1330438cbc9 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4103,7 +4103,7 @@ static void init_output_registers(const struct wined3d_shader *shader, DWORD sig } /* GL locking is done by the caller */ -static GLuint shader_arb_generate_vshader(struct wined3d_shader *shader, +static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader, const struct wined3d_gl_info *gl_info, struct wined3d_shader_buffer *buffer, const struct arb_vs_compile_args *args, struct arb_vs_compiled_shader *compiled) {